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Cblog Recaps of 7/14/17+المنقولة بالدم and lovecraft


I've been playing Bloodborne recently. As I noted in a quickpost I made recently I had imported a copy of the game from the middle east or something for some reason-I don't know-but regardless I've been tearing into this game recently and its been great. Up until Vicar Amelia I had seen it all before after playing on a siblings console but never getting farther but then I managed to beat her on my first try-turns out Coop scaling is really instrumental in making that fight as difficult as it was the first time me and limo tried it which is kind of ironic but whatever. Point is I entered uncharted territory-and it was amazing.

Thanks to NeoTurbo who helped me while I streamed (see my personal profile sidebar if you care to see me play stuff) I found several optional areas and I am now spoiled for choice where to go. As I started exploring the forbidden forest I felt that thrill of terror and excitement you get from souls games so often-of wanting to look around but also being mindful and scared of what nightmares are going to come to make you have a bad day. Its really peak souls and so far I'm having a fucking blast with this game.

Also I tried the Chalice Dungeons. S'ok.

To Recaps! 

* - Khalid explains where hes been and some of the troubles he been having in his life time stuffs. Feel free to go show some support if you feel like it or check out the blog if you're curious where hes been.

T - Flegma offers their thoughts on Levels+, a mobile port that has made its way to switch. Sounds alright, if you're looking for a puzzle game of this nature for your switch.

S - D-Volt does a review of the "Pikachu Choco-Banana McFlurry which is a japan only thing that comes in a pikachu faced cup. Never seen a food review on my day before, but this one seemed like a good approach to it and its nice to hear it apparently didn't taste like death and misery.

C - I feel like this blog could use some work-adding images and going more into depth as well as extending the length would make for a stronger overall piece of writing. Not a bad blog but one that could use some more meat on its bones to be a bit stronger.


May your fission be binary and your growth forever exponential.



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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment


Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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