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LONG BLOG

Cblog Recaps of 4/30/14 and Striderisms!

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I haven't been able to find the time to really sit down and play Titanfall. Actually, I really like it, and yet I can really bring myself to really play it. It feels like I have to invest so much to get a disproportionate amount of enjoyment out of it. Hell, I'm playing Borderlands 2 more than Titanfall. Since I'm playing the 360 version, there's  huge HD optimization phase at start up, plus matchmaking, and setting up load outs. You know what I've been getting the most effecient bang for my gaming buck?


STEAM TRADING CARDS COME TO ME!

I was born for the 90s. I was born in 88, so my childhood was the 90s. As a child, I never got around to experiencing the sophisticated titles the generation that came before me did on the PC like Wolfenstein or Doom. Rogue Shooter, which came out last week, is my chance to revisit the shooters of yore, and by that, I mean play a shooting game where you don't have to aim up or down. Rogue Shooter is probably the crossover of Doom with the lofty roguelike ideals and mechanics that have been plaguing us for the past few year now like Binding of Isaac, Rogue Legacy, and Spelunky.

After choosing a background which is purely for determining your starting gear (like, a soldier is decked with armor and a machine gun and a prisoner just has a few stims and boots), you're plopped into a space station overrun by things that want to kill you and you have to get to floor 50 without dying in the process. By harking back to the days of Doom with endless corridors and the lack of a Y axis, you're free to wander the death filled halls without having to worry about general aiming. Just simple nudge your mouse left or right to hit your mark. Although most encounters boil down to run down hallway A then turnaround to find it filled with 70% of the levels monsters, that doesn't make it any less fun. Plus the flavor, humor, and weapons all function to give Rogue Shooter quite a bit of enjoyable personality. It's produced as well as a big star programmer's side project, it is objectively fun to barrel down a hallway of massive plant monsters with Thor's hammer plugging out balls of pure electricity.


Style is mandatory.

And even after Rogue Legacy, I still have Prison Architect's updates to enjoy (be a prisoner in your own prison), more Kerbal Space Program, Steamworld Dig for uh, Steam, and who knows what else. Hell, even Kirby Triple Deluxe is coming out Friday and I know I want a piece of that. I'm even considering selling off Titanfall to pay for Kirby. What a burn that is on Blue Point and Respawn Entertainment.


* - Worthy tattoo advice. I have a friend at work who's decked in tattoos and I imagine she'd recommend such tips

* - Get to know Eonnor Clsea!

* - I bet you didn't know these things about Jet Mrphy!


S - Lord Spencer vs. the injustice of Death and Return of Supes being on a top 100 list


C - Zero's bought himself a Humble Bundle with the expressed purpose of giving that shit away!

W - Someone won Usedtabe's copy of Stick of Truth! BURN HIM!


S - Samnn got backlogs and kidneys. What a time to be alive!


T - Sushi personally guides you through Metroid Prime

V - A discussion of death, or that plot device that makes things sound really important and impactful








S - Copypasta news!


~Striderhoang

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Recappers:

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Tuesday - Larx
Wednesday - Dere
Thursday - NeoTurbo
Friday - Gamemaniac3434
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

The heel-turn

Last week, in the quick posts of Destructoid's community, we saw the rise and fall of community manager Wesley J. Russow. He rose to prominence with his immutable power, only to see it come crashing down as the working class clambered beneath him and tore him down. Truly, the life and times of Westopher G. Raggamuffins was a lesson in live fast, burn hot, crash spectacularly.

Wes went from community darling to lovable despot over the course of a few days. It was a thing of beauty to behold. Truly, nothing is better to witness than a real-life heel turn. Wrestling is nothing without these terms after all. A "Face" is a good guy wrestler who fights the man, stands up for the little guy, and fights fairly while still winning. A "Heel", on the other hand, is a despicable, dastardly villain or even anti-hero. I loved Kurt Angle's antics as this gold medal Olympic winner turned wrestler who wasn't necessarily as likable as his gold medals imply. I loved hating that guy! A good heel is fun to hate, and there's nothing quite like the gasp of shock when watching the turn, when a face uses dirty tricks and turns into a heel.

Let me ask you this: is Kratos a hero? Before we see Kratos return in what I'd call Dad of War, let's not forget Kratos’ sordid past as a hero. In the first game, it was a revenge tale. It was a story of a mythical Spartan warrior who wanted revenge on the God of War who betrayed him. But as the series went on, it became a story about the lengths Kratos would go to justify his vendetta against people who wronged him. He would literally destroy the world just to destroy his enemies. Sure, we played as him, and we were taken on a ride, but would you really put your bet behind him and say, "Yeah, look at that hero!"

This month's Bloggers Wanted is about your favorite heel-turns or anti-heroes (in case a heel turn is too specific). Do you like it when Ryu turns into Evil Ryu? Or maybe you like Injustice, with its built in heel-turn Superman? I won't claim to understand the time line of Revolver Ocelot between Snake Eater and Guns of the Patriots, but I love that knucklehead.

To participate, just start a blog in our community section and title it "Heel-turn: [your blog title here]." Write to your heart's content, and if its up to snuff, you'll see your stuff published on the front page! Just remember, you're telling us about your favorite heel-turns and anti-heroes, not becoming one yourself, like Wes. Rest in spaghetti, never forghetti.


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