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LONG BLOG

C Blogs of 04/16/13 + Wrenchisms

   0




Aquaman feeds his opponents to a shark.

Killer Frost will impale a crotch on a stalagmite of ice without a second thought.

Batman can kick Bane through 5 stories of concrete skyscrapper and continue fighting on the next roof over.

Injustice is dumb in all the right ways.

I have a deep abiding love in my heart for the goofy and frivolous, and I can't think of anything sillier than this game. Every single moment is ridiculous. Harley Quinn can bitch slap Superman because of reasons. You can get punted into Arkham's common room where Riddler, Penguin, and Two-Face will take a round out of you on the way through. The plot is another trip through Infinite Earth's style alternate-dimension nonsense where all the goodguys are dicks and Aquaman even rocks the goatee of evil as pioneered by Evil Spock, it's glorious.

Solomon Grundy pulls his own tombstone out of his gut and breaks it over his opponents head for his super move. I couldn't make this stuff up.

I'm not sure if NetherRealm intended Injustice to be the 24/7 chuckle factory it turned out to be, but I'm so glad it happened.


- If you can look at Communist Grundy and not giggle you're a better man than me.

Me and my girlfriend spent the better part of last night putting Injustice to the test, and I couldn't have asked for a better way to play the game. As someone who has zero interest in DC comic characters, no patience for alternate-reality plot turns, and no fighting game experience, I was surprised how much fun she had. The game is so goofy with it's weird mix of self-serious characters, corn-ball dialogue, and ridiculous action sequences that it somehow transcended the boundaries of taste and expectations. It's so stupid you can't help but love it. That, and I think Kass just really enjoyed tossing those little Roombas that scoot around on top of the Hall of Justice at me. What are they even doing there?

It helps that injustice is fairly accessible as far as fighters go. There are only three direct attack buttons to worry about, each character has a unique trait or move mapped to a single button press, and throws, super-moves, and stage-interactions are all easy to perform. So it's pretty easy to just sit down, press-da-butoons, and watch some fun stuff happen. I took a peek online this morning to see that the hardcore fighting game dudes are already coming up with insane wall-bouncing juggle combos that eat up 70% of a health bar, so I guess the game has some depth to explore, but it's still fun in the slap-fighting league if you don't want to spend your life in the training room.

The characters are great. Sadly there's no Plastic-Man or Gorilla Grodd in sight, but I'll keep my hopes up for the DLC. On the plus side we got Sinestro in his giant foreheaded glory, hardcore-Aquaman, and a version of Killer Frost that alternates between ice-queen and riot-gurrl depending on the costume, so I'm pretty happy.


- Haven't unlocked leather-and-mohawk Frost yet, but just you wait.

I'm super thrilled with the game so far. I don't know if it will turn out to be a "serious" fighter like SSFIV or anything, and I don't care. Sometimes it's nice to just enjoy something silly.

* - "Violence is easy. Sex could be equally gratuitous and easy. It's emotion that's hard" Truth. I don't know how games are going to develop or what I want. On one hand I can see the creative blind alley of FPS shotgun-fests for what it is, but at the same time indie "feeling" games, the so called "block-puzzles about hating your dad" come off as vain and cloying to me. Tectonic042 looks at why it's so hard to find that middle ground.

* - You know you done fucked up with Yojimbo climbs down from his Zen mountain to deliver a kick in your ass.

A - I'm not quite sure what Bibbly was getting at here, but he's quite passionate about it.

M - SuperH dude-bros it up in this funny parody piece.

M - Sethy thinks some of the nit-picking criticism of Bioshock Infinite is the game-journo version of a fashion trend.

M - Whenever people talk about game violence, the hypocrisy of a prime-time line-up chock full of crime dramas and espionage shows chock full of murder and mutilation that no-one seems to mind is sure to come up.

A - Shuuda ain't impressed by all the Bioshock Infinite love.

M - Maybe we don't "need" violence, but we sure seem to want it.

F - The number 1 reason you should ensure your phone is the risk of someone tossing it into the fail bin.



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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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