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LONG BLOG

Cblogs of 06/22/14 + 06/25/14 and Summer Sale Striderisms

   0



Boy oh boy, is my first Steam summer sale on a doozy. My badge shows all that Iím on my fifth year with Steam but this is my first serious year of PC gaming and man has my library fattened up. Note that I do not care about backlogs. Iíll play everything I own in due time when Iím interested. I view the Steam summer sale as something that a lot of people probably view it as: some sort of meta-game, a game that you play and donít own. In other words, the summer sale is a summer camp activity. Am I going to play Dino Horde? I seriously doubt it. But for a game to go from $20 to $2, how can I not put it on my Steam account? And thatís something random. The Summer Sale Adventure has repeatedly told us to keep our wishlist updated and not only is that a good idea in order to track all your favorite games and when they go on sale, the prize for the summer adventure is free games right off your wishlist. Nuclear Throne has been at the top of my wishlist for months and Iíve never seen it go on sale. To get that as a freebie would be amazing.



And the whole points and badge thing? I know not everyone on my friends list is necessarily eating that up. Me though, I love collecting me some trading cards and being rewarded for my OCD klepto tendencies is an enabling crime. I havenít touched the community market in months since I slipped out of my PC gaming groove but Iíve booted up games I havenít touched so that I can grab their cards. I am compelled to show my love of certain games by crafting badges out of their cards but for anything Iím less than interested in, Iíll happily nab their cards and hawk them off to the market so I can use their chump change to buy other trading cards to craft badges I care about. Like those last two foil badges for Mercenary Kings I need because I got one from a booster pack and bought two others to accompany it. Hope you like having somewhat trawling your inventory for interesting specimens cause Iím doing it all day for you.

I managed about 32 points yesterday when Pink was in 2nd place. There are conspiracies rampant about the contest getting rigged by any number of entities, from Steam itself for the purposes of earning more money from market percentages to a much more plausible mass craft wave being planned out on reddit. Considering there are people out there who will drop tons of money for the purposes of winning the Summer Adventure contest, Iím not holding out hope that Iíll top out someone else and get free games. But the feeling of contributing points to my team is certainly something nice. Plus Iím eyeballing my competition. Iím watching you OpiumHerz, and your 4 points contributed to green team. Those green swilling chumps ainít winning over team pink #TeamPINK.



I'm also thinking of breaching a touchy subject in a future cblog: Smash Brothers as a fighting game. It seems like no matter how much I love it and how much I respect its mechanics, I cannot consider it a fighting game in my mind. I like thinking about how spacing works in the game, talking about the edge game and recovery between characters, and everything in between when it comes to the subject of winning. But I can't bring myself to label it as a fighting game in the same domain as Street Fighter, Guilty Gear, or Virtua Fighter. In fact, it can be less a discussion of why I can't consider it a fighting game and more of a chance for me to put my thoughts on the matter down on paper. Could it be the lack of a straight health bar and the mechanics of ring outs? Could it be because Nintendo's never been fully supportive of having their game in a competitive environment?Could it be that small sect amongst the competitive Smash subculture that can be so divisive and vitriolic? I may never know until I at least try putting these thoughts and biases down on paper and open myself up to discussion. One which will inevitably draw kingsharkboi cause I know homie is all up in that culture.

* - Seymour hits all the right notes in his music selection

A - Especially in Last of Us, Sabo became disconnected from his on-screen character

A - Handy does an autopsy for his big E3 predictions list

A - CT is looking at the nitty-gritty for predicting the next Nintendo handheld

A - Don't worry about your backlog

A - Luke is feeling old and calls people marmite







T - This nerd is looking forward to the next Zelda







F - Fear leads to anger, anger leads to hate, hate leads to spam


~StriderHoang

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.

Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.

So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.

So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?

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