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LONG BLOG

C Blogs of 01/22/13 + Wrenchisms

   0




Wowie Zowie! TES:Online has released a new trailer! Is everybody excited!?

No?

The new trailer is more CG fantasy like we've seen with SWTOR and WoW, big on spectacle and flash with no actual gameplay in sight. We get to see a barbarian dude stomp some monster-wolves (regular wolves are so passe), a ranger-ish elf-lady reenact the scaling the wall from ASOIAF, and the requisite cooldudeassasinbro rip up a whole group of soldiers with throwing knives and leg melting style.



I'm pretty skeptical about the game itself, but that didn't stop me from signing up for the beta. For all the run-of-the-mill combat dance and generic fantasy pastiche we've seen so far, some small part of me still wants to check it out for myself. I haven't found a fantasy MMO to be excited about since the days of Ragnarok Online (and that was kind of a masochistic thing), but if anyone can pull it off, it would be Bethesda. Sometimes I miss my City of Hero days and the fun I used to have exploring that world, making builds, and chatting with my cape and cowl buddies. If Bethesda can make a fantasy world half as engaging, I might spend a month or two with it just to dig that vibe again.

I don't know if I can ever go back to the combat dance though. After being so thoroughly spoiled by the depth, responsiveness, and tension of Dark Souls PvP, I'm not sure if clicking power buttons and keeping an eye on flying numbers will ever feel satisfying again. But I suppose I won't know unless I try!

Here's hoping TESO won't ruin them like SWTOR ruined Bioware!

Oh yeah, I wrote a blog about robots and jerkbags, maybe you should check it out!

* - Mega Man X CONSUMED me as a child. I still have drawing of X I made with tracing paper and copies of Nintendo Power.

* - The world of EVE Online never ceases to fascinate me. Such a wild and cutthroat game. I would love to read a book about the psychology of it's players and trends in the community.

* - Handy dishes out some double-barrelled sarcasm at the Big Bang Theory. Seriously, fuck that show.

A - James017 has a strong opinion that we're living in the best age of gaming and everything else that came before is crap compared to now. But when you're claiming Uncharted is a better game that Ocarina of Time... Well, it's a hard sell.

A - And almost as a counter point, GrimmTrix writes about his love of classic games and why many of them are still great, despite the leaps in technology.

A - A discussion about mature themes and gaming.
I - He's new and wayward, be gentle.

R - Travis Crawford posts an extended video review and small write up for Path of Exile. Don't know much about the game, but kinda digging that Witch character. Seems spoooooky.

R - Neat little review for what sounds like a neat little game! I didn't even know there were interactive novel games on the Kindle, maybe I'll check out Choice of Zombies.

M - "aaahhhAAHHHAaaaaAAHHH AH... ahhhAAAhhaa..." get all your favourite iconic monk chants on vinyl.

L - Writing for Mario is tough.

R - A still frame from Cabin in the Woods where you can read all the lovely monsters kept in containment.

C - Kinda spammy, but it's hard to hate small studios trying to get their name out.



- For real though, TESO's Spiderlady thing has nuttin' on Quelaag

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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