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LONG BLOG

Cblogs of 06/28/13 and bbainisms

   0




I've been playing XCOM: Enemy Unknown this week, which I got for free from PS Plus. I always thought the game looked interesting, or at least I thought it was very visually appealing, but the strategy genre always scares me away. Since it's free though, I figured, why not? After playing for a few days, I think I can safely say that this is the first strategy game I've ever really enjoyed playing. The strategy combat was very easy to learn and become comfortable with. Trying to manage funds back at the base can be a little more difficult and confusing, but I don't think I'm doing TOO bad. Although I did recently cause Germany and South Africa to back out of the Council, so that's probably not great. I'm still not sure exactly what that means for me, if it's a really bad thing or not, but oh well. Who needs Germany anyway, right?

I probably spent way too much time customizing all of my soldiers, and I've grown a bit too attached to my main four (Major Joshua Sisco, Colonel Dallas Multipass, Captain Thaddeus Grope, and Lieutenant Harry Sack). Multipass is the best member of my team; she's an assault class, and has miraculously only been wounded once. Sisco, on the other hand, seems to get very injured every time I use him, although he still dishes out tons of damage and manages to stay alive. He got the nickname "Doomsday" which I figured means he's always in the hospital.


Wait a second... who is Haugen?

I'm at the part of the game where you use a skeleton key to infiltrate an alien base. Not sure how far into the game that is, but I feel like I'm just scratching the surface. It also makes me want to go back and give some other strategy games a second chance, like Valkyria Chronicles. I wasn't really feeling the genre back when I tried to play that game the first time, but now I think I might enjoy it a bit more.

Anyway, in terms of recaps, this Friday was kind of meh. Not sure what everyone was up to today that kept you from blogging, but I'll assume you were all busy having fun with Friday Night Fights or Animal Crossing or something. 



No topsauce today :(

A - CoruptAI125 wrote up a cool blog about temporary party members! They may not stick around too long, but they can sure leave an impact.





C - Dale North would like your opinion on the site's MOBA coverage!

F - Friday Night Fights on the PC + Heavy hearts!

F - Friday Night Fights on the PS3 + Clickers!

F - Friday Night Fights on Nintendo + Why isn't anyone hosting Animal Crossing?

D - POStudios translated a game called Face Noir for English audiences.

$ - June 28th UK releases and bargains!





C - GreaterThanGaming hates BioWare, which clearly means he is a homophobe.

C - PopetheRev discusses Asuka 120%, but still needs to brush up on his grammar.

C - Say hi to CrazyPrince! Not a fail, but could use some work. Get rid of that first sentence, fix those tags, and tell us a bit more about yourself!

C - Someone is upset about the score on a Jim Sterling review, as if it really matters.

F - A copypasta video blog... gross.

F - Not a good first blog. Try telling us about yourself next time! Write more than a sentence!

F - *sigh*



- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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