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LONG BLOG

Cblogs of 06/06/14 + 06/07/14 and bbainisms

   0


Hello friends! This week was a pretty good week for games in my house! Scarritt bought a ton of new games, including Mario Kart 8, Pikmin 3, Dead Space 3, and a Sega collection for the PS3. I also went ahead and got 1001 Spikes on Steam, because I've been anticipating that game for quite awhile. So what have I been playing out of all those games? 


Shy Guy lookin' all fly!

We had a few friends over for Mario Kart, so I played a bit of that. I'm super excited to see Shy Guy is a racer, since he's my favorite Mario character! He's the only character I'll play as. I've only tried out a few different karts, but the standard ATV is my go-to choice for now. As far as tracks go, there haven't really been any that I disliked, which is surprising. I think my favorite is the updated version of Toad's Turnpike. Racing on top of other cars is a lot of fun! 

I played Pikmin 3 for a bit as well, but haven't gotten too far into it yet. It feels a bit more faithful to the original game, which I like. The only things I don't really like is that there's no C-stick button to make the Pikmin march around you (or at least I haven't figured out how to do it yet), and there's not really an encyclopedia of the planet's wildlife like the last games had (the wildlife is the most interesting part of the game!). But it's a great game so far!


Not pictured: the thousands of spikes.

I also spent some time with 1001 Spikes, and I've made some progress, although I'm not sure how long the game actually is. The difficulty is on par with Super Meat Boy, which I like. I love that there are two buttons for jumping: one for high, long jumps and one for short, more precise jumps. Without two separate jump buttons, I feel like the game would almost be unplayable for me (like if they expected you to make precise jumps by lightly tapping the button... I hate that!). With the sheer amount of crazy traps in this game, I honestly expected it to feel a lot more unfair, but it's really not that bad. Sure, you'll die tons of times, and sometimes it won't even feel like it was your fault, but you'll learn from your mistakes. So far, I've only come across one small section in the game that actually felt cheap, at the end of level 4-3. Even after figuring out what I was supposed to do, I still had a lot of trouble pulling it off!


This fuckin' level!

Last, but not least, I played Ecco the Dolphin, which was included on the Sega collection. Ecco and its sequel, the Tides of Time, are among my favorite video games, but I'd never actually been able to beat them (until now). I played through the first game this weekend, and damn is that game difficult! I actually sort of cheated, so I haven't beaten the game the intended way yet, but it's good enough for me. You see, if you die to the final boss, the Vortex Queen, you're sent back to the beginning of the previous level, the Machine. The Machine is a hellish, 6-minute-long, auto-scrolling level of hatred and death, and the Vortex Queen is no walk in the park either. Screw you for making me go through all that work just to get another shot at the final boss, game! I ended up using a password to get to the final boss again after dying. Whatever. Aside from that little bit of retro gaming difficulty, it was still a thoroughly enjoyable game. Now I just have to beat the Tides of Time!



* - ShadeOfLight lists his favorite new tracks in Mario Kart 8, because video games!

* - Code Name Crono admires the magically beautiful relationship between Marle and Crono!



A - ctg867 makes his predictions/wish list for Nintendo's announcements at E3.

A - Part 2 of ctg867's wish list for Nintendo at E3.

A - A Jason draws near (cool username) has the FACTS for what's going down at Nintendo's E3 conference.

A - Dookysharpgun is unhappy with the way Square Enix treats their fans, and wants to see a return of the JRPGs they used to make.

A - NicholasJamesEvans is hyped about Civilization and other 4x games. I've never even heard of the term "4x game" before!

A - BlinkingPixels comes up with five games that will most likely not be shown at E3, even though he'd love to be wrong!

A - Derek Pietras hates it when other players pick his favorite character!



S - Brittany Vincent is preparing herself for E3 by getting some pre-E3 thoughts out in the open.

S - R. Hoffmann accidentally deleted his website... oops!

F - Friday Night Fights on PC + E3 is upon us!

F - Friday Night Fights on Playstation + Nighttime ejections!



D - Colton Phillips is working on a game called Melon the Cat, which you can help Kickstart if you want!

T - OliverTwist wants to see a return of the Bad Company games.

R - Gamingnerd15 reviews MLB 14: The Show.

R - Oculin reviews Onslaught, a WiiWare game.

$ - June 6th UK releases and bargains!



A - Dreamweaver takes a look at some Blazblue doujinshi which tries to incorporate story elements from the games!



C - Kind of a weak blog, but R. Hoffmann does make a good point (even if the weak blog part sort of goes against the point... oh well)

C - Agent 47 wants to know why people didn't like Unreal Tournament 3, although I'm sensing a bit of an attitude. Nooblords? It's better not to assume your readers are idiots.



F - Weird, race-centric spam.

F - Another freaking cheats blog? When will it end?!



- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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