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LONG BLOG

Cblogs of 04/03/14 + Layton-isms + Wright-gasms

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Last week, I unfortunately wasn't able to talk about Professor Layton vs. Phoenix Wright because it quite simply hadn't been delivered yet. By now I've been able to sink a decent amount of time into the game and I can safely say that it's been quite fun. Quite fun indeed!

I don't want to delve too deeply into it because I'm still planning on writing a Cblog review for this game (although someone beat me to it, so go check out that blog too!) but it certainly wouldn't do to leave you here with nothing, would it?

So I guess I can leave you all with a little tease.



I recall that some people were wondering how exactly this game would play, and what the dynamic between the Layton and Wright gameplay styles would be. I think that's quite an important point to get straight, so let's get to that first. So far, this game has been just about a 50-50 split between Professor Layton and Phoenix Wright, as one might expect. I haven't exactly timed it or anything, but it definitely feels like both IPs get equal time in the spotlight.

One half of the game, you're going around town in order to solve the grand mysteries of Labyrinthia, a medieval city filled with magic and witches. During this portion of the game, it plays just like any other Professor Layton game. You talk to quirky (and well-animated, I might add) characters, who will tell you what you need to know in return for solving that one puzzle they have been struggling with for weeks now. However, this isn't just restricted to Professor Layton himself. Once our four heroes meet, Phoenix and especially Maya also get in on the puzzle-solving action. I definitely thought this was a nice touch, as it shows that the devs weren't afraid to intertwine their respective IPs.

However, at certain points in the story shit will hit the fan. Witches appear, murders are committed and people get accused. Of course, the people who get accused are inevitably innocent, and it's up to everyone's favorite attorney to set the record straight. At this point, you get to play a court case (almost) just like you would in any Ace Attorney game. Witnesses appear for questioning, the prosecutor gets in your hair, unexpected shit happens, the works. Again, this portion of the game isn't restricted to one character: while Phoenix is the active attorney, Professor Layton himself isn't shy to help you out in times of need. He even has his own "OBJECTION!" voice clip. There are some differences to what you would expect from an mainline Ace Attorney game, though. For one thing, you get very little evidence to work with, as no one in medieval times has ever heard of such strange things as "fingerprints" or "voice analysis". Instead, you get access to a tome that holds information on all of Labyrinthia's magic. "The real culprit was invisible!" becomes a perfectly valid argument once you open your magic book and find out that such a spell exists in this world. Moreover, in a first for the series, you get to cross-examine multiple witnesses at once. This may lead to slip-ups on their part, as Witness A claims to have seen things Witness B expressly denied. It isn't quite as satisfying as throwing evidence in their faces, and the number of witnesses means that they're not as well-developed as you would expect from Ace Attorney, but overall it works in the context of the game.

In short, on the whole the game is divided into distinct parts of Layton and Wright, but with some mixing and matching of characters. In my opinion this works exceptionally well so far. It never feels like one IP is overshadowing the other, and the Layton portions flow into the court cases quite well.

More to follow!

* - Dunnace takes another interesting look at the Bioshock Infinite ending. In particular, hitting that "New Game" button gets an entirely different meaning.

* - I'm not topsaucing this blog, because the argument is weak and not very well made. I'm topsaucing Elsa's comment, because she knocked it out of the park. Moreover, consider this a topsauce-by-proxy for AboveUp's linked blog.

* - More video game music from Oscarno, let's take a look at how NES music works.

* - Pixielated has a new blog for us (it feels like it's been a while) about the old Castlevania games and what the series might learn from Dark Souls.

A - I'm going to have to subtract points for that title. Beyond that, Kumasimc talks about his relationship with Metal Gear, and how it changed with Ground Zeroes.

C - I barely understand what any of this means, but all you need to know is that it features ZombieOrwell and "free things".

S - It breaks my heart whenever Alphadeus talks about himself. This is intended as his last blog, so go say nice things.

I - Jack introduces himself as a "real world gamer".

T - A new trailer for Middle-Earth: Shadow of Mordor is out, but Gazanator is skeptical.

N - Former Naughty Dog creative director Amy Hennig is working on Star Wars in some capacity. It will be interesting to see where this leads.




