I'm nearly 60% through GTAV. I've come quite a long ways with Franklin, Micheal, and Trevor. Franklin is truly the least worst of the three. Micheal is horrible, stuck with a horrible family, but slowly realizes his mistakes. And Trevor, well. Trevor is what everyone says. He's an amalgamation of every psychopath in the GTA universe. He's too much of an extreme caricature to hate completely. It's the nuggets of humanity that are most striking to me. His reunion with not just Micheal but with his children who considered him an uncle. The way he always upholds his personal code of chivalry towards women. His own unique way of connecting to people who can relate to. Trevor is probably going to be Rockstar's highlight character for years to come.
It was really striking when I reached everyone's favorite torture scene spoilers.
Yes, Trevor partakes in some torture. He has several implements of horror, including an option to fucking waterboard his victim. At one point I decided to go with the car battery but tried sparking them several times in front of him. "Com'on! Talk! Look at these fucking sparks! Just talk before I put these on your nipples!"
I wasn't as effected as most other people writing editorials were. Perhaps I've truly been desensitized. On the other hand, Farcry 3's torture scene made me uncomfortable. That was a testament of making the player feel uncomfortable. But the real thing that stood out to me was after the torture where the FIB agent orders Trevor to dispose of your victim. Trevor actually goes out of his way to take him to the airport so he can lie low abroad. Despite the man barely being able to walk and protesting that he just wants to see his family, all things that would have set Trevor off, he calmly outlines in his redneck conspiracy that he needs to become one of the invisible people. That after dealing with the FIB, he can't go home. Trevor explains that he's actually against torture, at least in a traditional sense. Being Trevor, he has no problem with torture for torture's sake (probably in some sick fetish kind of way). But he oppose's torture as a method to extract information and as a tool.
So that ends the spoilers on pretty much one whole mission involving Trevor. I've scoured the GTA wiki for reading material and it constantly points out that none of the protagonists, even Trevor, is a true psychopath. Because that would mean they don't care about anyone. Trevor is close but he has tenuous friendship with Micheal, genuinely likes Franklin, and connects with all sorts of people in similar predicaments and states of mind.
In addition to the torture controversy, there's the issue of the lack of a good female character. But I was listening to Video Game Apocalypse recently and this talking point came up. This issue baffles me and finally VGA explained in a way that lined up with my thinking. Yes, GTAV not having a female protagonist or even supporting character is certainly a missed opportunity. But it's not exactly the game's fault per se. The issue of good female characters is something to be examined in trends, not examples. GTAV certainly attracted the issue by being GTA, one of the largest gaming events to come every generation. But since when was it Rockstar's responsibility to create progressive characters? I'm not saying they shouldn't have because that's the thing about trends. In order to break the trend, there have to be pioneers. Rockstar's built their games upon a very specific image though. They take cues from dudebro movies and action-adventure themes.
Despite GTAV being a great game, it's still a long running game with very set ideas. Hell, I'm pretty sure Jim describes both the game itself and the protagonists as being old dogs finding ways to come out on top, which is certainly a theme. Micheal has a past of crime but tries in vain to move on with his new family. And Trevor is part of that past and won't let go. And GTAV, the game, is still the criminal action-drama it always has been. And somehow all these items come together and find one more big score to make it big despite their problems and faults.
Like I said, trends, not examples. Someone is going to have to do something eventually to break the trend but did we seriously expect something new from GTA?
I'm just gonna go back and steal a tank. Stealing a jet, believe it or not, is actually easier. At least it has getaway speed. But while a tank has power, it can't get away. And I've been trying to stash it away in a hangar I bought with my beaucoup bucks. Then, with my recent purchase in a scrapyard that pays me $150 for every car that wrecks in San Andreas, well, you can guess what I want to try doing now.
When it comes to October, it's pretty easy to come up with an idea for Bloggers Wanted. Halloween presents a lot of options. People will start playing horror games and marathon scary movies, but then there's the ultimate question for the day itself:
"What am I going to wear?"
Costumes are, after all, at the very heart of Halloween's fun. Whether you're playing a game with a canon character like Lara Croft, Spider-Man or a customized character in Monster Hunter World or an MMO, you're still faced with the question of what are you going to look like. Sometimes you even have stat bonuses to further complicate things, while other games have made it so you can have all the lovely stat bonuses and still make something that looks nice to you. Some folks even take this all huge step further and will realize such costumes for real-life cosplay.
As someone that posts often about Final Fantasy XIV, I have spent countless hours obtaining all kinds of armor, weapons and accessories from various corners of the game and only for the reason of it looking cool. In fact, once I have a job at 50, I feel obligated to give each of my jobs a fanciful glowing weapon before I press forward.
And then I give each job their own little pet sidekick, because I have decided my character is a Disney princess. Then I write macros that give them a blend of super sentai/Sailor Moon transformations because henshin a-go-go, baby!
But, if I'm honest, my one true love in regards to outfits in the game is the Invalician Samurai set, which I got from the Rabanastre raid. The design is pulled right from the Final Fantasy Tactics' art concept of the female samurai and is wonderfully realized.
But sometimes looking good comes at a price, too. I remember my favorite look for my Corsair in Final Fantasy XI required me wearing pants that reduced my movement speed by twenty percent and some of the best stat-based builds in Monster Hunter can make you look silly.
So this month's topic for Bloggers Wanted is costumes. Whether the costume is realized in-game or in real-life, we'd like for you to to discuss your favorite creations or tributes to characters, whether it's a custom look, a canon character or even a character skin like you'd find in Overwatch or Fortnite. You can discuss cosplays you've done, or cosplayers you admire. You can even talk about the plights of stat-based function over fashion.
The sky is the limit on this one, so head on over to our community blogs and get to writing! Use the prompt "Costume party: [Your title here]" and be sure to place "Bloggers Wanted" in the tags!
Now if you'll excuse me, I have get Bayonetta dressed up. She's heard about everyone and everything becoming Princess Peach and she would like to remind the world she was ahead of the curve on that.
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