Yesterday, something new was revealed unto us common gaming folk. Something strange to comprehend and frightening. Something that sent the Internet blogosphere tumbling into the abyss as women wailed and men gnashed their teeth.
Batgirl was released onto Injustice: Gods Among Us.
Oh. And that Xbox One reveal. But I was too busy playing vidya gaems to invest any energy into that hooplah.
So Batgirl. She's way better than Lobo by a country mile. She's pure rushdown distilled for Injustice. That means she is built to get in an just push buttons and zoning be damned. Easily her best choice is the smoke bomb, which teleports her to her enemy's position to hang them up and throw'em away.But the meter burn version leaves them hanging for a free combo. Easily the best thing against lasers Superman or Sinestro rocks. But it's super unsafe, so you're only going to start combos with it when you know they want to throw shit at you.
For a rushdown character, a lot of her normals are actually slow. Plus, being a close relation to Batman means her normals have some dinky range. Luckily, she can afford to press some buttons because nearly all her strings are safe, plus her rush punch (Redemption) is +1 on block, leading to some mixup possibilities. She has great high/low mixup ala Flash, so she can go low with b1 or high with b2 and start combos from there. Plus, she does have one good fast punisher string: f2 starts in 7 frames, which is just shy of most 6 frame jabs.
It's not all super good times though for Batgirl. I mean, ignoring the fact that they've already discovered an infinite for her. Her damage is justifiably low. For the number of reps and hits she can dole out, she has trouble getting over 30% damage, the magical number for good damage in Injustice. But like I said, her high/low mixup and good footspeed means you have a good chance at staying in and paying up damage in small but frequent chunks.
As for some parting words on the whole Xbox One debacle: a lot can change in between a really crappy reveal event and the moment the damn thing actually releases. As for me, I've never bought a system day one. A console is a huge financial purchase. I didn't own a 360 until 3 years after its initial launch. If I'm getting anything, it'll be a few years after the proving period. Besides, I can still play games now on my 360. Really, I was too busy playing vidya gaems to talk about terribad stupid vidya gaems. I pretty much fit into the 99% the Xbox One is catering too. It has a disc slot, so I know a game is going in there. That's good enough for me to not-hate it. Is it going to transform into a Decepticon and shoot a ray that irradiates the sperm from right under my ball sack?
No? Cool. Anti-consumer? Probably. But I'm the 99%, so does it play games?
It could be up for debate from snarkier comments but srslyguise. It's called an Xbox.
2.5 weeks until Animal Crossing!
By the way, as long as it's relevant from the Nintendo LP issue, one of the first and only let's play I've ever done and completed was on Catherine. Check out my playlist on it.
Another thing. You're probably reading this the day after Wednesday because I'm working grad nights at Disney's California Adventure. All you need to know is that most shifts for that are 11pm to 5am average, I drink tons of energy drinks or coffee, and it cements my hatred for teenagers even more.
Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.
But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.
Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.
I got this feeling about 3/4 of the way into the game. That is not good.
Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.
So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!
Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*
Happy blogging, everyone!
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