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LONG BLOG

Cblogs of 04/21/2010 + Sykisms

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I remarked last week that I'd burnt out on videogames. This week I got Pokemon Heart Gold. Problem solved. It's amazing not only how well Gold and Silver have aged, but also how much more I appreciate the game now I'm older.

Saying that, the Pokewalker may be the most evil accessory ever created. Everywhere I go I have to have the damn thing with me. I walk to work with it, change Pokemon, wear it during work, change Pokemon on my break, then change Pokemon again before I walk home with it. If the aim was to get people walking then mission accomplished I suppose. Also casually catching Pokemon with it while I'm taking a piss is hugely satisfying (excusing the splatter when a Dratini showed up earlier).

Parting thought directed at Nintendo Europe. CAVE STORY NAO.



* - Tubatic wrote a blog about being old and it's pretty good
* - In just a few short steps, you too can have whirling blades of death
* - I like this, the double jump is sometimes waaaaaay too picky
* - Alpha explains how he thinks, and it's pretty damn interesting (I find autism incredibly interesting)
* - We need to keep having the "games are art" debate, because it worked for photography



A - A speculation/wishlist post for MvC3 by Nekobun
A - Paul Barber talks about post modernist stuff, it makes my brain hurt
M - Red Steel 2
M - Elsa can't jump (no surprise there)
M - GTA4
M - Gears of LAAAAAG
M - That old time rock and roll
S - CB's comment roundup is awesome as always
S - Metallion continues his look back at the X-COM series
S - Aniwednesday is going through the motions somewhat
P - SEGA Addicts 7, you know what to do
P - RDS episode 9, dealing with Splinter Cell





E - Baltimore NARP in 2 days and they want suggestions
C - PC gamers are losing their price advantage
C - Jacob's thoughts on Ebert



T - Thoughts of an Ace Combat fan switching to HAWX
T - Analysing the Dead Rising 2 trailer



A - It's NMH2 erotica, which makes it art
A - This is as basic an artblog as you get
M - Blurryphoenix reviews Videogames Live
F - The Megaman fan film will FINALLY be released on May 7th
F - Jack talks about Yojimbo: The Movie



C - No, put your reasoning in the blog, don't make us email you
R - Thermal brings the thought dump
V - A video on 90s gaming I could swear has been blogged before



F - Embed fail
F - Straight fail
F - Failing simply


(NJ)

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
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Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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