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LONG BLOG

Cblogs of 04/18/14 + 04/19/14 and bbainisms

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Hello everyone! 

I had a pretty cool thing happen over the weekend. I've been playing a lot of KRUNCH again recently, since it just released on Steam not too long ago, and had its first major update a few days ago. I've gotten quite good at the game, and in fact, on Thursday I actually took first place in the global leaderboards for overall score! The first place spot used to belong to Dirk Rugged, one of the game's developers. 



Dirk Rugged and Vieko (the other dev), actually follow me on Twitter, I assume because I talked about the game quite frequently back when it was first released in 2012. Well, Dirk found out I beat his high score, so he set up a stream over the weekend in an attempt to take back the title. It was incredibly close, and I thought he had me beat towards the end, but I still managed to rack up a few less deaths than him, so the title remains mine (for now!). 



It's been really neat being able to converse so often with the developers of one of my favorite indie games. It's sort of given me a feeling of connection with the game itself; it might not be my game, but I still feel sort of protective about it, which might sound weird. I really hope to see it become successful, although right now it's looking like there aren't many people playing it. The forums for the game have been rather quiet, and I know there are tons of gamers out there who could beat my high score in a flash if they gave the game a chance. I'm looking forward to the day where I can try to hone my skills even more and take back the first place spot from a future pro (or from Dirk again, because I'm sure he can beat me), because I know that I can get a much better score than I currently have if I really tried!
 
Anyway, I've said it before but I'll say it again: go buy KRUNCH! It's a really good game!



* - RedHeadPeak recounts a few games where he felt guilty about the actions he was required to do in order to beat the game. He's killed tons of innocent characters, because the games made him. Way to go, ya jerk!

* - SpielerDad gives us a history lesson on Barcode, an arcade that used to be in Times Square, and also mentions a few arcades that are still around NYC today.



A - CaimDark finds the term "tone deaf" to be annoying, as it relates to conversations about social issues. I've actually never even heard the term used that way before!

A - sonic 429 feels out of touch with the gaming scene. But as many commenters have said, it's not so much that he's out of touch, he just has different tastes than the "mainstream."

A - Oculin keeps flip-flopping with the rules of completion for his Backloggery.

P - Listen to thoughts about games, wrestling and more on episode 12 of the Error Machine Podcast!







F - Friday Night Fights on Nintendo + Bazookas!



R - Terry 309 reviews Baten Kaitos: Eternal Wings and the Lost Ocean, an underrated gem of the Gamecube.

N - It seems Tales of Hearts R is being localized for the Vita sometime this winter!







? - I, umm... I don't know what to say about this.







- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Current "Bloggers Wanted" assignment
Changes

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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