Gaming News, Game Reviews, Game Trailers, E3 News

PC   |   SWITCH   |   PS4   |   XBOX   |   SCORPIO   |   3DS   |   VITA   |   VR   |   JP   |   FILM   |   TOYS   |   MOB


 
Contest: Win a Nintendo Switch from Destructoid
CblogRecaps blog header photo
CblogRecaps
Fronts 13Posts 93Blogs 2606Following 38Followers 378


 
 

LONG BLOG

C Blogs of 10/30/12 + SPOOooOOooOOKY Wrenchisms!

   0




Happy Halloween Dtoiders!

I have a lot of traditions, mainly because it's a safe way to express my OCD. One of my favourites though is the annual re-watching of Young Frankenstein during the spookiest season of the year.

If you've never seen it you're missing a classic. It's Gene Wilder at his best playing the grandson of the famous Dr. Frankenstein. He's just trying to make his own small contribution to modern medicine, as a legitimate neurosurgeon, and escape the long shadow out of his infamous grandfather. But when he inherits the Transylvanian castle estate and stumbles upon his grandfathers disused laboratory and notes, the good doctor becomes a little unhinged himself.

By "little unhinged" I mean there is a scene in the movie where he dances with his reanimated corpse monster to "Putting on the Ritz."



Even after watching it year after year I still get a great chuckle from it. If you are looking for something holiday appropriate to watch, I can't recommend it enough. As for me, a little Young Fankenstein some old Simpsons Halloween episodes, and maybe a bad horror movie or two and my Halloween experience is complete.

Mechwarrior Online isn't Halloween related, but jumping into a few rounds last night did scare the crap out of me.



The whole Mechwarrior franchise has always held a kind of mythic status in my mind. It was something I got to appreciate from afar, but never experience. The domain of my older brother and his PC savvy friends, the closest I got to the series was the SNES version in all its janky glory. It was 1/10th of the Mechwarrior experience and still seemed overwhelming at the time. Managing the load-out, cost, internal temperature, multiple axis of control, chaotic combat, and spastic HUD seemed like an impossible game of rubbing your stomach, patting your head, and offering oral services to a knife juggling clown. Difficult, and always ending poorly no matter what happened.

So MWO is my shot to finally experience that madness. It's still plenty complicated despite the typical elitist cry of a "dumbed down" system. Controlling your mech is an onerous task of tank-like tread steering, aiming a turret-like torso with very distinct ranges of motion, and opening and closing a throttle which can be left in varying states to achieve an exact speed of movement.

Weapons can be fired independently, linked together, or set to fire in a particular chain for a sustained assault. All of this is set by the player using a tricky, but ingenious, in-game cockpit console. The good news is this solution lets you make changes on the fly, the bad news is that you can't access it in the garage, which seems like an obvious miss. In fact, the whole garage, profile management, and grouping system seems ganky and un-developed. For a game with a crazy emphasis on teamwork, there is no in-game voice chat or communication commands, meaning you have to type out your desperate need for backup. Again, all obvious misses.



Proper management of your weapon systems is vital. Firing laser cannons and missile pods builds heat in your mech's internal systems. Get too trigger happy and your mech will automatically shut down to prevent catastrophic overheating. There is a button to override the cool-down period, but I get the feeling you blow up if your press it too fast. So maybe it's best to head that problem off before it happens. Getting the most bang for your super-heated-laser-buck seems to be the order of the day. Accuracy and identifying and nailing weak spots are necessary skills.

MWO is a "Freemium" experience, and still in Beta to boot, so imbalances are running wild. Granted, I'm a newbie and still figuring stuff out, but there is a huge gulf in the quality/lethality of the trial mechs doled out to the poor-folk and the custom-rigs piloted by the Daddy Warbucks. On one hand I suppose it is fair that those players who invest in the game should feel some benefit for doing so. But it is a little frustrating to be stuck venting heat from your single burned out laser cannon while a similarly sized mech literally flies over you carpet bombing the area with plasma beams, seemingly oblivious to the HEAT. Smacks of that pay-to-win odour F2P games are so reviled for.

