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LONG BLOG

Cblogs of 06/19/14 + Awakening Battle Couples

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Well, now that the insane hype of E3 2014 has passed and I am safely in the knowledge that spectacularly awesome games or going to be coming out for my good friend the WiiU this year and next, I decided to take a dive into my backlog while I'm waiting.

There was one game in particular that got backlogged for god knows what reason: Fire Emblem Awakening.

Seriously, don't ask me what happened there, because I honestly have no idea. For some reason I haven't been able to get into it until just this week. I think it might be my devotion to the Fire Emblem: Tellius games. I love Path of Radiance so much, and Ike and the Greil Mercenaries in particular, that it was actually kind of difficult to dive into Awakening and to get to know Chrom and his Shepherds. It kind of goes without saying, but I'm really glad that I finally took that dive this week!



I started playing on Hard Mode - Classic, which is actually giving me quite a challenge. I'm OCD enough that I'm not letting anybody die on my watch, or I'm starting the entire fight over again. So far that's happened quite a lot, not because I don't pay attention to enemy placement or whatever (thinking is what I do best, so I rarely if ever miss relevant information), but because I tend to underestimate the enemies significantly. I mean, surely my armor-clad General will be able to survive three axe users, right? Nope, because those guys hit pretty damn hard, even if you do have high defense.

It's starting to get a lot better though, because I've found out which units really pull their weight. Well, that and the immense value of Pair Up. Stat boosts for the lead character and the benefits of fighting as a team? Hell yes. I found this to be especially useful to power up my flying units; Sumia and Cordelia tend to be fast enough to do double strikes on almost anyone, and teaming them up with a defensive guy or a powerhouse helps them a lot to murder dudes while staying alive themselves. In fact, one of the last missions I did was set in a desert, and Sumia/Chrom tore through it like it was nobody's business. Although to be fair, Cordelia/Stahl helped a lot too. My flying ladies are doing great work, let me tell ya. Sumia/Chrom is especially great though, because that's currently also my only married couple, meaning that their power is boosted even more when they fight side-by-side.



Apart from Chrom and Sumia, I haven't really decided on any other battle couples yet. I tend to keep the group together as much as possible, so pretty much everybody is building relationships with everybody, but I haven't really dedicated most of them yet. The only ones I'm sure of at the moment are Donnel/Panne. I don't have a good reason for them, I just thought it was fun to hook up a proud warrior race girl with a meek little villager type. Both of them are fierce on the battlefield though (Donnel takes some training, but his stats took off like a fucking rocket), and the support conversations show that Donnel's traps frequently get the better of Panne's rabbit-like instincts. They make a cute couple, and become (literally) beastly once paired up.  

So yeah, having tons of fun now that I've finally dug Awakening out of my backlog, and I am deeply ashamed that it took so long. Great strategy, great challenge, nice characters with fun interactions, and a story that's starting to pick up well. Can't wait to play more. In fact, I might just do that now!

* - I'm pretty sure Voltech was just waiting for an excuse to post about Kamen Rider here. Now he's found it, linking the main character from that show to Beyond: Two Souls' Jodie. No points for guessing who comes out on top.

* - Pixielated shares the tale of the knights who fight at Elenex, while the Bard is making his own sweet music. This may or may not be a metaphor for something.

A - Xero had to do some backpedalling for this blog, but there are still some good points in here.

A - Replaying JRPGs isn't always the most rewarding experience. The trick is finding the ones that are worth it.

A - RedHeadPeak has some great games that he can always go back to. What are yours?

A - Noice, Time liked Jagger's video game rehab blog....that wasn't posted on Dtoid. You've got some explaining to do, mister!

A - The Yoshi's Story 64 OST Case study. Those singing Yoshi's are forever ingrained in my memory.





C - Scholarly Gamer has been on Dtoid for a little while now, but has some pressing concerns about the Cblogs. Go over there and ease his worries for me?

F - Xbox FNF and Scield made a funny.




- Pictured: two of my best units.

A - Hoffmann's (fixed) site is going to be hosting new Mario art come september. Looking forward to it!

M - The OC Remix crew has made a Mario album, and Timnoldzim is here to give you the lowdown.

C - Needs more substance, but liking Metro is respectable at least.

F - Stop hyping what I don't hype!


- And rabbit warrior girl pussy.



- ShadeOfLight
May you always find water and shade

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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