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LONG BLOG

C Blogs of 04/29/14 + Wrenchisms

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What? It's time for Tuesday caps AGAIN?

I'm playing Dark Souls 2, which probably explains how I've so thoroughly lost track of time. I can't put it down of course, but I'm conflicted.

There are all sorts of things I love about the game. It looks fucking GORGEOUS and I'm glad I had the patience to wait for the PC version. Summoning works roughly 8000 times better than it used to. The game certainly is still super hard, so all those worries about an easy, breezy, beautiful Undead journey can be put to rest. But like a goddamn monkey paw wish, it seems to be hard in all the wrong ways.

While there is plenty to love, there is also plenty to bemoan. I'm nowhere near done, so maybe some of these issues will be alleviated further on or I'll at least come to grips with them, but Jesus, what is going on? Why are there so many pitched 3 (or more) on 1 fights? I regretted my pure melee knight build about 5 hours in after getting stomped in the Bastille by mob after mob of greatsword wielding street gangs. Same with the bosses that like to toss in extra baddies or attack in a group. The fight with Smough and Ornstien stood out in DkS because it was one of a handful of multi-enemy boss fights, plus the other ones - Gargoyles, Pinwheel, if you even count Nito (I wouldn't), and the 4 Kings - paled in comparison. They obviously wanted to recapture that epic and intense feeling, but the new bosses lack the personality and uniqueness to pull it off. Honestly, most of these group boss fights have been more annoying than anything else, and I find myself NEEDING to summon in other players to deal with them rather than it just being a option. It irks me. On top of the gang fights, it seems like many enemies don't have a stamina gauge anymore, and just attack based on whim. Is the enemy out of gas and likely to pause between attacks, or will he randomly just start the same combo over again? Who can say!? Just swing and pray.

I was planning on doing a mostly solo run through the game the first time, but it's been so tough that I might just try and tour Drangelic with my bro if we can line up the time to get on at the same time. If DkS2 wants to gang up on us, I think it's only fair to even the odds.

* - If you never noticed, Voltech likes to write.

A - A reasonable look at Mario Golf's DLC plans. Doesn't seem so bad when you break it down.
C - Hoffmann would like to see community reviews get more prominence on the site. Interesting idea! Not sure how Dtoid could really implement it without weakening their official review statements or flooding the site with review bickering.

I - Nice introductory blog from Ashrawr, swing by and say hi!

R - Infinite Undiscovery sounds super strange!



The Ruin Sentinels can go fuck themselves. Seriously, who makes a 3-way boss fight that starts on a 2 meter wide balcony that punishes you with fall damage when you inevitably get gang fucked off the side? Ugggggghhh.

-Wrenchfarm
FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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