PC   |   PS4   |   SWITCH   |   XBOX ONE X   |   XBONE   |   3DS   |   VITA   |   VR   |   JAPAN   |   FILM   |   TOYS


 
CblogRecaps blog header photo
CblogRecaps
Fronts 13Posts 104Blogs 2623Following 38Followers 379


 
 

LONG BLOG

C Blogs of 03/25/14 + Wrenchisms

   0




I played a little bit of Luftrausers this weekend, and boy howdy that's a swell game. I love the combination of retro graphics and vintage design sensibilities. Every menu screen, effect, and cinematic it has to offer sings to my soul. On top of looking pretty, Luftrausers is one of those games that just feels good to play. The sensation of momentum as you hurl your Rauser through the air is perfect. The balance between shooting to wipe out enemies and keep the score multiplier going versus backing off and healing up damage is easy to understand, but thrilling to put into practice. The tricky split second maneuverings when your trying to negotiate a decent shot on a submarine without eating a stream of bullets is the stuff dreams/nightmares are made of. It's soul food for gamers.

I just wish I wasn't so god-awfully terrible at it.

But c'est la vie. Not all of us were destined to be ace fighter pilots of the 2D skies I guess. I'll have to content myself with my ability to rock a Titan. I might not be a Titanfall wunderkind either, but at least I can usually get by without embarrassing myself and splashing into the ocean seconds after launch. Plus, no evil German scientist laughs at me when I auto-eject in a nuclear haze.

It might just be that I'm playing them both at the same time, but I can't help but wish Titanfall could borrow a few tricks from Luftrausers. How cool would it be if Titans were assembled out of a collection of unlockable parts that gave them slightly different visual profiles and dynamic names like the Rausers? I would love to see a bit more customization in that department. Titanfall's tepid campaign storyline could have sprinkled in some much needed spice if they tossed in the occasional enemy ace or serious NPC threat, just like the aces and blimps of Luftrausers. I understand that a game like Titanfall needs to keep the focus on the player, but c'mon, that campaign is seriously flat.
 
While you occasionally see a computer controlled Titan milling about at the start of a campaign mission, its generally walking free points. Despite being the NPC avatar of some serious badass in the Titanfall world, those computer Titans have zero impact or gravitas. I think it would be much cooler if some missions were punctuated by the arrival of a serious ace Titan, a badass with an extra thick slab of armour that takes the attention of multiple teammates to keep from running amuck. Or if you could unleash a wave of disposable Grunts depending on who was winning or holding objectives. A group of Spectre robots possessed by the malicious Spyglass A.I that were much tougher and deadly than your run of the mill killbots would be interesting to see. Just something to throw in a curve ball.

Ah well, it's all just cloud talk. I'll just quietly hold out hopes for a horde mode in the DLC or sequel.

* - Hey now! This is how you do a YouTube blog! Instead of just dropping off a video and scurrying away, Lachhh has done the work and included a blog with the salient points of the video included. The blog has some good points about F2P games and the video is well produced to boot. Good stuff!

A - Aaron Anglin has been having trouble securing press passes for conventions. I would have to wager that major conventions see enough media presence that they simply don't feel the need to hand out passes to individual bloggers.

N - PSA: The latest Vita update might brick your expensive memory card. Ouch.

R - A review for Space Invaders? Okay.




-Wrenchfarm

FPotD
Login to vote this up!

LOOK WHO CAME:


CblogRecaps   
Occams   1
Ben Davis   1
Marcel Hoang   1
Dwavenhobble   1
nanashi   1


 
 

  0 COMMENTS

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 

About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - James Internet Ego
Wednesdays - DeadMoon
Thursdays -OrochiLeona
Fridays - Gamemaniac3434
Saturdays - AmnaUmen
Sundays - Riobux

Reserve Recappers:
Gajknight
LinkSlayer64
ShadeOfLight
Torchman
TheBlondeBass
Hypno Coffin

Current "Bloggers Wanted" assignment
Changes

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

Current Community Contests

Community Announcements
We have a Twitter account!
@CblogRecaps
Help us spread the word out on these recaps and in turn, everyone's blogs too! (These tweets appear on Dtoid's official accounts as well)
________________________________________

Archives

Legend:

WORDtoid

A- Articles
S- Series
B- Bloggers Wanted
P- Podcasts

CONTEStoid

C- Community Contests
W- Winners/Updates
E- Entries

COMMUNItoid

E- Events
F- Fight Nights
D- Destructoid in the Wild
S- Stories
C- Contemplations
I- Introductions
B- Birthdays
R- RIP
H- Houses, cribs, setups

GAMEtoid

N- News
V- Videos
R- Reviews
P- Previews
T- Thoughts
D- Development
$- Deals

CULTUroid

A- Art
M- Music
F- Film/TV
L- Literature
S- Swag

OTHEroid

L- LOLs
R- Random
V- Videos
C- Could Be Better
?- Defies Description

FAILtoid

S- You Are Slow
F- Maybe Fail?