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LONG BLOG

Cblogs of 03/21/14 and bbainisms

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I beat Dark Souls II a few day ago! It took me around 55 hours to beat, finishing at soul level 136. I also apparently died close to 400 times? If the stone in Majula is to be trusted... it seems like a high number, but I guess I spent a lot of deaths trying to get to certain out-of-reach items (and I still never even reached several of them).

I'd say this game is harder than the first Dark Souls, but mostly because of the regular enemies. The bosses never posed too much of a challenge; I think the most difficult boss for me took around ten or so tries. The regular enemies though... holy crap! For more than one area, I had to finally resort to just sprinting past enemies to reach the fog gate, because I just couldn't take them all down without using up all of my Estus, leaving me with nothing for the boss fight. I know enemies stop respawning after awhile, but even so, killing all of them ten or so times seemed like too much of a hassle. 

As far as which game I liked more, I'd probably still go with the first Dark Souls, because there were a lot of really cool nuances in the level design that I didn't really see this time around. The only change I didn't like was that enemies stop respawning after they're killed around 10 times. This cuts down on the ability to farm items and souls (so certain items can become unobtainable until NG+, unless you want to make the game a lot harder). It's a change I can learn to accept, but I don't think it'll ever grow on me. Demon's Souls would probably be ranked right behind Dark Souls II. They're all really fantastic games though, so far there haven't been any bad experiences with the Souls series! 

I also watched knutaf stream the game last night, during his first ever blind playthrough! I'm amazed he managed to avoid almost any information about this game, aside from watching a few trailers. It was very entertaining to watch, as he would get insanely excited about the smallest things (you can fast-climb up ladders?!). He'll probably be streaming a lot in the coming weeks, so check it out at http://www.twitch.tv/knutaf



* - Wrenchfarm provides some excellent tips and tricks for people hoping to tackle Titanfall!

* - SigfriedLion beat Dark Souls II, and gives his final thoughts on the journey! Major spoilers in this blog, so be wary! I wouldn't read it until you've beaten the game.



A - Code R takes a look at what makes a horror game terrifying, and why some current horror games seem to be missing the point.

A - TitusGroan defends Microsoft by praising the strengths of the original Xbox.

A - The Passenger is excited for the Oculus Rift and virtual reality!

A - PopetheRev ranks the ten games in the classic Mega Man series. Personally, I really enjoyed Mega Man 4; not my favorite but definitely not last.

P - Check out episode 033 of the Radio Destructoid podcast!







F - Friday Night Fights on Playstation + Zapzaps!

F - Friday Night Fights on Xbox + Scield's first NARP!

F - Friday Night Fights on Nintendo + A final send-off!



R - HammerShark reviews Jade Cocoon.

T - Scuba Steve gives his thoughts on Metal Gear Solid V: Ground Zeroes.

T - Terry 309 does not seem too impressed with Tales of Vesperia.

T - ShiningCharizard has not noticed any camping while playing Titanfall. Can it be true?

D - DecadeDesign gives us another update about the game they're working on.

$ - March 21st UK releases and bargains!







No fails today! Huzzah!



- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

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The heel-turn

Last week, in the quick posts of Destructoid's community, we saw the rise and fall of community manager Wesley J. Russow. He rose to prominence with his immutable power, only to see it come crashing down as the working class clambered beneath him and tore him down. Truly, the life and times of Westopher G. Raggamuffins was a lesson in live fast, burn hot, crash spectacularly.

Wes went from community darling to lovable despot over the course of a few days. It was a thing of beauty to behold. Truly, nothing is better to witness than a real-life heel turn. Wrestling is nothing without these terms after all. A "Face" is a good guy wrestler who fights the man, stands up for the little guy, and fights fairly while still winning. A "Heel", on the other hand, is a despicable, dastardly villain or even anti-hero. I loved Kurt Angle's antics as this gold medal Olympic winner turned wrestler who wasn't necessarily as likable as his gold medals imply. I loved hating that guy! A good heel is fun to hate, and there's nothing quite like the gasp of shock when watching the turn, when a face uses dirty tricks and turns into a heel.

Let me ask you this: is Kratos a hero? Before we see Kratos return in what I'd call Dad of War, let's not forget Kratos’ sordid past as a hero. In the first game, it was a revenge tale. It was a story of a mythical Spartan warrior who wanted revenge on the God of War who betrayed him. But as the series went on, it became a story about the lengths Kratos would go to justify his vendetta against people who wronged him. He would literally destroy the world just to destroy his enemies. Sure, we played as him, and we were taken on a ride, but would you really put your bet behind him and say, "Yeah, look at that hero!"

This month's Bloggers Wanted is about your favorite heel-turns or anti-heroes (in case a heel turn is too specific). Do you like it when Ryu turns into Evil Ryu? Or maybe you like Injustice, with its built in heel-turn Superman? I won't claim to understand the time line of Revolver Ocelot between Snake Eater and Guns of the Patriots, but I love that knucklehead.

To participate, just start a blog in our community section and title it "Heel-turn: [your blog title here]." Write to your heart's content, and if its up to snuff, you'll see your stuff published on the front page! Just remember, you're telling us about your favorite heel-turns and anti-heroes, not becoming one yourself, like Wes. Rest in spaghetti, never forghetti.


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