So I don't know. I like the look and I'm kinda excited to finally take a crack at a Mechwarrior game. But wow, it seems pretty fucking busted right now. Certainly nothing I'm going to be dumping dollars into any time soon. Anyone else playing this thing? Thoughts? Opinions?

Maybe it's just sour grapes. I played for a few hours and can still give you my kill-count using one hand, and I gotta admit that bruises the ego somewhat. The real terror this Halloween season is self-reflection.




* - Crackedbat looks back at this crazy console generation.

* - Nekobun has more treats in store for Halloween gamers. I absolutely love it when games to seasonal events like these.



A - Wow! Konami manages to piss Roahrig off before he even plays Z.O.E HD. Now that takes some serious skill at being crummy.

A - Tiq isn't an incompetent commander. He just needs to realize that your XCOM squad is going to lose a man or two along the way. Also, OVERWATCH.

P - A new episode of Pocketoid for your human ears! Is it just me, or does Code of Princess look like something you would minimize very quickly if someone came into your room unexpectedly?



I - Mikki Saturn raises the bar, introducing himself with a fun rap waxing nostalgia for the NES era. Good stuff man!

I - MeKaymi doesn't have an awesome rap track to introduce herself, but she does have a jaunty hat! Her twitter feed is full of porn. Thats, um, interesting.

E - If you need to Mannhandle a wizard, Swishiee is your guy.

D - Our shark-king haphazardly tosses around hundreds of dollars worth of swag before unveiling his real treasure. Game Journalism people.


T - Dead Island is getting a sequel! Ctate95 hopes they can smooth out some of the rough edges this time.



F - Eek, a new blog dedicated to promoting another Lets Play duo.

C - Konnery doesn't like some of the annoying shit gamers say and do and plans to write about it. That's great! But maybe, you know, write about it instead of telling us how you plan to write about it?




Like the classic movie monsters of modern ennui? I got them from my girlfriend's HalloScream tumblr extravaganza! If you like creepy, funny, horrible, touching things on your day of witches, check out her blog!

- Wrenchfarm

FPotD
Login to vote this up!

LOOK WHO CAME:


CblogRecaps   
smurfee mcgee   1
Secret Moon Base   1
ninjapresident   1
ManWithNoName   1
Ben Davis   1
M Randy   1
Occams   1
Elsa   1
Stahlbrand   1
nekobun   1


 
 

  0 COMMENTS

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 

About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - James Internet Ego
Wednesdays - DeadMoon
Thursdays -OrochiLeona
Fridays - Gamemaniac3434
Saturdays - AmnaUmen
Sundays - Riobux

Reserve Recappers:
Gajknight
LinkSlayer64
ShadeOfLight
Torchman
TheBlondeBass
Hypno Coffin

Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

Current Community Contests

Community Announcements
We have a Twitter account!
@CblogRecaps
Help us spread the word out on these recaps and in turn, everyone's blogs too! (These tweets appear on Dtoid's official accounts as well)
________________________________________

Archives

Legend:

WORDtoid

A- Articles
S- Series
B- Bloggers Wanted
P- Podcasts

CONTEStoid

C- Community Contests
W- Winners/Updates
E- Entries

COMMUNItoid

E- Events
F- Fight Nights
D- Destructoid in the Wild
S- Stories
C- Contemplations
I- Introductions
B- Birthdays
R- RIP
H- Houses, cribs, setups

GAMEtoid

N- News
V- Videos
R- Reviews
P- Previews
T- Thoughts
D- Development
$- Deals

CULTUroid

A- Art
M- Music
F- Film/TV
L- Literature
S- Swag

OTHEroid

L- LOLs
R- Random
V- Videos
C- Could Be Better
?- Defies Description

FAILtoid

S- You Are Slow
F- Maybe Fail?
 



Read Huge: Top Stories

Destructoid