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LONG BLOG

Cblogs of 04/18/14 + 04/19/14 and bbainisms

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Hello everyone! 

I had a pretty cool thing happen over the weekend. I've been playing a lot of KRUNCH again recently, since it just released on Steam not too long ago, and had its first major update a few days ago. I've gotten quite good at the game, and in fact, on Thursday I actually took first place in the global leaderboards for overall score! The first place spot used to belong to Dirk Rugged, one of the game's developers. 



Dirk Rugged and Vieko (the other dev), actually follow me on Twitter, I assume because I talked about the game quite frequently back when it was first released in 2012. Well, Dirk found out I beat his high score, so he set up a stream over the weekend in an attempt to take back the title. It was incredibly close, and I thought he had me beat towards the end, but I still managed to rack up a few less deaths than him, so the title remains mine (for now!). 



It's been really neat being able to converse so often with the developers of one of my favorite indie games. It's sort of given me a feeling of connection with the game itself; it might not be my game, but I still feel sort of protective about it, which might sound weird. I really hope to see it become successful, although right now it's looking like there aren't many people playing it. The forums for the game have been rather quiet, and I know there are tons of gamers out there who could beat my high score in a flash if they gave the game a chance. I'm looking forward to the day where I can try to hone my skills even more and take back the first place spot from a future pro (or from Dirk again, because I'm sure he can beat me), because I know that I can get a much better score than I currently have if I really tried!
 
Anyway, I've said it before but I'll say it again: go buy KRUNCH! It's a really good game!



* - RedHeadPeak recounts a few games where he felt guilty about the actions he was required to do in order to beat the game. He's killed tons of innocent characters, because the games made him. Way to go, ya jerk!

* - SpielerDad gives us a history lesson on Barcode, an arcade that used to be in Times Square, and also mentions a few arcades that are still around NYC today.



A - CaimDark finds the term "tone deaf" to be annoying, as it relates to conversations about social issues. I've actually never even heard the term used that way before!

A - sonic 429 feels out of touch with the gaming scene. But as many commenters have said, it's not so much that he's out of touch, he just has different tastes than the "mainstream."

A - Oculin keeps flip-flopping with the rules of completion for his Backloggery.

P - Listen to thoughts about games, wrestling and more on episode 12 of the Error Machine Podcast!







F - Friday Night Fights on Nintendo + Bazookas!



R - Terry 309 reviews Baten Kaitos: Eternal Wings and the Lost Ocean, an underrated gem of the Gamecube.

N - It seems Tales of Hearts R is being localized for the Vita sometime this winter!







? - I, umm... I don't know what to say about this.







- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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