Well, this week was certainly uneventful. Seriously, nothing happened!
I havenít had the time to play many games, since Iíve been working for most of it. I have it on good authority that none of you would be interested in that, so Iíll leave that be. And other than that, there really wasnít much to go into a lot of detail about. A couple of quick comments though, before I give the floor to our bloggers.
- Project Curaga is still going strong. Iím managing to keep my new schedule pretty well, and Iím already starting to get used to it; I was actually up before 7 today! That hasnít happened since high school as far as I recall. I had almost forgotten how much of a morning person I used to be, but it seems like itís returning to me now. Feels good!
I havenít had problems with tiredness since I started it either. Except at night, but Iíve been told that thatís when youíre allowed to get tired. Imagine that. Iíve still got at least two Cblogs I want to do in the near future, and I feel like Iím getting back into the spirit of writing again, so look out for those. Or donít, whichever.
- I have reconfirmed that reading while on public transport renders you completely invisible. I had my suspicions earlier, but now Iím sure. I always read on the train (two hour trip, twice weekly) because if Iím going to be sitting still anyway I should at least try to do something with my time. I also tend to sit alone in between compartments since thatís the quietest spot on the entire train. Every so often people will make a phone call there or mutter to themselves for a bit, but none of them have ever seemed to notice I was there, no matter how intimate the conversation. Last Sunday some girl came up to where I sat reading and literally started loudly making a phone call with someone about her latestÖ.shall we sayÖĒescapadesĒ with another girl. She literally went on for a good half hour and discussed everything in detail. And I do mean everything. Not once did she seem at all bothered by the fact that there was a guy sitting not 3 feet away from her who, although having a book in front of him, could hear every word.
Invisible, I tell you. As for that conversation, it wasÖenlightening, to say the least.
- Iíve finished Mark of the Ninja. It is stellar. Awesome game, great stealth, go play it. No excuses. Should probably go more indepth about this one, but maybe another time.
- Iím pretty sure Iíve finally almost finished Darksiders 2. I liked it a lot, but I didnít always have the time to play it as much as I wanted to. I think itís also a perfect example of how a sequel should be done: itís similar enough to justify it being in the same series as the original, yet it has a very different approach to progression and character building. Both games have strong points over the other, and ultimately Iíd say I like them both equally. For me, thatís the best thing a sequel can ever do. Darksiders 2 couldíve used more angels and demons though; theyíre the best thing about the IP, but there were only a few of them in this game. One thing in particular I did like about 2 is the music. It was very atmospheric, and it fit the game rather well. There arenít many in-your-face fast songs (because the game isnít particularly fast and in-your-face), which I think gives them a certain feel that I really appreciate. Either way, hopefully I can finish Darksiders 2 today, because:
- Tomorrow Iíll be getting Monster Hunter 3 Ultimate in the mail. I wonít actually be able to play it until Sunday, and Iíve got an exam next week which is going to eat into my game time a bit as well. By the way, I just found a list of all the new things that were added over Tri. Damn. Iím getting super excited for it now, more so than I ever thought Iíd be. Itís gotta be the Bows. 115 of them, in fact.
- I bought Rayman Origins in the last Steam sale. It is a platformer, and therefore I love it. Iíve heard some people call it better than Mario, but while I disagree I can certainly appreciate the somewhat different mechanics that Rayman brings to the table. I do wish there were more actual platforming levels though; every world seems to have at least two levels which really donít add much to the whole experience and are more focused on grabbing ďcoinsĒ or being a shmup. By the way, remember how we were supposed to be able to play Rayman Legends by now? Yeah. Dicks.
- I got the first two seasons of Sam & Max in the GOG Choose 5 sale last weekend. I had already played those, but I donít have them anymore, so I decided to rebuy them. Playing them now in between other things. I must say they definitely arenít as good anymore now that Iíve experienced The Book of Unwritten Tales.
- I also got The Chronicles of Riddick in that sale, which Iím really looking forward to trying. Iíve never played it before but I love the Riddick movies. Vin Diesel in general, really. Please donít hit me for that.
- The final two games from GOG were The Witcher and Divinity 2. I donít normally like WRPGs, because at some point I just lose track of where to go and what to do. Fortunately, a friend who does like them a lot has assured me that ďWRPG =/= Open WorldĒ. That sounds like it would be a strike against a game, but for me it was actually very reassuring. Iím interested in seeing whether or not these games will earn my love in the end. Iím certainly open to them, but I'm not sure what Iím getting myself intoÖ
Well, I guess as far as ďnothing happenedĒ goes, at least my backlog got a heck of a lot bigger this weekÖ
Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I‚Äôve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they‚Äôre being such a butthole.
What‚Äôs far more interesting to me is when a villain‚Äôs motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].
My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn‚Äôt necessarily fit the exact mold I laid out above, he‚Äôs easily one of the most dynamic and curious villains I‚Äôve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won‚Äôt delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn‚Äôt seen Hunter x Hunter to set aside some time and plow through the series. Really, it‚Äôs that good.
But hey, that‚Äôs just how I feel. I‚Äôm sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I‚Äôll deal with that should the time come. I‚Äôm sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.
All said and done, we arrive at the topic of this month‚Äôs Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.
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