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LONG BLOG

Cblog Recaps of 2/26/14 + Striderisms!

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Have you ever wondered how hard it would be to play soccer with no experience? When I read the reviews for the newly released Inazuma Eleven, I thought I'd be getting a quirky JRPG based around random encounters and battles based around soccer. Weird, but charming portrayals of larger-then-life characters who are one-part sports anime and one-part Dragonball Z enthusiasts.

What I got was a difficult to master soccer RPG with a lot of anime story. The kind of story where the outcome of your match doesn't matter because its pre-determined how things will go. Like how a team will concede defeat after achieving certain shadowy goals or how you'll always leave halftime with a 1-1 score.

The hardest aspect of the game is trying to score goals. Goalies will take every chance they can to block shots and unless you actually approach it with an idea of actual soccer strategy, you won't score goals. You'll have to shoot for the edges, pass between two strikers, or spend tech points into a special shot to have a hope in scoring even one point.

Past all that, the entire experience is somewhat engrossing. Seeing miniature skirmishes unfold as your players dribble past other players or slide into ones with possession, then watching elaborate skills like the fire tornado kick or doppelganger ball steal trick makes the entire match or battle really fun to watch. There's a big sink or swim mentality though since the game only shows you how to play the game through text boxes and not through action, so you better be good at making some critical thinking and leaps. Its harder on the touch screen since the tactical response of dragging routes sometimes doesn't register on the tiny, moving characters. I've learned that most of the time, I should just let the AI move the ball as it needs to and only input commands when I need to make a strong play, such as positioning for a pass or for a shot.



I'm nearly through with Bravely Default and have some really lovely class set ups. I think everyone's heard of the swordmaster/pirate combo where you max out both classes and use the swordmaster's Free Lunch move in tandem with the pirate's Amped Strike. That move is a 4x damage move that consumes 50% MP but Free Lunch makes all MP cost 0 for two turns. This combo behooves you to save up BP by defaulting and you'll take chunks off with a 4x brave Free Lunch Amped Strike.

Anyone who's used the ninja knows the damage it's capable of. Throw in Hawkeye and Precision from the ranger class and you boost its capable damage without needing to add much. My ninja is also a thief, in order to steal rare items from bosses, so the set up is useful for extra damage without resorting to tacking on sword magic. My ninjas always carry Turn Tables too for the guaranteed Ustusemi/Turn Tables evasion combo. I also have two Fox Tails, high end axes that have huge agility bonuses. I always want my biggest damage dealer to move first and with some clever skill sorting, I've made quite the potent dark knight. By giving him axe lore, increasing his axe skill to S, and making his secondary skill ninjutsu for access to Utsusemi, I have a dark knight capable of more damage then a ninja for the same survivability. Just give him a Fox Tail then for skills:

- Axe Lore
- Two-handed
- Turn Tables
- Gloom

Then your choice of a fifth skill. All the skills right there in tandem with a Fox Tail gives you the massive damage output for a dark knight with all the speed of a ninja. Since dark knights already have Adversity, gradual buffs as you lose health, Comeback Kid is unnecessary, which is 25% buffs per evade. Sometimes I just give him a flat 10% Attack bonus. Other times I give him Transcience for for counters to stack the damage output. Whatever the case, by far my favorite strategy is pairing him with a spiritmaster who can give the entire party immunity to elemental damage (for a huge cost of 3 BP!) then brave a bunch of Dark Nebula, the dark knight's strongest attack. An attack that hits for 4x damage against everyone for two drawbacks: 1) it drains 20% just like Dark Bane and 2) it hits everyone indiscriminately, friend and foe. For some reason, that includes the caster himself, even though his health is already being drained by 20%. Having the spiritmaster cast Enigma for immunity is important, because with the dark knight two-handing his axe, being boosted from Adversity, amping his dark attacks with Gloom, and finally having the resultng attack magnified by four, simply cutting the damage in half with Greater Fairy Ward won't cut it. It needs to be Enigma or else people will die on you.


I also finally finished up the knight and templar classes. It's funny how such defensively oriented classes have access to attacks that convert that defense into pure offense. Take the templar's Desperation for example, which adds your defense to your attack and throws it out at the cost of reducing your defense for one turn. The drawback isn't even that bad since usually the templar is moving last anyways. It has zero cost to cast which means you can invest in a shield. Most of the time, I equip Two-handed or Dual Wield for more damage over survivability (everyone has a healer after all). A templar or knight can legitimately run a shield to increase defense and still attack for tons of damage.

Speaking of tons of damage, templars sound like an upgrade to knights with more specialized defensive skills and attack but by the end, I changed my templar back to a knight. Knights actually have more defensive potential then templars. Combined with two more abilities they can turn their superior defense into potent attacks. Dual Shields allows you to equip two shields for impenetrable defense at the cost of pitiful attack. Super Charged is a battle skill that takes 1 BP and attacks by using a score that's double your defense. Math isn't my strong suit but most set ups will have a higher number on doubling defense compared to adding defense to your attack. I don't think I've ever seen my knight go down ever since equipping the Dual Shields ability. In addition to attacking with huge defense, it comes with the utility of being able to revive your healer if they go down with phoenix downs.

