RWBY finally became available on Rooster Teeth publicly (and YouTube) last week. By the time you read this, perhaps the second episode will release as well. I went into it expecting some kind of American weeaboo attempt at anime animated in 3D. I came out moderately satisfied though not impressed, yet still curious as to how far this seemingly amateur animation can go.
If you're unfamiliar, you probably only need two words to understand what exactly conceived RWBY: Dead Fantasy. That incessantly popular video of the girls from Final Fantasy duking it out with the girls of DOA within John Woo's wet dream of fight choreography. Why are they fighting? Who cares I guess, it's reasonably hot, animated chicks fighting with the burning hot intensity of 20 Jackie Chans and 20 Jet Lis. But I always found something off about the faces. The animation and fight scenes were incredible but, well, I guess Dead Fantasy is much more appropriate then we think.
Monty Oum built a fanbase out of what is essentially an animated fanfic though. But the work he put out is still an incredible feat regardless of whatever criticism you lodge against it. But enough out of the fanfic that is Dead Fantasy. RWBY is a full fledged work Monty Oum is pouring all his effort into turning into something big and it got picked up by Rooster Teeth of all people. The guys behind Red Vs. Blue who are the first people you'd think of when it comes to Halo.
So let me get this out of the way: yes, RWBY to me feels like another fanfic. But this time at least it's a fanfic with a developing and realized world. Instead of "Here are some characters you have emotional attachment to and they are fighting each other," it is now "So here's this world I'm envisioning and hold up because there will be fights but take a seat cause I got some world building to do."
There are your usual tropes and ideas like light versus dark, humans carving out a place in a world of magic and monsters, a tangible resource which represents magic, airships, and certain character designs feeling like they were ripped out of a JRPG (that guy who vomits on the airship, seriously). But these are things I can forgive out of curiosity of seeing where it all goes, especially since I've probably seen worse in anime. There are a lot of things that keep me legitimately wondering where it's going.
The main four heroines are all themed after colors: Ruby Red, Weiss Schnee, Blake Belladonna, and Yang Xiaolong are red, white, black, and yellow respectively plus are designed after different fairy tale characters: Red Riding Hood, Snow White, and Goldilocks (I can't find who Blake is designed after) and I'd be lying if I didn't say I thought they looked cool. Maybe it's Dead Fantasy poisoning the well or my preconceived ideas of weeaboos and American anime or the voice acting (god, do not get your hopes up about that part) but I still can't help but want to see more if not for just the absolutely mesmerizing fight scenes.
In an other bit of news, Scoot is moving out of my town. In Animal Crossing, a maximum of 9 can move into your town regularly and one more can move in via you convincing them (from a friend's town already packed up to move, campers at your campsite). I certainly like Scoot. Hell, he even gave me his portrait, which is a sign of being best friends. But when he told me he wanted to get out of Harbor and explore the world, well, it got me right here. I decided to let him go with my blessing and now he's moving on the 5th of August.
Where ever you go Scoot, know that Mayor Marcel always has your back. You're welcome back anytime pal!
No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.
Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.
So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.
So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?
Whatever the case might be, remember to use the title "First kiss" and place "Bloggers Wanted" in the tags!
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