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LONG BLOG

C Blogs of 07/08/14 + Wrenchims

   0




Hey Dtoid, do we need to talk? Did I do something wrong? I must have, because none of you seem to want to post on Tuesday's anymore.

I'm not asking for much. Just a few blogs to cap, a few articles to read, a chuckle or two. I had to dip on over into Wednesday just to find something to Topsauce, times are lean my friends. What are you doing? Out enjoying the sun with family and friends? Too busy living to write junk about videogames? That's not the Dtoid I fell in love with. I fell in love with Morlocks who would deep dig into games and write juicy brain-blogs I could sink my teeth into, so stop dicking around and write stuff (preferably on a Tuesday).



I started dipping into my Steam Sale haul over the past few days. Me and my bro finally picked up Payday 2 for that hot crime action and I kind of wish I picked it up sooner!

After hearing near endless shit-talk about the game, it's progression system (which does seem grindy), and it's playerbase, I'm shocked at what a great time I'm having with it. We linked up with a few other career criminals the other night who were interested in trying to heist stuff without turning every mission into a reenactment of the branch Davidian siege and it was actually pretty baller. Casing the joint, knocking out security systems, controlling hostages, bitch-slapping anyone with a cell phone taking a place without raising an alarm is very satisfying. Controlling the room and staying on top of hostages while the rest of the team works on cracking a safe or bagging up loot creates a wonderful tension. Nobody wants to be the guy to fuck up the perfect heist mid-way through, so people actually try and communicate and do their jobs.

Who knows how long that kind of gameplay will hold up, but for now it's a ton of fun, well worth the $5 bucks the game cost on sale.



I dipped my toes into Mercenary Kings on the weekend. As a big fan of retro-action games and the pixel art of Paul Robertson I was VERY excited for MK when it was announced. When reviews came in, my zeal for the title waned a bit. The grindy gameplay loop of trekking through the same level again and again, chasing after bosses that keep moving Monster hunter style, waiting for random drops, and keeping an eye on your encumbrance level made me hesitant.

Sad to say, that hesitation was justified. After working through the first world/area, I feel like the game just moves too slow for it's own good. The animation is great, the characters are dorky and fun, and the gameplay is solid if not fantastic it's all just too damn slow.

Go talk to this person, navigate this menu, find out you don't have the right materials to do anything, talk to another person, pick an arbitrary mission, talk to the other guy to GO to the mission, wind around the same massive level again (this time you are looking for coins, last time it was pelts, the time before that, sniper enemies), miss that one frustrating jump again, find them all, repeat.

It isn't bad, but it isn't great. After watching the insane action and style of Robertson's video clips for years, a plodding B- shooter isn't what I'd want from a project he had a big hand in.

But thankfully, it was only $5 or something, so the pain isn't so great. I'll probably try the online stuff and see if that helps pick up the pace.


- When are we going to get a Kings of Power game?

* - School full of magical urchins and Harry still has to do EVERYTHING, fuck Hogwarts.

A - This blog calls a console game "an app" and I felt my soul age 130 years. My fingers shrivelled and turned grey, the keyboard cut against them. My hair fell out in wispy strands and the skin beneath my eyes puffed and sagged like a boxer worked me over. I am old. I am old. I am old.


C - Terry309 ruminates on review blogs and asks the community to chime in. Personally, I don't mind reviews of old games so long as they are well written and share something interesting about the game and the person writing the review. Where I get skeeved out are the necro-reviews that write up very straight and dry analysis of ancient SNES-era games (complete with little arbitrary scores for various sub-categories like a 1996 issue of EGM) that are written like you were going to go out and buy a copy of Star Tropics this afternoon and wanted to know if it was worth it. Even worse when they bag on a game for something that was a standard convention of its time ("Only THREE continues? WTF!?").

A - Michaelarby shares a screen shot from his in development Unity game.

S - If it looks like spam, talks like spam, and links to a shady website like spam, it's probably spam.


-Wrenchfarm

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - Larxinostic
Wednesdays - DeadMoon
Thursdays -OrochiLeona
Fridays - Gamemaniac3434
Saturdays - AmnaUmen
Sundays - Riobux

Reserve Recappers:
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Current "Bloggers Wanted" assignment
The Adaptation

Some things don't belong in this world and yet they are conjured time and again by humans that wish to pay them tribute. A video game, book, comic or TV show becomes popular and later becomes adapted to another medium entirely or, worse, a mobile phone spin-off.

Sometimes you get Telltale's The Walking Dead and other times you get Super Mario Bros.: The Movie -- one a great tribute to the comics and TV shows and the other had its soul stolen and made a '90s movie executive's slave.

And here comes another classic game series with hopes of becoming a Netflix hit as I brace myself and hope it doesn't turn out to be a miserable pile of secrets.

Castlevania is a beloved series and with Konami it's sort of a surprise they'd do anything with it at all after running out the people that made their games good and running the franchise into the ground soon after. Yet here we are with an anime series debuting this week and I'm kind of excited for it.

History should leave me a bit more cynical, sure. I remember the Street Fighter live-action movie, the Zelda cartoon and much more, but Mortal Kombat was perfect in its camp and The Witcher games are pretty faithful to their source material. We even have games being adapted into other kinds of games by different developers. Borderlands is now a looter-shooter and a point-and-click adeventure and that works really well, actually.

So for this month's "Bloggers wanted," we want you head over to the community blogs and tell us about your favorite adaptations of games to other mediums or even your favorite adaptation of another medium to games. Use "The Adaptation: [Your game/title here]" in the title and place "Bloggers Wanted" in the tags.

Enough talk, have at you!


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