The 3DS is so good now. Can you believe its been three years? Can you believe it looked so sketchy three years ago? And now its one of the hottest systems available. Hotter than even the now current gen consoles!


* - Aboveup got 3DS

* - Voltech runs his anti-Peach theories again, believing Mario 3D World to be one big, example of emperialism


A - Don't you dare sell your old console just yet! Pope knows there's a ton of games still waiting to be released for PS3

A - Thumb Scar coins us a minor renaissance for video game development








R - Neverfraid didn't much like Force Unleashed

R - Fenriff's reviews the Lords of Shadows 2bular

D - Adrian Leigh made a great game for Ouya and can't believe it






~ Striderhoang[url=<br /><br /><a]

[/url]FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - Larxinostic
Wednesdays - DeadMoon
Thursdays -OrochiLeona
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Reserve Recappers:
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Current "Bloggers Wanted" assignment
Fake it until you make it

This month's bloggers wanted prompt is something we stole. You see, by stealing this idea, you have no idea how truly inept I actually am. By pretending to know what I'm doing, I have clearly used my ill-gotten status to meet such big-time celebrities as Darlington Woolie "Pie Stealer" Madden or Sara from [insert pixel indie game studio here].

This month's bloggers wanted was inspired by the internal enjoyment we had at reading TheBlondeBass' promoted blog on faking conversational anime knowledge. And now it seems as good a time as ever to pretend to know what's going on since the new Fate/Grand Order game launched and qtoid is talking about it. I am a big fan of the character design of Artoria in the blue dress, or Artoria in the suit, or Artoria in the red dress. But seriously, we enjoyed the format so much that we want to ask the community for their own ideas at faking it at all sorts of things.

But this prompt is not just for anime, of course. The video game industry is fractured with all sorts of niche interests that only an insane rich person with no job could realistically know everything about. This month's bloggers wanted is about taking a subject you want to offer advice on faking knowledge about in order to help the greater community, for better or for worse. If this doesn't sound serious, don't worry, you're not supposed to take it seriously. You don't have to be an expert in whatever you talk about any more than Bass is an expert in anime.

I seriously don't know if that was a compliment or an insult.

Offer advice on anything you can expand your mind on. Want to help people get into character action games? The more Ss you put into its grading system, the cooler it is! Want to convince people to get into the Neptunia series? Just say "Nep-Nep!" and you're all set to convince people of your technical knowledge! Can you get someone into RTS game by just talking about your APM? Someone's bound to believe some random technical jargon you made up!

To get started, start a blog and title it "Faking it: [your blog title here]." Then you can be as serious or facetious as you want as you provide advice on any number of things: learning how to play fighting games, trying a long-running franchise you've probably neglected, or even explaining a game's timeline. Heck, you can probably seriously try on that last one and we still wouldn't believe you.

Good luck this month. Only true cowards rely on facts. Real heroes pretend to know what they're doing!



Current Community Contests
PREPARE TO CONTEST - The Master Gaming List Birthday Giveaway!

Good Morning/Evening/Yesterday, my Friends/Robots/INSERT WAIFU HERE,

More or less a week ago, the Master Gaming List turned one year old. I had a speech prepared, but the blog editor ate it four or five times over the last few days, so I'm kind of winging it now.

Despite all of the threatening and cajoling I initially made to get you all on the list, I never imagined I'd still be adding names a year later (and by "you all", I mostly mean GajKnight). It was kind of a ridiculous undertaking at first, trying to make a semi-permanent, easily-updatable list of everyone's contact info. I'm not even sure what everyone was being hyped over last year that got me to do this.

That said, I'm glad it came together, and this list has lead to many other things for me on Destructoid; whether it was me becoming our laziest, cuddliest Community Manager, or our laziest, cuddliest Reviews-type-person, I have always enjoyed the full love and support of this community.

In thanks, and with the assistance of quite a few others, I've gathered up a number of game keys to give away to you all.

The Contest

I've never run a contest before, so let's keep things simple. Write me a haiku about your favorite game.

Rules

1. The haiku must not include the title of the game.

2. I will accept any other form of structured poetry if you are unable to haiku but can iambic pantameter (you monster).

3. Please state what key you are going for, and a backup if that one is taken (admittedly, it's quantity over variety here)

4. The tentative end date of the contest will be August 13th, and will be bumped at least once during that time.

Available Keys

-Stellaris
-Aporia: Beyond The Valley (Multiple Keys)
-The Witness
-Citadel: Forged With Fire (Multiple Keys)
-Armello
-Undertale
-ABZU

Thank you to all 282 of you who have made the Master List a successful project over the past year! I will continue updating it into the forseeable future.


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