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Cblog Recaps of 1/22/14 and HATCHIN-ISMS


Motherfucker I cannot get this theme song out of my head.

When Michiko to Hatchin first came out, I was offput by the weird Japanese voice acting. I've watched a bit of anime in my time and something sounds off about how everyone enunciates in Michiko to Hatchin. Except Hatchin though. Hatchin is awesome and her name is awesome.

It sounded like this is what bad voice acting in Japanese is like. But after seeing one single, solitary post about how awesome and female-empowering it is on Tumblr, I gave it a second shot and now I'm stuck in the classic video streaming loop: start watching something good that's available online and you don't know when or how to stop for a break.

Voice acting aside, Michiko to Hatchin screams unique pleasure. It takes place in a sort of South American/Brazilian vibe and the animators go that extra step to make all text including title cards and subtext Spanish. None of the recurring characters have a stock appearances, as they all wear different outfits in nearly every episode (almost as if they have a wardrobe, like normal people. WHODATHUNKIT?), and Michiko and Hatchin are stand outs as cool female characters. Michiko is, as wikipedia found sources quoting, a free willed sexy diva. She takes no guff from anyone and dresses how she wants while still kicking down anyone who gets in her way. She breaks out of a supposdedly inescapable prison, to tip you off on her past and capability. Meanwhile, Hatchin is quick to escape her previously oppressive foster family and quickly picks up a knack to naturally adapting to the seedy world of Michiko to Hatchin with equal parts guts and moxie thanks to years of suffering under a maliciously slave driving foster family, though she's still determined to be the straight and narrow type despite tagging along with his more loose with the law mother.

Michiko breaks out of the hoosegow in order to pick up her estranged daughter, Hatchin, then Hana Morenos. Together, they embark on a journey to find their thought-to-be-dead father and husband, Hiroshi Morenos. Course, Hana doesn't like being called by her name since all her previous family wanted from her was her presence which allowed them to rake in the child support checks. So Michiko just comes up with Hatchin out of the blue and it sticks.

Obviously, I'm watching the show for the title namesake characters, Michiko and Hatchin. Michiko has this sort of Beyonce aura around her, if Beyonce did priors in the clink. She dresses how she wants and never pays any mind to how anyone thinks of her, probably including the audience. And if you got a problem, she'll knock you to the ground and call you on your asshattery. Hatchin on the other hand is a morally upstanding child thrown into a whirlwind mix of self-discovery, crime, violence, and family. She's a contradiction in a world full of selfish crime mafiosos and underworld types, with her desire to look for the right thing as opposed to the easiest thing. And since she's so used to be beaten down by the people above her, she grows a natural strength to pushing against those in power and authority.

Michiko to Hatchin is one of those cult animes. One that's obviously got a gleam of quality that's hidden under the piles of anime that appear every year. It's on Hulu so it's not difficult to watch. And if you have a preference, both the dub and sub are up too.

I'm just on it for anime right now. I'm having a difficult time focusing on games, let alone some quality blogging time. Heck, I tried muscling through some Fez only to find the quality game just isn't my cup of tea. It's charming as hell and the worlds are amazing but I'm want some shithead friendly instant gratification action. Phil Fish is probably fuming right now as these thoughts traverse the astral plane into his nexus. I finished Ghost Trick, keep dying in Donkey Kong Returns 3D, Project X Zone's fun has worn off (just as I'd finally gotten X & Zero of course), and PokeBank still isn't out.

At least I'm making headway on Dual Destinies' DLC case. Ain't no orca going to be put down today.

* - Firsthand accounts on how exciting/ball busting marketing can be for an upstart

* - Where do you stand on letting your (potential) kids play mature video games? I'm talking below 12.

* - Occams communicates with us through his love of summons and 90s kitsch paraphenelia

A - Looking for a new strategy card game? Lalande has you covered on Hearthstone: Heroes of Warcraft

A - Pariah believes a dev needs to be ballsy enough to make an expensive video game that pranks us and our expectations

A - OkamiFuzz thinks Nintendo needs this list to do something right or whatever

Me, dancing on your shitty blog

D - Cblog Interviews will return after a bit of personal grieving

N - Caimdark wants you to know about a worthy Kickstarter on a historical European RPG

R - Psyforce plays the FFXIII Lightning Returns demo so you don't have to!

T - Cheaters ruin everything, including GTAV

C - (font=verdanarama)insert video thoughts on Wii U sputtering(/fontcolormagoo)

F - Who sent these tiny babies to fight me?

~ Michiko to Hatchin

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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