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LONG BLOG

C Blogs Of 04/15/13 + mcgeeisms

   0

Monday is dead. Thank goodness for that. Monday is the day everyone has to put up with. It's never like, "Oh hey it's Monday; good to see you Monday! How you doing?" It's always just a straight hello with, people visibly, literally, biting their tongue. It doesn't help that today was a particularly bad Monday, I suppose. Hope everyone in Boston is okay <3

Not much of an -ism, but I've been busy reading a lot of blogs. Despite people saying their sick of the 'Violence in games' discussion, it has already inspired quite a bit of writing. I'm not complaining; it's been pretty good stuff thus far. So good job, y'all! It was hard to pick Topsauces for today. I'm tired and in need of a dark room. Gotta have my sleeps for more Monster Hunter.

Ian...uh...out.

Catroid CAPS

* - taterchimp brings us the first edition of "Save State," a spiritual sequel to Chad Concelmo's Memory Card. This inaugural installment is about Nier.

* - Welcome AlexiusY, who's intro consists of spoilers for Bioshock Infinite & Killer 7, and explains how we're looking at this violence thing wrong.

* - Alder B Dash is sick of people pretending that violent videogames don't cause the ills of society. Hand little Jimmy the controller so you can come read this blog & find out what YOU can do.

* - ShotStopper93 thinks violence can be a very powerful tool, in any medium.

S - OpiumHerz continues his series on videogame censorship in Germany, with a focus on Sniper Elite V2 and Steam.

M - Defaultman makes some great points in relation to violence and context. Very good blog.

M - Unlimited Anza thinks we have too many violent videogames for no real reason. It's got some serious exaggeration and speaking for everyone, but is decent

M - Metanar doesn't like it when games shoehorn violence where it doesn't belong.

M - Osc44 is like: whatever. Violence is no big deal, yo.

M - reythapimp thinks violence is the bees knees. And that all these Marvel films suck dick.

M - PimpnCereal knows it's all about context, ladies & gents.

M - SnowMan wants the violence to have some meaning, rather than just being there because it's "fun."

M - DanielCampbell thinks it's not about IF violence is necessary, but WHEN.

A - TheKodu gets thorough in this one about the industry going too far. I'm taking all bets on the Crash.

M - willza says that violence has its place, but is probably over used.

M - Alphadeus loves his violence and wants his options for it left open.

M - Gaff thinks Bioshock Infinite is as it should be, and could not be any other way.

M - The events of the Boston Marathon have made ClashOfPenguin reflect on videogame violence.

C - Reminder: The Low(er) Tier contest for Walking Dead Season 1 and Cubemen 2 ends tonight!



D - johnmasterlee shares some ideas about making game development easier, a couple of different ways.

T - SirAlex thinks The Dunwall City Trials are too hard and not very fun.

D - Twisted Jenius goes through part 2 of enemy design in Twisty's Asylum Escapades.

T - Pixielated gets excited for the SMT: DS: Soul Hackers U.S. release. (Took long enough)

V - DanielCampbell continues his video series on gems of this generation. This time, it's all about the licensed games. (Toy Story 3 anyone?)

T - Some very good advice for anyone putting a game on Steam Greenlight.

T - Raccoon city survivor doesn't like anything about 'gamer girls.'

R - willza takes a look back/reviews Dishonored after playing more than once.





F - Isaac59 has an extremely brief thought about a spoilerific piece of Bioshock Infinite's story. So brief that it shows up in the blog roll, so that warning of SPOILERS is completely futile. Forums are that-away ^^^^^^^^




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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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