Today was a mixed, small bag of cblogs. I missed a few I'm glad I'm not forced to recap
because I'd just shit all over it in a justifiably kneejerk reaction. But one did get in and its just a telling sign that more and more opportunistic FP trolls and concept accounts are actually clicking on links other than the top stories and trying to grief/plug/flame bait the rest of the community. But thank God some people are willing to try to at least pretend they want to integrate with the community.
But, you know, whatever. My commitments to contributing to the community comes in waves. I was definitely everywhere at once last month but these past few weeks I've been slowing down, biding my time until the next spark. I mean, I am working on something I want to take my time on which was inspired by everyone's favorite topic, the Steam Summer Adventure. And by favorite, I mean Stockholm Syndrome. But asides from working on one piece in particular, my time's been taken up by peak season summer hours burying me alive at work and Anime Expo revving up, demanding my days off and piling two week's worth of days off into one mega pile over the weekend which leaves the week before and after a damn that's just ready to burst. Luckily, as I can't wait to sleep after recapping these caps, I have something ready from something else completely that I was going to post as a separate cblog. Now, I can whip out this bad boy I've stowed away for a rainy day but not to worry interested parties: the idea I was talking about originally is not this. Oh no. You can't rush an astronaut.
Things I learned from my first Steam Summer Sale
As a professional baby, I’m trained to do several things very well. I can eat, sleep, and play video games. I also have no impulse control and am prone to throwing things such as rocks, tantrums, and in this case, money. I mean, I threw money at Steam until I was satisfied; $200 satisfied. As someone who is also a functioning adult, I have mixed feelings. On one hand, I got enough games that I’d be set for an entire year for a fraction of the price. I may be sitting on $500 of games that run the gamut from time sinks like Jade Empire to time machines like Super Puzzle Platformer. My inner collection freak also has a smug sense of satisfaction.
On the other hand, money is important for things like bills and food. I like food. I may be eating a little less these coming weeks since T-Mobile wouldn’t exactly understand my plight.
As 2014 is my first year with a real, functioning machine that’s capable of running something as simple as FTL (thanks company issued laptop!) I’ve learned a lot of things about Steam and myself as a PC gamer that I wouldn’t normally have discovered in the normal course of a year as a PC gamer.
Cheap enough is never cheap enough
During the sale, I waited on Jade Empire to go on flash sale. For the summer sale, JE was already 50% off, for $8. I still waited for it to drop lower. I only bought it on the last day after it failed the community vote two days prior.
Here’s another example: Skullgirls is universally beloved. You’d think I’d get it for $8. I didn’t. Everyday Legend recognized it was on my wishlist and gifted me the game. A deep cut wasn’t enough for me to buy it. I was prepared to let it passover until someone thought it was worth $8 and gave the damn game to me when I thought it could go lower. You think Walmart is where dirty, bottom feeding sales sniffers go? We’re all Walmart at heart. We just don’t know it until someone calls our bluff and slaps a green label on it.
There’s always a game to play
I can be pretty picky as a console gamer. I need a return on my investment because this console seems pretty central to my entertainment. It occupies a video output on my TV, I stream videos on it, sometimes put DVDs in it, and I certainly play week long epics on it. Walk through a Gamestop and you can see the shovelware the industry tries to pass off onto us from Gritty Grey Military Shooter IV to My Horse Stables. Physically seeing this crap makes me picky about the games I play on console and that pickiness can make me feel there’s nothing worth playing.
Yesterday on Steam, I noticed OpiumHerz bought a game called Corporate Lifestyle Simulator. I wanted it immediately.
I didn’t get it, because I decided it would be outside my massive sale pile. But the immediacy of seeing a sale, buying, and then playing a game, especially when you see so many people playing it right on your given platform, breaks down all but the shittiest preconceived notions. My only exposure to Marlow Briggs was a sarcastic 2 Best Friends Play LP. But all of a sudden I have five friends playing it and it’d be next to impossible that all of them bought it ironically.
The fact that a lot of games become the price of a bag of potato chips means you can explore a lot of potential leads. What is Long Live the Queen? I don’t know but its $3 and that’s the price of a movie box of Mike & Ike. Also, I guess I can’t compare any prices unless they’re compared to junk food.
The community market is a drug dealer
The meta-game to the 2014 Summer Adventure is an ingenious little ouroborus. Spend money and get a trading card, craft the badge and you get extra cards to feed the habit, trade doubles to willing partners and sell them when you can’t to buy other cards, or pawn cards from other games to buy other cards that will help you craft badges that will earn you more Summer Adventure cards.
I’d play a few offhand games in order to earn their trading cards to feed my habit. I always kept pocket change in my Steam wallet in order to continue the journey of my Steam Summer Adventure badge. Games that a lot of people play will of course have high supply in cards to meet demand. Games that few people play will have proportionately more expensive cards (though I’m talking about Eryi’s Action I guess less people played that aggravating little bastard).
Overall though, I'm happy with my overall first time with the sale. A lot of people complained about duplicates but keep in mind I was satisfied because this was my first serious year PC gaming, so you know, I spent pretty much $200 on a Scrooge pile of various indie games and easy to run acclaimed games. Fucking Super Puzzle Platform why are you so good and only $2 but have no Steam Trading Cards
* - I appreciate Scholar and his introduction blog A - Donkey Kong Country helped Kyoryu feel like he was in a whole family in his childhood E - Get to Austin and NARP your ass off with DJ NealB V - What can you play in July? There's Oddworld: New N Tasty! Gundam Dynasty Something. One Piece Red Meat! C - Axel's first video was informative. This second one is more of a plug that didn't hook me about Watch Doge F - Supercodebreak's blog is bad and he should feel bad
LOOK WHO CAME: