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C Blogs of 01/31/12 and Wrenchisms



Massive props to Alpha Deus for this amazing track. Even aside from the obvious flattery of having a track dedicated to me, this has to be one of my favourite pieces from the Dtoid Community Albums. Thank you so much Alpha, I've been rocking this since you posted it.

So Soul Calibur 5 is dropping this week. I was a big fan of Soul Blade way way back on the PS1, that game was my jam. There was a long stretch when Soul Blade was my basement button mashing past-time whenever I felt like playing something that was fun and didn't require a lot of brain power. Lots of lazy summer afternoons spent wrecking the CPU with good ol' Siegfried. Like everyone else on the planet I was blown away with Soul Calibur when it hit the arcades and later the Dreamcast, but it wasn't until way later that I managed to snag a DC for $40 from a video store closing their doors that I had a chance to play it. By that time the heat I had for the series had cooled off and I haven't really touched it since.

But I'm going to be picking up SC5. Why? Two words Character creation.

I freaking love detailed character creation systems. Some of the most fun I've had in games has been had sliding bars and adjusting shoulder pads in a menu. If my 5 year on-again-off-again relationship with City of Heroes taught me anything, its that I often enjoy thinking about games and scheming new ideas than actually playing them. I love to use a pallet of tools to try and hammer out characters that exist in my imagination. Original creations, homages, or trying to fit the square peg of a character design from an entirely different genre into something close enough

Have you seen the system they have made for it? Looks incredible. It combines the best elements of CoH's and Way of the Samurai 3's editors and adds some much appreciated details. Things like numbered RBG pallets and indexed sliders for tricky things like muscle density. The editor also seems to include a whole whack of different types of clothes and styles to make a very diverse array of characters you can make everything from a hot amazon to a hot librarian!

Hum. That is still a problem. I can't think of many games that allow you to make a character that isn't in the realm of the physical ideal. You can make big hulking guys commonly enough, but its still a very fit type of big like Zangief, all muscle and power. What if I want my fighter to have a bit of a belly? Most games with character creators flat out don't provide options for big women characters and if they do its of the statuesque stunner type that's more like a tall hot girl than anything else. Make no mistake, SC5's character creator looks amazing and I'm pumped for it, but I would love to see games become more inclusive of different body types and styles.

In other news I polished off my 1000gp run on Dark Souls! I'm super thrilled about it even if the achievements were a little grindy near the end. For those that haven't had the "pleasure" there are a few achievements in DaS that stick out like specific "fuck you guys" to the players. "Knights Honour" for collecting every special weapon in the game and "The Dark Soul" for getting all the other achievements stand out in particular, as well as the various upgrade related ones that force you to waste extremely limited and valuable items on weapons you might not be interested in to complete.

Basically, if you want to get Knights Honour and all the other weapon related chivos', you are looking at a New Game++. Those pluses each represent a significant jump in difficulty in a game already infamous for its brutality. Its was tough, but it is satisfying to finally have it all done.

I might complain a little, but you know I loved every second of it (expect for when I hated it. Its a Dark Souls thing.)

* - Manchild has a laundry list of improvements Square could make to the old Final Fantasy warhorse. Most of them translate to "stop making the games you have been making" a sentiment I can agree with entirely.

M - Morty's musing was eaten by the blog roll and never had a chance to shine or be capped. It would be a shame to miss all the fun and good times on the USG Ishimura! (Editors note: Good times have been replaced with malicious face eating Xenos.)

M - A Ghost Rider game would be pretty sweet. I'd like Ghostie to be able to quickly summon up his bike at will with a smooth transition from moving on foot to riding - kind of like Jimmy Hopkins could with his skate board in Bully. That's right, the Spirit of Vengeance gets all his best ideas from a 14 year old delinquent.

M - Feel the love for Rayman around here! This game is getting the stamp of approval by just about everyone even though it lacks online multiplayer. Imagine how much people would love it if it did!

M - Zanthis works some dark magic and summons up this necro-musing.

M - KingSigy wants to see a new and improved Freedom Fighters. I was kind of skeptical until he mentioned a unique competitive mode where 4 humans could command a small squad each, like a competitive take on Horde. What could you call it? Cannon Fodder Battle?

A - Final Fight taught me to eat chicken found in dumpsters to restore my vitality when I'm feeling low. I don't live well.

S - Randombullseye has a brush with fame! An awkward weird brush.

S - Who has two thumbs, a sweet-ass stylus, and a huge grin? Pedrovay! -er, wait. That joke doesn't work like that...

T - Every game seems to come with an XP bar and unlock tree these days. But is that the smartest way of gating a player's progress? Anomalous discusses a few of the pros and cons of RPG elements in non-RPG games.

T - Looks like the 3DS is coming into its own this year. But there are still a few wishes Nintendo Nerdist would like to see granted. I fully support Bastion on 3DS, because you know, its freakin' Bastion.

T - Strider is loving the Gotham City Imposters! Such a goofy use of the licence, I'm going to have to try it out of sheer curiosity. The fact that its apparently a solid game is just icing on the cake!

T - Tukalurch is probably more right than I'd like him to be with his prediction that in the future we will be shelling out big bucks for proprietary storage mediums.

R - StealthMaster dusts off his PS1 for a look at Resident Evil 2. Check out Leon! A far cry from the action star lady/zombie killer he is today!

R - Writer Steve might not be able to pay rent this month but damn if Crysis isn't looking great.

C - It would have been nice of Gaidenrider to expand on why these are his favourite games of all time.

R - Its always lovely when your favourite things collide.

L - Horsejet Horsejet Horsejet.


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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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