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LONG BLOG

C Blog Recaps of 11/26/12 + mcgeeisms

   0

Good day everyone and welcome to The Wii U Corner the Monday recaps! Trying to space out the CAPS a bit, so here we go, late.

So, how was everyone's Thanksgiving? Mine was very nice. Food, family, booze, Wii U; good times. I told Black Friday to fuck off, which was especially nice. I did a bit of online shopping, but no hassles or fighting or cold noses. It was great; I was able to have another day of family and relaxing and stuff. And more booze.

I don't want to turn the Monday CAPS into the Wii U report, but I am tempted. I'm running late, though, so I'll keep it short this time. If you're considering getting one, get Zombi U and NSMBU. No question. Zombi U is actually matching up with how it should be in my head, which is rare. The hard survival, the scariness, the gamepad working well, the connectivity, etc. It all works. The online feature of it works very well. It's just like Demon's Souls, where you can leave messages in spray paint or vote on other people's messages. In Zombi U, however, the devs seem to want to join in. As well as seemingly keeping tabs on what's happening, they're leaving messages about; thanking people, giving tips, doodling, and some other cryptic stuff. In fact, they're put a message somewhere near the start of the game, telling people to "meet here," tomorrow. That's Wednesday, the 27th. Stuff like that is pretty exciting to me, as the possibilities are many.

Like I said, I'll keep it short, but I will say: survival horror exists. This game is difficult as well as frightening. The way you swing your cricket bat and fire your gun really hammers home that you are not well-equipped for this situation, and makes you think about your every step. That and the permadeath mechanic make it pretty nerve-wracking. Oh and the zombies, too. The way some of them scream is a bit disturbing. Feels good, man.

The gamepad also works toward this end, as you have to do a lot of things with it, and usually that involves taking your eyes off the action in front of you. Although you use it frequently, it becomes second nature really quick. I thought it would be very annoying, but the way they integrated it into the game works so well. Maps, radar, your backpack/gear, notes you find, a scanner. It feels like, without this thing, you'd be fucked. It's also kind of neat that your survivor, in-game, basically has one, too.
Gotta finish up. If there isn't one system-seller for the Wii U, this is at least one to add the short stack. I might actually do a full review when I'm done.

Okay, CAPS U.

* - Sometimes a website is more than a website. Edd Strid tells us about his struggle with depression, and thanks us for helping him deal with it.

* - Epic Kx is talkin' about his Walkin'. OBVIOUS SPOILER ALERT if you haven't played The Walking Dead, one of the best games of this year, yet.

S - Mechanically Masterful part 3: Chivalry.

A - TheKodu has a lengthy piece on Xbox Live and online services in general. He also has some interesting questions for MS.


Best read from bottom to top. Because modern society.









V - This video for a new Digimon game is making RadChiefDude something something.

T - stubbleman is going to get into the nitty gritty of Final Fantasy XIII. Does the game deserve another look?

R - Ethan Christopher Clevenger reviews Assassin's Creed: Brotherhood. A bit late, but still a good game.

R - Bearded Gent reviews a neat-looking game for iOS and Android: Battleheart.

V - On the eve of a new home console that is also kind of a handheld, BoboMainframe made a video for his top ten GBA games. Surprise ukulele!

M - RoninZero has some ideas for mixing up our game music a bit.

A - Kyle MacGregor joins in for this month's Artists Wanted event. Check out his spiky wristbands and (correct) words about how Mario is teh bestest.

? - Voltech just wants to talk about AAA games, and how he doesn't generally like them. However, wouldn't you know it, it doesn't go quite that way. Not exactly.

F - Has anyone else seen the full version of Warren? The Space Ghost episode? Does anyone even know what the fuck I'm talking about anymore?



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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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First Kiss

No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.

Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.

So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.

So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?

Whatever the case might be, remember to use the title "First kiss" and place "Bloggers Wanted" in the tags!

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