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LONG BLOG

CBlogs o' 7/22/13 + MacMangasms

   0


I had a horrific moment of self-realization. 

My buddy and I were shooting an episode for our YouTube Channel, Couch Crabs. I picked up a copy of the Japanese version of Super Mario 64. While discussing how Mario has evolved since then, I kept harking back to the fact that Mario 64 is my all-time favourite Mario game. Probably in my top 3 favourite games ever.

Yes I do realize that there are better Mario games out there. My friend made some good points that Galaxy 2 might be better. I complained that I basically wanted the exact same thing with new levels in a Mario game. Then it hit me. Am I part of the problem with this industry?




A recent Jimquisition went on about how consumers just lap up sequels that are essentially the same game. I stopped buying Call of Duty games years ago because I was getting weary of what I considered to be the same game every year that I enjoyed less each time. The same thing happened with Tony Hawk when Activision essentially bled that series dry and then put it out of its misery. Doing the same with (with minor improvements, I know) everytime isn't always a good thing so I can't help but wonder why I want a sequel to Mario 64 that is basically the same thing. I love every Zelda, though some are worse than others.

I'm rambling.

Anyways, I'd love to know your thoughts on this. I personally hate when the same game is sequeled to death and yet I'd love for a near identical sequel to a game like Mario64 or Banjo Kazooie. Maybe a world can exist where both can happen. I guess it just depends on the game. 

Right, well let's recap some blogs.

* - Perfidiousy gives us a well done guide to improving your Tekken skills. Well done. Good Christ I suck at that game...

M - AboveUppy takes us through some TMNT games. I was always horrible at those...

A - CammanderCC-ee has a massive backlog. Interesting thoughts on the game, I simply cannot imagine how you'll ever get to all your games if you do one of these for each of them.

M - SpielerDaddy explains why Madden will continue to provide a woeful experience. I myself haven't really enjoyed one of these games since '05.

M - Are games getting easier. In a round about way, Danny explains why they are. I think.







I actually forgot that this was at some point supposed to happen.


T - ZeroCrossy shares with us his opinion on what makes a game great. He makes some fine points.

T - Shuuda-ee is really enjoying Kokuga.

T - Tatery does a fine job of telling us about DOTA 2 and it's friendly for the unwashed which I appreciated.

A - Popey explains to us why games are not just art but a culmination of many forms of art.

C - Bliny reviews Animal Crossing. A fine review but would have liked more of an intro instead of just an embedded video.


Gonna give the Failtoid to the movie Sugar Hill. I put on HBO while doing this and it was right at the end where basically everyone was either shot or shot themselves. Wretched film.



~MacManus

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Changes

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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