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LONG BLOG

Cblogs of 04/12/13 and bbainisms

   0


Guacamelee came out this week! I've been super excited about this game ever since I got to play it for a bit at PAX. It's pretty awesome!



The game's Mexican flavor is a very refreshing change of pace from the usual fantasy or war settings you usually see in video games. It's a shame that games don't try out unusual settings like this very often. The setting and the beautiful cartoon art style were the main things that drew me to the game in the first place, and the platforming/fighting mechanics worked well enough to keep me entertained throughout the game. I'm looking forward to playing some more co-op soon, which is what I did at PAX. The co-op was a lot of fun, it felt awesome throwing enemies to your partner so they could catch them in midair and suplex them!

The only bad thing I could say about the game is that there are, unfortunately, a few annoying bugs. Sometimes things won't load properly, and I'll be forced to restart the game when it won't let me proceed. It's usually not a huge deal, though, since the game autosaves. It only sets me back a few screens at most, but it's still pretty irritating. It's happened to me about four times so far, which seems often enough that they would have noticed it during playtesting... but, oh well. Maybe it'll be patched in the future.



* - Even though it's a tired topic, ArchdukeFerdinand offers up one of the best arguments that I've read for why games are art.

* - taterchimp whips Lord Gwyn into submission, ending his run of playing Dark Souls as Simon Belmont!

* - Communitoid Episode 11 - The grossest fellatio ever... sounds sexy!

A - Fanboyism is dumb. That is all.

A - Vagish misses the good old days of arcade gaming.

A - TheKodu thinks consumers most likely won't tolerate "dealing with it."

A - kurosaki says it's OK to be out of the loop... you just gotta watch out for those spoilers!

A - Fred likes to play games on easy mode. Alex prefers hard mode. Everybody is different! No two people are not on fire.

A - LegoFan disagrees with Anita Sarkeesian's suggestion that the Mario and Zelda franchises are sexist.

A - Some good advice from Phatp: take the time to appreciate the games you are playing and have fun.

P - Stealth is on a podcast now. It will come as no surprise to anyone that the podcast is about RPGs.





S - Megakrang is having a baby! Congrats, dude!

F - Friday Night Fights on the PS3 + Archer!

F - Friday Night Fights on Nintendo + Hatsune Miku!

F - Friday Night Fights on the 360 + Clayface!

T - SinclairVox was frustrated by the ending of Bioshock Infinite. Spoiler warning, obviously!

T - flintmech admits that even a near perfect game such as Bioshock Infinite has its flaws. Another spoiler warning!

R - Martin reviews the 360 and PS3 ports of Terraria.

R - Shuuda gives us a nice overview of Evoland.

R - Fyoomp reviews Muramasa: The Demon Blade. I don't think he liked it...

$ - April 12th UK releases and bargains!





R - MathewRD disabled Adblock for Destructoid, and noticed some particularly irritating ads.

V - Some drunk dude plays video games... and you can watch him do that I guess.

C - SirAlex recommends watching Anita Sarkeesian's Tropes vs. Women video. Umm... anyone not seen it yet?



- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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