Join Destructoid at Toronto's biggest gaming convention.

Buy Tickets
CblogRecaps blog header photo
CblogRecaps's c-blog
Fronts 13Posts 133Blogs 2770Following 0Followers 386



Cblogs of 03/22/13 and bbainisms


I've finally been playing the new Tomb Raider for the past few days, and really enjoying it! I'd been really excited about it since I first heard about its premise, and I was sad that it got so much negative publicity prior to its release, but it seems like everything turned out all right in the end. So that's good! Having been a fan of the series since the first game, I have to say that this new version of Lara really is the best yet! She's a character that I can really sympathize with (for the most part) and I feel like I can really get a sense of what she's going through emotionally on her adventure. I like her new voice actor a lot too (I still don't understand where the people are coming from who think her expressions of pain sound sexual, but whatever). The game is also absolutely gorgeous; I can't help but explore every inch of the island, enamored by the beauty of it all. Exploring the optional tombs and discovering relics is my favorite part of the gameplay by far, and I'm glad that the jumping mechanics that the series has always relied on seem to have been polished to perfection.

A deeper, more thoughtful Lara Croft.

It's not without its flaws, though, of course. The reliance on QTEs for action sequences are a nuisance. Just give me a cutscene, I don't mind watching cutscenes! I do mind having to rewatch action sequences over and over again because I failed to press one button within the half-second time limit you're giving me! I don't have to feel like I'm actively participating in every little part of the game, especially when QTEs are quite the opposite of an immersive gameplay mechanic. Maybe they work in some games like Asura's Wrath, but for the most part, I really just wish QTEs would disappear from gaming entirely.

I'm also slightly put off by the amount of human enemies that Lara must kill in order to progress through the game. Previous Tomb Raider games have primarily focused on Lara fighting off wild animals, with occasional human enemies as bosses. She's not really known for going on massive killing sprees against her fellow man. I get that she's protecting herself from the hostile inhabitants of the island, but it still seems to clash with the personality that they're trying to build for her. To me, it feels like they were just trying to attract a wider audience by taking cues from the popular shooter genre, even though it conflicts with the characters in their game. I probably wouldn't have minded if they had made it optional, where you could instead sneak around enemies and still progress, but that's not really the case here. It's still a thoroughly enjoyable game, but the QTEs and mindless violence will unfortunately hold it back from being a favorite of mine.

That being said, I'm ready to get back into the game and explore some more tombs, so let's go ahead and get these 'caps finished up already!

* - A fantastic conclusion to Azudarko's series on why the representation of LGBT characters in video games matters to him (and many others)!

* - Farmer Elsa has been spending some quality time with Dark Souls lately, reaping all those sweet souls!

* - Jinx 01 highlights some awesome indie games which are currently on sale during the Steam Indie Spring Sale!

Ahh, the tombs! This is what it's all about!

F - Friday Night Fights on the 360 + Gears of Dredd!

F - Friday Night Fights on the PS3 + YOLO!

F - Friday Night Fights on Nintendo + Duck Hunting!

T - TheToiletDuck thought Thomas Was Alone was a delightful game, much like a Pixar movie!

T - Pixielated just purchased all of the Persona games for her Vita!

T - Ryne Sechrist highly recommends Monster Hunter 3 Ultimate!

N - It sounds like some security problems have been detected with Origin, EA's digital distribution service.

R - voex reviews the PS3 version of Dishonered.

D - Twisted Jenius discusses the enemy designs for their upcoming game.

$ - March 22nd UK releases and bargains!

F - A new trailer was released for a neat looking anime, RWBY, which looks like it would make a cool video game.

R - Bibbly tries to decipher his own 4am rant blog from yesterday. Something about dicks and cake.

Quick, Lara! Waggle the left stick or you'll die! Again!

- bbain

Login to vote this up!


smurfee mcgee   1
Roberto Plankton   1
Scissors   1
ShadeOfLight   1
Nic Rowen   1
Handy   1
scarritt   1
Occams   1
Elsa   1



Please login (or) make a quick account (free)
to view and post comments.

 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!


About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


Monday - Lord Spencer
Tuesday - Larx
Wednesday - Dere
Thursday - NeoTurbo
Friday - Gamemaniac3434
Saturday - AmnaUmen
Sunday -


Mike Martin
Kevin Mersereau
Chris Moyse
[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

The heel-turn

Last week, in the quick posts of Destructoid's community, we saw the rise and fall of community manager Wesley J. Russow. He rose to prominence with his immutable power, only to see it come crashing down as the working class clambered beneath him and tore him down. Truly, the life and times of Westopher G. Raggamuffins was a lesson in live fast, burn hot, crash spectacularly.

Wes went from community darling to lovable despot over the course of a few days. It was a thing of beauty to behold. Truly, nothing is better to witness than a real-life heel turn. Wrestling is nothing without these terms after all. A "Face" is a good guy wrestler who fights the man, stands up for the little guy, and fights fairly while still winning. A "Heel", on the other hand, is a despicable, dastardly villain or even anti-hero. I loved Kurt Angle's antics as this gold medal Olympic winner turned wrestler who wasn't necessarily as likable as his gold medals imply. I loved hating that guy! A good heel is fun to hate, and there's nothing quite like the gasp of shock when watching the turn, when a face uses dirty tricks and turns into a heel.

Let me ask you this: is Kratos a hero? Before we see Kratos return in what I'd call Dad of War, let's not forget Kratos’ sordid past as a hero. In the first game, it was a revenge tale. It was a story of a mythical Spartan warrior who wanted revenge on the God of War who betrayed him. But as the series went on, it became a story about the lengths Kratos would go to justify his vendetta against people who wronged him. He would literally destroy the world just to destroy his enemies. Sure, we played as him, and we were taken on a ride, but would you really put your bet behind him and say, "Yeah, look at that hero!"

This month's Bloggers Wanted is about your favorite heel-turns or anti-heroes (in case a heel turn is too specific). Do you like it when Ryu turns into Evil Ryu? Or maybe you like Injustice, with its built in heel-turn Superman? I won't claim to understand the time line of Revolver Ocelot between Snake Eater and Guns of the Patriots, but I love that knucklehead.

To participate, just start a blog in our community section and title it "Heel-turn: [your blog title here]." Write to your heart's content, and if its up to snuff, you'll see your stuff published on the front page! Just remember, you're telling us about your favorite heel-turns and anti-heroes, not becoming one yourself, like Wes. Rest in spaghetti, never forghetti.

Current Community Contests

LOL nope desu~




A- Articles
S- Series
B- Bloggers Wanted
P- Podcasts


C- Community Contests
W- Winners/Updates
E- Entries


E- Events
F- Fight Nights
D- Destructoid in the Wild
S- Stories
C- Contemplations
I- Introductions
B- Birthdays
H- Houses, cribs, setups


N- News
V- Videos
R- Reviews
P- Previews
T- Thoughts
D- Development
$- Deals


A- Art
M- Music
F- Film/TV
L- Literature
S- Swag


R- Random
V- Videos
C- Could Be Better
?- Defies Description


S- You Are Slow
F- Maybe Fail?