- Fun factoid: the Professor Layton series are some of the few video games that get translated into Dutch, including this one. Dutch is a shitty language for video games, however, so I'm glad I could still get it in English.

V - The first in a series of "DRP Challenges", which I wish had been explained in the blog itself.  




- ShadeOfLight
May you always find water and shade

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - Larxinostic
Wednesdays - DeadMoon
Thursdays -OrochiLeona
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Saturdays - AmnaUmen
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Reserve Recappers:
Gajknight
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TheBlondeBass
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Current "Bloggers Wanted" assignment
Fake it until you make it

This month's bloggers wanted prompt is something we stole. You see, by stealing this idea, you have no idea how truly inept I actually am. By pretending to know what I'm doing, I have clearly used my ill-gotten status to meet such big-time celebrities as Darlington Woolie "Pie Stealer" Madden or Sara from [insert pixel indie game studio here].

This month's bloggers wanted was inspired by the internal enjoyment we had at reading TheBlondeBass' promoted blog on faking conversational anime knowledge. And now it seems as good a time as ever to pretend to know what's going on since the new Fate/Grand Order game launched and qtoid is talking about it. I am a big fan of the character design of Artoria in the blue dress, or Artoria in the suit, or Artoria in the red dress. But seriously, we enjoyed the format so much that we want to ask the community for their own ideas at faking it at all sorts of things.

But this prompt is not just for anime, of course. The video game industry is fractured with all sorts of niche interests that only an insane rich person with no job could realistically know everything about. This month's bloggers wanted is about taking a subject you want to offer advice on faking knowledge about in order to help the greater community, for better or for worse. If this doesn't sound serious, don't worry, you're not supposed to take it seriously. You don't have to be an expert in whatever you talk about any more than Bass is an expert in anime.

I seriously don't know if that was a compliment or an insult.

Offer advice on anything you can expand your mind on. Want to help people get into character action games? The more Ss you put into its grading system, the cooler it is! Want to convince people to get into the Neptunia series? Just say "Nep-Nep!" and you're all set to convince people of your technical knowledge! Can you get someone into RTS game by just talking about your APM? Someone's bound to believe some random technical jargon you made up!

To get started, start a blog and title it "Faking it: [your blog title here]." Then you can be as serious or facetious as you want as you provide advice on any number of things: learning how to play fighting games, trying a long-running franchise you've probably neglected, or even explaining a game's timeline. Heck, you can probably seriously try on that last one and we still wouldn't believe you.

Good luck this month. Only true cowards rely on facts. Real heroes pretend to know what they're doing!



Current Community Contests
PREPARE TO CONTEST - The Master Gaming List Birthday Giveaway!

Good Morning/Evening/Yesterday, my Friends/Robots/INSERT WAIFU HERE,

More or less a week ago, the Master Gaming List turned one year old. I had a speech prepared, but the blog editor ate it four or five times over the last few days, so I'm kind of winging it now.

Despite all of the threatening and cajoling I initially made to get you all on the list, I never imagined I'd still be adding names a year later (and by "you all", I mostly mean GajKnight). It was kind of a ridiculous undertaking at first, trying to make a semi-permanent, easily-updatable list of everyone's contact info. I'm not even sure what everyone was being hyped over last year that got me to do this.

That said, I'm glad it came together, and this list has lead to many other things for me on Destructoid; whether it was me becoming our laziest, cuddliest Community Manager, or our laziest, cuddliest Reviews-type-person, I have always enjoyed the full love and support of this community.

In thanks, and with the assistance of quite a few others, I've gathered up a number of game keys to give away to you all.

The Contest

I've never run a contest before, so let's keep things simple. Write me a haiku about your favorite game.

Rules

1. The haiku must not include the title of the game.

2. I will accept any other form of structured poetry if you are unable to haiku but can iambic pantameter (you monster).

3. Please state what key you are going for, and a backup if that one is taken (admittedly, it's quantity over variety here)

4. The tentative end date of the contest will be August 13th, and will be bumped at least once during that time.

Available Keys

-Stellaris
-Aporia: Beyond The Valley (Multiple Keys)
-The Witness
-Citadel: Forged With Fire (Multiple Keys)
-Armello
-Undertale
-ABZU

Thank you to all 282 of you who have made the Master List a successful project over the past year! I will continue updating it into the forseeable future.


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