Hey Dtoid, do we need to talk? Did I do something wrong? I must have, because none of you seem to want to post on Tuesday's anymore.
I'm not asking for much. Just a few blogs to cap, a few articles to read, a chuckle or two. I had to dip on over into Wednesday just to find something to Topsauce, times are lean my friends. What are you doing? Out enjoying the sun with family and friends? Too busy living to write junk about videogames? That's not the Dtoid I fell in love with. I fell in love with Morlocks who would deep dig into games and write juicy brain-blogs I could sink my teeth into, so stop dicking around and write stuff (preferably on a Tuesday).
I started dipping into my Steam Sale haul over the past few days. Me and my bro finally picked up Payday 2 for that hot crime action and I kind of wish I picked it up sooner!
After hearing near endless shit-talk about the game, it's progression system (which does seem grindy), and it's playerbase, I'm shocked at what a great time I'm having with it. We linked up with a few other career criminals the other night who were interested in trying to heist stuff without turning every mission into a reenactment of the branch Davidian siege and it was actually pretty baller. Casing the joint, knocking out security systems, controlling hostages, bitch-slapping anyone with a cell phone – taking a place without raising an alarm is very satisfying. Controlling the room and staying on top of hostages while the rest of the team works on cracking a safe or bagging up loot creates a wonderful tension. Nobody wants to be the guy to fuck up the perfect heist mid-way through, so people actually try and communicate and do their jobs.
Who knows how long that kind of gameplay will hold up, but for now it's a ton of fun, well worth the $5 bucks the game cost on sale.
I dipped my toes into Mercenary Kings on the weekend. As a big fan of retro-action games and the pixel art of Paul Robertson I was VERY excited for MK when it was announced. When reviews came in, my zeal for the title waned a bit. The grindy gameplay loop of trekking through the same level again and again, chasing after bosses that keep moving Monster hunter style, waiting for random drops, and keeping an eye on your encumbrance level made me hesitant.
Sad to say, that hesitation was justified. After working through the first world/area, I feel like the game just moves too slow for it's own good. The animation is great, the characters are dorky and fun, and the gameplay is solid if not fantastic – it's all just too damn slow.
Go talk to this person, navigate this menu, find out you don't have the right materials to do anything, talk to another person, pick an arbitrary mission, talk to the other guy to GO to the mission, wind around the same massive level again (this time you are looking for coins, last time it was pelts, the time before that, sniper enemies), miss that one frustrating jump again, find them all, repeat.
It isn't bad, but it isn't great. After watching the insane action and style of Robertson's video clips for years, a plodding B- shooter isn't what I'd want from a project he had a big hand in.
But thankfully, it was only $5 or something, so the pain isn't so great. I'll probably try the online stuff and see if that helps pick up the pace.
In case you've been living under a rock or just waiting on NieR: Automata (thanks for the delay Amazon!), Nintendo just launched its newest console. Whether it's a success or a failure remains to be seen, but many people have bought themselves this shiny new console for their home. It's been a while since we've seen this sheer amount of excitement over a console, and a Nintendo one, no less, considering the amount of goodwill they probably have since the Wii U.
But the QP has been having endless buzz over the Switch, despite concerns over hardware faults in the Joy-Con or cheaply produced docks. Personally, I'd love one despite the lack of software on day one. I mean, I could play Zelda while at work. And not a handheld Zelda either. A proper, huge console-designed Zelda! Asides from that, it's all about the love of having shiny new tech in your hands. So that's what this month's bloggers wanted will be about: console launches, the hype and the release into getting it into your hands.
To participate, title your blog "Let's Do Launch: [your title here]" and use the "Bloggers Wanted" tag, and in a general sense, talk about your favorite launches. We've had the PS4 and Xbone years back but were we genuinely excited or just looking forward to it? Or how about where you were when the GameCube released? Don't worry too much about celebrating the exact launch date, either. I still clearly remember the time I got my Sega Genesis from Costco, complete in a bundle with Ecco the Dolphin and Donald Duck's QuackShot.
Don't worry about being positive or timely. Did you grow up to see the Vectrex launch? Go ahead and enlighten us youngins about how much of a love/hate relationship you may or may not have. Still rocking an Ngage? I'm sure you are. So how did it feel to purchase such a mistake of the universe? Go ahead and let us know, and eventually, we'll get around to promoting it to the front page!
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