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LONG BLOG

C Blogs of 09/03/13 + Wrenchisms

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HUUUUGGGEE!

Subscriptions are FINALLY a part of Dtoid! I couldn't be happier. I'm a big fan of supporting what you love and enjoy, I think it's important. But at the same time, just this weekend I was bitching about all the ads on Dtoids (almost unusable) tablet edition and how I just shut all that shit down on my home browser.

Huge's unveiling this week is kind of coincidental. Alex Navarro, from the Bombin' The A.M With Scoops and the Wolf podcast, prompted a rather heated conversation just last week about the tension between supporting your favourite sites, but hating the absolute shit out of ads. The discussion brought out all the usual extremes, from the zealots who believe everything on the net should be free yet somehow also scrubbed of ads, to the righteously indignant lunatics who purport to click on every ad to generate their favourite site's some clickthrough revenue.

Shifting through the debris though, it seems to me like the current ad model just doesn't work.

The number of hits it takes to generate any kind of funding is ridiculous. Tens of thousands of eyeballs for a handful of dollars. No wonder so many sites get clogged with ads running every boarder and even traipsing through the middle of the screen while you're reading, they need to multiply every hit on the site as much as possible to make a penny. It's why so many sites break their articles up between pages, forcing you to load a new series of ads every few paragraphs.

Not to mention that your hardcore fans, the people visiting the site on a regular basis, are going to be the ones most annoyed by ads. I won't even try to pretend that I didn't block Dtoid's ads on a regular basis. I just want to check the blogs that need capping, not play "click the helicopter" or navigate between three bars of Doritos and F2P games.

A subscription model makes much more sense to me. I enjoy the site, I like the content, I love the community, I'm willing to pay in to make it better. If subscribing means I get to avoid those ads, and Dtoid can focus on better journalism and features instead of click-bait troll posts and cosplay galleries, so much the better.

* - New Cblog interviews incoming! You might even see me in there, provided I ever answer Opium's emails (sorry man!)

* - Little Billy wants to kill a prostitute, or, why you should probably pay attention the age rating.

* - Throbbing blogginess to the guilthole, awww yeah.

A - Professenden misses the quite desolation of the Burning Crusades. So it goes my friend, so it goes.

A - Transistor is shaping up to be a hell of a game, thanks in no small part to it's audio design. Supergiant Games knows their stuff.

A - Jack Pipsam is the last voice howling into the breech, mourning the passing of GFWL.

A - A very sweet blog by Marche100 about Mickey's Castle of Illusion and the bridge it provided to a grandma he never got to meet.

R - Spelunky It hates you, you love it. It's weird.

R - Lord knows I love cyborgs. Captain Kips talks about replacing his diabetic pancreas in this NVGR blog. But I saw, why stop there?

S - DoodlePoo needs to get his shit together and write a real intro blog.



-Wrenchfarm

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - Larxinostic
Wednesdays - Dere
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Sundays - Riobux

Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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