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LONG BLOG

C-blogs of 10-19-09 and Qalamarisms

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For various reasons, I've spent the majority of the past three days unplugged-- bereft of internet connectivity by choice. It was lovely, but it always seems as though catching up and returning to my daily habits takes much longer than the laws of time and space would have you believe.

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Although I was offline, I didn't stop playing games. I'm on what I believe to be the final story mission in Brütal Legend, and even if I never touch the multiplayer I think I've gotten my money's worth out of the game's expansive, demon-infested open world. For those who have been put off by Nick Chester's review, I'd urge you to give the game another look. While I usually avoid the Real-Time-Strategy genre, I can't keep myself away from this one. The fully realized vision of a world where it isn't strange that chrome tailpipes spring from the ground and spiders spin webs of thick, turgid bass guitar strings is so very different from anything I've ever seen before-- it's easy to recommend at least giving the game a chance. It's kind of strange that a genre that usually has you so far removed from the characters... and in some cases, the characters are quite literally faceless... can have some of the most engaging stories in the medium.


*-SurplusGamer does a far better job of saying what I'm thinking than I just did.
*-A follow-up to his last article denigrating status effects, Kauza doubles down with WalkYourPath to suggest some new alternatives to the old standbys.
*-Balth asks a poignant question; Do you replay your games? The older I get, the more I say No.
*-I hope Handy's list of game lessons that don't work in real life gets a follow-up.
*-Sure, Activision is evil. But TheRookieMonster analyzed just exactly how sinister their latest PC moves really are.
*-In the aftermath of the weekend fundraiser, TripleZero realized that not all gamers are apathetic losers.
*-Oh god. I'm going to be violently ill.


A-The Kojukinator's defense of Brutal Legend is vigorous and, well, brutal.
A-A long form version of John Gabriel's Greater Internet Dickwad Theory, by Bugsport. Worth a look.
A-Danzflor shows how games are sold in his country, Chile... and it's pretty clear that marketers in Latin America have their work cut out for them.
M- Monodi's Musing yearns for a little color in his soul.
S-Tanukitsune battled the evil Seth in his quest to reduce his backlog.
P-The Tuesday Night Rant just posted its initial episode. Um, I'm pretty sure it was still Monday when this went live.
P-Failcast has made it to 50 episodes! Congratulations, gentlemen.


W-Boomsling gave away some prizes in a CoD4 tourney... here's the video of the final.
C-Though the SCUMM contest is now over, the Destructoid Artisans thought they should give you one last chance to get your submissions in.


E-The first rule of Capcom Fight Club is that you can talk about it all you want. DtoidNewYork will be there.
D-RocketBlender went to the Borderlands launch party in Texas. We expect photos, sir.
S-Paul Soth shares some cool stuff that happened at Season's Beatings IV.
C-Crunshii wanted some help picking a laptop. The community's response: don't.
C-TheJesusNinja26 needed advice whether to dance with the one what brung him.
C-AKK needed help deciding whether to buy Borderlands or Brutal Legend.
I-StevenXOnward introduces himself with this review of Magna Carta 2. Welcome to Destructoid.


N-This is neat, if offbeat. CaptainBus brings word that mice (the squeaking kind, not the clicking kind) are being taught to run mazes in virtual reality. Soon they'll be able to play Doom.
N-de BLOO informs us that Capcom has posted some Third Strike mockups.
T-Occam's Electric Toothbrush completed Brutal Legend and is moving on to Demon's Souls. Metal, Noise, Blood and Fire.
T-OneManRiotSquad is really hyped up for Smackdown Vs. Raw 2010. Snap into a Slim Jim, yo.
T-Sorry, Kwaselow-- I'm pretty sure Reverend Anthony called dibs on Carmen years ago.
R-BlurryPhoenix reviewed Uncharted 2. Not touching that one until I finish off Doviculous.
R-TheDustinThomas reviewed Uncharted 2's single player.
R-Shin Oni reviewed Dungeon Fighter Online.


A-Lotsa Halo themed wallets for sale at ThingFling.


L-Hey, that dog has bosoms!
V-Analoge started a new feature: Mindf*uck Monday. He started with the classic WTF movie Koyaanisquatsi.



None? Again? You guys're spoiling me. Have some Water.




-(Qalamari)

FPoTD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Changes

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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