Now that the Steam Sale is finally over, I guess it's time to assess the damage. So, in about two weeks, I got the following games:
Borderlands 2 (base game only)
Battleblock Theater (you might start to see a pattern here)
Transformers: War for Cybertron
Dishonored (base game only)
Cloudbuilt Super House of the Dead Ninjas
One Way Heroics
Zeno Clash 2
Enslaved: Odyssey to the West
Swords and Soldiers
and ms. Splosion Man
So yeah, quite the haul! 17 new games, although I can't get one of them to run properly, and I think I paid about 20 to 30 bucks total. It helps that I managed to get Brütal Legend, Gone Home, Dishonored and Enslaved all off of Trading Card money. I had a lot of games left that I could idle for their cards, and when all of the Summer Sale trading cards go for $0,20 a pop that adds up quick!
All in all, I think I did quite well. I got a lot of new games to play in co-op with my IRL friend (although of course everyone on Dtoid is also welcome to invite me to play!), and some games I've been meaning to check out by myself. From what I've already played, they were good choices indeed! Some quick comments about the few games I've already spent some time with:
Monaco is way more difficult than it first appears, and it's taking me quite a while to get accustomed to it. You need to be patient for this game, but for some reason I can't put myself to be patient. It also doesn't help that my friend tends to pick the Mole and bashes through fucking everything.
Battleblock Theater is super fun. Funny too. That's all you really need to know. Go get it.
Gone Home is an interesting experiment. Most people seem to hate it, but I think it was good for what it was. It's not the next step in video game storytelling some critics made it out to be, but it doesn't deserve the mainstream hate either. The ending felt kind of simplistic, but I thought the rest of the relationship was pretty endearing. Definitely not a game worth the $20 it normally goes for, but for $3 (or nothing, if you get it from trading cards) it's completely fine. I've paid more money for worse games, at any rate.
Enslaved is beautiful, and I really like the relation between Trip and Monkey so far. I think it's interesting that they're both slaves to one another: Trip has Monkey completely under her control, but at the same time she has to follow Monkey's orders if she wants to survive. And when the mutual slavery starts to turn into a more respectful understanding, it becomes quite an interesting dynamic. Gameplay-wise it feels like Prince of Persia 2008, except not shit. The camera doesn't always agree with me (to put it mildy), but otherwise a good game.
Finally, Dishonored has me incredibly impressed. Goddamn this game is good. The devs managed to create a fascinating world of slums combined with magic, which you can explore to your heart's content. Moreover, the stealth gameplay combined with magic powers is incredibly satisfying. Your Teleport (Blink) in particular is loads of fun, because you almost feel like you're cheating at the game. Dishonored makes you feel like you're super smart for figuring out that you can simply take to the rooftops to bypass a difficult enemy, even though the devs obviously intended for you to be able to do that. The only game that ever made me feel like I was cheating (even though I was not), was Portal 2, but ever since I've been looking for a game that manages to pull off something similar. I've finally found it! When I bought this game, I wasn't sure I was going to like it, which is why I only bought the base game, but I'm already beating myself up over not getting the DLC as well. Dishonored might very well get on spot on my favorites list, it does everything right for me.
Finally, I want to extend a word of thanks to Sir Davies, who recommended that I play Dishonored with all of the HUD turned off. That was a great idea that is getting me even more immersed in a game that already makes you feel like the sneakiest badass.
Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) Iâ€™ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why theyâ€™re being such a butthole.
Whatâ€™s far more interesting to me is when a villainâ€™s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].
My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesnâ€™t necessarily fit the exact mold I laid out above, heâ€™s easily one of the most dynamic and curious villains Iâ€™ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I wonâ€™t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasnâ€™t seen Hunter x Hunter to set aside some time and plow through the series. Really, itâ€™s that good.
But hey, thatâ€™s just how I feel. Iâ€™m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but Iâ€™ll deal with that should the time come. Iâ€™m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.
All said and done, we arrive at the topic of this monthâ€™s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.
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