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LONG BLOG

C-Blogs of 07/01/14 + Late Wrenchisms

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Sorry for the late caps! It was Canada day on Tuesday so i went and did Canadian stuff (drinking beer, chopping wood, holding open doors, etc) and on Wednesday I went to go see a live stage production of Welcome To Night Vale at the beautiful Elgin theatre in Toronto. It was a hell of a mid-week weekend and I had a great time.

I'd like to talk about some videogame things, but I'm late enough as it is. If you aren't doing anything else this afternoon, maybe check out this blog I wrote about Risk: Legacy back on Friday. Risk: Legacy is a super cool game with a deft mastery of design and vision. If you're really into "game design" as a thing (and I bet you are since you're the kind of Morlock who reads the C-Blogs) you need to check it out, you'll learn something about yourself as a player and what makes games interesting.

* - Dead Nation sounds like a bummer.

A - Saint's Row is nothing if not honest. The game and characters are what they are with no pretention.

A - Germany is still super weird about it's censorship rules. Guts, limbs, and haircuts?

A - Mojang is laying down the law on grubby Minecraft pay-to-play servers.

N - Ouya is doing a thing.

R - Shovelknight looks spectacular, it's just a matter of when I pick it up.

C - A giant wall of text where a living, breathing thesaurus mopes about his grim dissatisfaction with gaming. Marvel as he openly anticipates being disappointed by a game he hasn't even played yet for vague, pretentious reasons. Please everyone, writing like you're an 18th century Count Chocula doesn't make you seem intelligent or interesting, it's just annoying.

F - Fuck off.


-Wrenchfarm

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Overcoming Fear

We’ve all been there. A game presents us with a moment or situation that fills us with dread. It could be the inexorable approach of a supernatural menace or looking down from the top of an impossibly tall building. Games will play on your fears and push you. But how do you overcome and prevail?

In honor of the ween of hallow and the month of October, the Bloggers Wanted prompt is all about “overcoming your fears in video games.” How did you face the digital demons and pixel poltergeists? Did climbing in Assassin’s Creed make you feel dizzy? Or do underground levels make you feel like you can’t breathe? Everyone has this moment in gaming. You can scoff at the mirror room in Silent Hill 3 but break out into a cold sweat if you see a clown. So what do you do to get past this? Have any tricks of the trade or anecdotes that you’ve picked up along the way? We want to hear about it.

Take us to your moment and how you dealt with that fear. Let us see into your heart and reach out to touch the quiet truth of your words. All you have to do is write your story in the Cblogs and format the title as “Overcoming Fear: [your blog title here].” It's delightfully easy. You may even find your story promoted to the Front Page. That’s always a treat.

You’ve overcome this fear. You have this story, this moment. Why not share it with us? Maybe your story can help someone else overcome their fear.

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