Today's Shadeisms shouldn't come as any kind of surprise. Come on, you can't expect a self-proclaimed Nintendo fanboy to keep quiet about Super Smash Bros. news, can you?
So like all of us, I watched the Smash Bros. Nintendo Direct last Tuesday (for me it was technically Wednesday, but whatever) and there were lots of things there for me to love. I'm excited about every stage having a Final Destination mode, I love the Kirby Airride-esque mode in which you have a time limit to find power-ups for the upcoming battle, and I liked lots of other things. Fennekin in a Pokéball, Mega Man's Final Smash, the absolutely fucking bitchin' rendition of the Skyward Sword main theme, and I could go on forever.
There are three things, however, that deserve their own little comment. First of all, the release dates. At first I was pretty miffed that they announced the 3DS version for Summer and the WiiU version for Winter, but I'm starting to see the point now. It looks like Nintendo really wants the WiiU version to be best and most inclusive one; the deluxe edition. Meanwhile, the 3DS is purely intended for those people (i.e. everyone) who want to take their Smashing on the go. I'm definitely starting to think about buying both versions of the game, something I never thought I'd do. The thing is, I'll be in the US come Winter 2014, and I won't have my WiiU with me, so the 3DS-version might be the way to go!
Second, Greninja. I'm a little conflicted about him. On the one hand he's an unexpected entrant and looks both cool and fun to play as. On the other hand, Smash Bros. has always been about celebrating Nintendo's super strong brands and history. In that sense Greninja, who is for all intents and purposes just an ordinary Pokémon among 700 others, feels a little out of place. Especially since we could've had Mewtwo instead. I'm sure I'll be convinced of his inclusion once I get to play around with him a little though.
Finally, Zero Suit Samus. Sakurai trolled me hard on this one. When he announced that ZSS wouldn't be in the game anymore, I just about broke down crying. She's currently one of my two main fighters in Brawl (the other being Luigi), and I find her to be one of the most fun characters to play as. Yanking people down with your whip is incredibly satisfying, as is stunning them to set them up for combos. She's also nicely fast, compensating for her only so-so killing power. In fact, when I thought she was getting cut I seriously considered not buying the game anymore. Not out of spite or anything, but just because it wouldn't be as fun without her.
Luckily, Sakurai only left me in despair for a few seconds, and announced that she would be back. And man, does she look bad.ass.
I have no problem with her high heels (Jet boots with high heels make some sense I think, you need space for the main thrusters), and while I do think the huge boobs on her in-game model look a bit off, I can forgive anything now that she looks cooler than she ever has before.
As for changes to her gameplay style, I can do nothing but wait and see. Giving her more attack power is going to be massively helpful, but I hope it doesn't come at a price. Her speed in Brawl is without a doubt her main asset, and she can already combo shit like its nobody's business. Moreover, her Up-Air attack hits decently hard, is easy to set up and is one of the most satisfying moves in the game (just listen to that sound effect!). I remain cautiously optimistic about the changes she's getting for the new game, but I do hope she's not going to change too much. Again, something I'd love to find out for my own in a few months!
Some things don't belong in this world and yet they are conjured time and again by humans that wish to pay them tribute. A video game, book, comic or TV show becomes popular and later becomes adapted to another medium entirely or, worse, a mobile phone spin-off.
Sometimes you get Telltale's The Walking Dead and other times you get Super Mario Bros.: The Movie -- one a great tribute to the comics and TV shows and the other had its soul stolen and made a '90s movie executive's slave.
And here comes another classic game series with hopes of becoming a Netflix hit as I brace myself and hope it doesn't turn out to be a miserable pile of secrets.
Castlevania is a beloved series and with Konami it's sort of a surprise they'd do anything with it at all after running out the people that made their games good and running the franchise into the ground soon after. Yet here we are with an anime series debuting this week and I'm kind of excited for it.
History should leave me a bit more cynical, sure. I remember the Street Fighter live-action movie, the Zelda cartoon and much more, but Mortal Kombat was perfect in its camp and The Witcher games are pretty faithful to their source material. We even have games being adapted into other kinds of games by different developers. Borderlands is now a looter-shooter and a point-and-click adeventure and that works really well, actually.
So for this month's "Bloggers wanted," we want you head over to the community blogs and tell us about your favorite adaptations of games to other mediums or even your favorite adaptation of another medium to games. Use "The Adaptation: [Your game/title here]" in the title and place "Bloggers Wanted" in the tags.
Enough talk, have at you!
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