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LONG BLOG

Cblogs of 03/29/13 and bbainisms

   0


'Twas a slow blog day! I guess everyone was too busy playing Bioshock Infinite? I would probably be playing it too, if I'd ever gotten into the Bioshock games. I have been busy beating Tomb Raider and Runner 2 though, and they were both fantastic!

Oh, also... Incredipede! I got it on Steam as a gift from my boyfriend, and it's such a charming little game. It's a platformer where you build your own creatures by adding limbs and muscles to a central eye, and try to get them to move to the goal. The creatures always end up looking rather grotesque, but something about that eye just makes them seem so cute to me, even with bones and muscles popping out all over the place. A lot of the later levels are particularly difficult, and require some puzzle solving skills and creativity, as well as a keen understanding of how the muscles work. Usually I'll begin with a creature that can't quite make it through the level, and end up flailing around helplessly before giving up and trying a different limb/muscle combination. Even failing can be pretty hilarious to watch, though!



So far I haven't been able to come up with a creature that can move around super reliably, like some of the designs shown in the trailers. Just gotta keep trying different things. The most effective design I've come up with so far was a clumsy swastika-looking thing, which could roll around pretty well and kept the eye safe from hazards. I think you can play around with some of my creatures if you go here or here, but I'm not sure if you have to buy the game first or not.

If you do end up buying the game, I recommend starting on the Hard difficulty. The Normal difficulty gives you pre-made creatures, so it's just a matter of getting them to the end of the level. The Hard difficulty lets you create your own creatures (after a few levels which help explain how everything works), which is a lot more fun, in my opinion!

* - ArchdukeFerdinand uses the transformation of the Spyro series over the years as a reflection of the transformation of the video game industry as a whole. Will gamers finally get the redemption they seek?

A - FrDougal9000 thinks Kojima should stop working on Metal Gear Solid games, since he once said he doesn't want to anymore.

A - David Hayter will no longer portray Solid Snake in the upcoming Metal Gear Solid game. Jonathan Agno is upset.

P - The Low(er) Tier Podcast, episode 7!

C - NickCull is giving away several games on Steam! Go leave a comment if you want any of them!

C - Dale North reviews Sriracha Cheez-Its... it doesn't sound like they got a very favorable review, haha.

F - Friday Night Fights on the 360 + Everyone is playing Bioshock Infinite!

F - Friday Night Fights on the PS3 + Even Cornflake is playing Bioshock Infinite!

F - Friday Night Fights on Nintendo + Oh wait... Nintendo peeps are not playing Bioshock Infinite...

R - Shuuda reviews UnReal World, a free-to-play survival roguelike on PC!

$ - March 29th UK releases and bargains!




OH GOD WHAT



- bbain

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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