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CblogRecaps
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LONG BLOG

C Blogs of 04/22/13 + mcgeeisms

   0

Yes, we are working on the header issue
Welcome, one & all, to the sideshow that is...The Recaps. On this...so-so Monday, we have a smaller number of recaps than usual. However, we do have a proposition for y'all.

Recently, Dtoider taterchimp had a blog go up called Save State. It was meant as a spiritual successor to Memory Card. For those of you who aren't familiar, it was a series by the wonderful, and very missed, Chad Concelmo. (Who now works at GolinHarris, as a writer for Nintendo. Don't worry too much) Anyway, Memory Card was a series focused on one particular moment in a videogame. That moment ties something together, or blindsides you, or makes you laugh, cry, or drop your jaw. Every one is different for every game, but the moment definitely changes you in some way. It will stick with you forever. That was the essence of Memory Card.

With the goal of dissecting and honoring these moments, taterchimp hopes to keep the spirit alive. But, he doesn't have to do it all by himself, right? As a matter of fact, he had the idea of making Save State a communal exercise. That's yous guyz! Our communal community! With a rough outline similar to that of the Recaps, with rotating writers, or even just a ton of different people, and one account that it gets posted from, he wants to know if you're all interested. What do you say, Destructoid? Shall we forever preserve our most cherished gaming moments to share with one another, and the world?

I think that sounds lovely. If you do, too, or if you have some other ideas for this series, PM taterchimp. How bout some CAPS while you think about it?



* - Save State episode 2: Antichamber, by taterchimp. Videogames don't have to play by any rules, but we can only know what rules they disregard by using the rules that exist in our mind. Our frames of reference are at once a plaything and a prison. Enjoy!

M - Landshark weighs in on our violence musing by telling us how foolish it is to even have the discussion. He uses pictures very effectively :)

S - OpiumHerz has another installment of "The worst thing about censorship..." This one has a focus on the uncut version of Bioshock Infinite that made it to Germany.

M - OpiumHerz has a musing entry. Co-written by his Dark Passenger.



S - SnakeDude4Life returns to Dtoid's C Blogs, unfortunately to tell us about his hard times. Hope you find a job soon, bud.

V - TroyFullbuster tries his hand at video reviews. This first one is for Halo 4.

T - How To The Moon changed nutsnbutts' life.



R - PSA for all Canadians (and possibly others) from Skid Row Trash, in relation to some good internet service deals.





Filler images courtesy of NeoGAF

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - James Internet Ego
Wednesdays - TheBlondeBass
Thursdays -OrochiLeona
Fridays - Gamemaniac3434
Saturdays - AmnaUmen
Sundays - Riobux

Reserve Recappers:
Gajknight
LinkSlayer64
ShadeOfLight
Torchman
Hypno Coffin

Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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