And a happy Monday to you, too! It's been an interesting week, and it will probably come to a head with Halloween, so get your holes ready. For candy, maybe. I guess you never really know, with Helloween. See what happened there? It shouldn't have happened. Uh-oh. Smurfisms are fighting with mcgeeisms. Somebody hand me my razor blade; I stashed it inside that taffy ball.
Like I mentioned, it has been a week. A week. An actual week. I got some real nice mail, including this one. So many thanks, knutaf! So, of course I had to give this one a TEST DRIVE. I've quickly put several hours into the game and I'm already digging it bigtime. The racing is as good as it always is, but the open world structure really does make it feel different. It reminds me a little of a new Outrun mixed with NFS. You can just drive until the sun goes down. You can also challenge racers on the fly, so even if you feel like just driving about, you still have a way to race someone. There are plenty of little challenges to do, and even an interesting collectible feature (barns with old, worn, but awesome, cars,) if you're not up for racing. There are even "speed traps" that clock your speed as you pass, and will show you your friends' speeds right then & there. Reminds me of a thing I read about recently. The game seems very good so far. Initial impressions ftw.
In other "news," I was on a podcast this weekend. Jesus. How do you people do it? I have even more appreciation for all the podcasters on Dtoid, and everywhere, really. I already think speaking is overrated, but now I have to do it within a time frame? About a specific topic? I'm being recorded? And someone will hear this? And...and...thank you, Captain Morgan. You are my hero. Trying not to be nervous and also some fraction of what is considered eloquent as well as trying to minimize dead air, with all kinds of thoughts going through my head while also reading things (some of which I wrote, but for some reason am ignoring...) I feel like fucking Lucille Ball trying to work that assembly line. Thanks Strider, for actually sticking with it. Good man.
Oh, look; it's uploaded. ...Yay?
Now that I'm done vomiting through my keyboard, let's get to the good stuff. YOUR people's stuff.
No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.
Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.
So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.
So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?
Whatever the case might be, remember to use the title "First kiss" and place "Bloggers Wanted" in the tags!
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