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LONG BLOG

Cblogs of 03/10/2010 + Sykisms

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It's hard to describe my feelings about Final Fantasy XIII. On the one hand it's horrifically slow to get going and does pretty much play itself for the first few hours. On the other hand it features possibly the most likable cast of any FF game to date (Pedobear approved Vanille excepted), has a brilliantly paced story and a battle system that starts out simple and grows to become insanely deep. When I can spend hours in the menu tweaking my paradigms in preparation of an upcoming boss fight then I know this isn't a simple system. I've heard people bitching and moaning about the Auto option on the battle menu but the stunning thing about that is that A) the auto commands are usually stuff you were going to do anyway and B) you don't have to use it. There's an option in the settings menu (which some people are genuinely unaware of) which lets you set whether the cursor defaults to Auto or to the Abilities sub-menu. Selecting lots of different abilities is very useful when you're trying to fill up a Gestalt gauge during a Eidolon battle. Bottom line though is that FF13 takes a bit of time to get going but once it gets into its stride it's right up there as a great game.

Also don't bitch about the game being linear, FF10 was one linear path from start to finish.

Sorry for the late recaps, I kinda fell asleep.



* - Some fine examples of DLC being done right



A - A reposted version of Wry's KoF 96 love letter
A - Studakris explains why he didn't like Chrono Trigger
M - Sex is always there, explicit or not
M - Garrus is a sexy beast
P - Sega Addicts podcast has finally kicked off
S - It looks like dTunes has evolved into Stereotoid
S - AniWednesday is doing the Lagann tonight



C - This Blur beta code's probably gone now



C - Art vs Games?
C - Thoughts on the Battlestar Galactica MMO
C - Why don't you have a PS3 yet?
C - Why aren't there more ugly women in videogames?
S - Stewie is looking for a writing job
S - A few things about gaming in Iceland



N - Torchlight coming to consoles?
N - Monkey Island 2 SE on it's way, just to remind you how vastly inferior it is to the first game
T - Zim's headed to PAX East, so here are his early impressions of FF13
T - More FF13 thoughts
T - Even more FF13 thoughts
T - Thoughts on Haxan, the latest SF4 character
R - Heavy Rain review
R - Reviewing Cotton 2, an old Saturn game
R - Ducktales, like you don't know this game is good
V - Rev Anthony did a lecture, you can watch it



M - Occams' musical supergroup



Nothing here.



S - This man has transcended slow
S - Putting this in slow since it's the exact same analogy used on Podtoid
F - You don't need to ask permission to blog
F - Forums.
F - No I will not follow you just to find out how you got a game free
F - Don't encourage this behavior people

>NJ

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment

The heel-turn

Last week, in the quick posts of Destructoid's community, we saw the rise and fall of community manager Wesley J. Russow. He rose to prominence with his immutable power, only to see it come crashing down as the working class clambered beneath him and tore him down. Truly, the life and times of Westopher G. Raggamuffins was a lesson in live fast, burn hot, crash spectacularly.

Wes went from community darling to lovable despot over the course of a few days. It was a thing of beauty to behold. Truly, nothing is better to witness than a real-life heel turn. Wrestling is nothing without these terms after all. A "Face" is a good guy wrestler who fights the man, stands up for the little guy, and fights fairly while still winning. A "Heel", on the other hand, is a despicable, dastardly villain or even anti-hero. I loved Kurt Angle's antics as this gold medal Olympic winner turned wrestler who wasn't necessarily as likable as his gold medals imply. I loved hating that guy! A good heel is fun to hate, and there's nothing quite like the gasp of shock when watching the turn, when a face uses dirty tricks and turns into a heel.

Let me ask you this: is Kratos a hero? Before we see Kratos return in what I'd call Dad of War, let's not forget Kratos’ sordid past as a hero. In the first game, it was a revenge tale. It was a story of a mythical Spartan warrior who wanted revenge on the God of War who betrayed him. But as the series went on, it became a story about the lengths Kratos would go to justify his vendetta against people who wronged him. He would literally destroy the world just to destroy his enemies. Sure, we played as him, and we were taken on a ride, but would you really put your bet behind him and say, "Yeah, look at that hero!"

This month's Bloggers Wanted is about your favorite heel-turns or anti-heroes (in case a heel turn is too specific). Do you like it when Ryu turns into Evil Ryu? Or maybe you like Injustice, with its built in heel-turn Superman? I won't claim to understand the time line of Revolver Ocelot between Snake Eater and Guns of the Patriots, but I love that knucklehead.

To participate, just start a blog in our community section and title it "Heel-turn: [your blog title here]." Write to your heart's content, and if its up to snuff, you'll see your stuff published on the front page! Just remember, you're telling us about your favorite heel-turns and anti-heroes, not becoming one yourself, like Wes. Rest in spaghetti, never forghetti.


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