Tomorrow(Today) is the Smash Bros. Nintendo Direct! It's at 3:00 P.M. PST, and can be watched over here. It should be roughly a half-hour long, and will surely contain some cool reveals. No release date yet, but at least a window. Bring your popcorn and bingo cards.
So, in the usual pre-direct fashion, it's speculation and wishlist time! Here's sobuilderme things I want out of the new 3DS/Wii U release.
-No fucking tripping. #1 on the list
-A new level builder. The level creator tool in Brawl was great fun to play with, and the sharing/highlight feature was so cool. With a stylus to build quicker and an even better online service, this feature could extend the life of the game very much.
-Miiverse integration. No-brainer. Take a cue from DKCTF, and add the ability to upload replays please.
-More varied representation. There are some Smash mainstays, sure, but there's so many characters that haven't been in, or came into existence post-Brawl that deserve a spot. There are already lots of returning characters, but I'm more impressed with the new ones. More of that! Nintendo has lots of new faces to use. Character wish list: Dillon, Mickey Mouse, Patricia Wagon, AiAi, Wreck-it-Ralph, Joe Musashi, Amigo, Yoshimitsu, Amadeus (Trine 2,) Captain Rainbow, Commander Video, Chase McCain, Kalas, Scoroge McDuck, Rayman, a Wonderful 101 hero, Travis Touchdown, Maxwell (Scribblenauts,) Pac-Man, Finn & Jake, Shantae, Bayonetta, Juan (Guacamelee,) Higgins, The Player (RCR,) Phoenix Wright, Rusty, Simon Belmont, Tempo (Harmoknight,) Shoko Ozora, Bomberman, Ameterasu, Gray Fox, Cooking Mama, and Alex Trebeck. Err...maybe not that last one.
As much as I want to see my favorites from younger days, Nintendo could use some of this new blood. Anyway, I could go on with my list forever, so...
-Communities. Like Mariokart 7, but with some of the features from Wii Sports Club, where you can compare and compete with other communities.
-Call it Super Smash Bros. Brouhaha
What about y'all? What things do you want to see from the new Smash Bros games? There's a gigantic pool of Nintendo history to pull from.
We’ve all been there. A game presents us with a moment or situation that fills us with dread. It could be the inexorable approach of a supernatural menace or looking down from the top of an impossibly tall building. Games will play on your fears and push you. But how do you overcome and prevail?
In honor of the ween of hallow and the month of October, the Bloggers Wanted prompt is all about “overcoming your fears in video games.” How did you face the digital demons and pixel poltergeists? Did climbing in Assassin’s Creed make you feel dizzy? Or do underground levels make you feel like you can’t breathe? Everyone has this moment in gaming. You can scoff at the mirror room in Silent Hill 3 but break out into a cold sweat if you see a clown. So what do you do to get past this? Have any tricks of the trade or anecdotes that you’ve picked up along the way? We want to hear about it.
Take us to your moment and how you dealt with that fear. Let us see into your heart and reach out to touch the quiet truth of your words. All you have to do is write your story in the Cblogs and format the title as “Overcoming Fear: [your blog title here].” It's delightfully easy. You may even find your story promoted to the Front Page. That’s always a treat.
You’ve overcome this fear. You have this story, this moment. Why not share it with us? Maybe your story can help someone else overcome their fear.
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