And a happy Monday to you, too! It's been an interesting week, and it will probably come to a head with Halloween, so get your holes ready. For candy, maybe. I guess you never really know, with Helloween. See what happened there? It shouldn't have happened. Uh-oh. Smurfisms are fighting with mcgeeisms. Somebody hand me my razor blade; I stashed it inside that taffy ball.
Like I mentioned, it has been a week. A week. An actual week. I got some real nice mail, including this one. So many thanks, knutaf! So, of course I had to give this one a TEST DRIVE. I've quickly put several hours into the game and I'm already digging it bigtime. The racing is as good as it always is, but the open world structure really does make it feel different. It reminds me a little of a new Outrun mixed with NFS. You can just drive until the sun goes down. You can also challenge racers on the fly, so even if you feel like just driving about, you still have a way to race someone. There are plenty of little challenges to do, and even an interesting collectible feature (barns with old, worn, but awesome, cars,) if you're not up for racing. There are even "speed traps" that clock your speed as you pass, and will show you your friends' speeds right then & there. Reminds me of a thing I read about recently. The game seems very good so far. Initial impressions ftw.
In other "news," I was on a podcast this weekend. Jesus. How do you people do it? I have even more appreciation for all the podcasters on Dtoid, and everywhere, really. I already think speaking is overrated, but now I have to do it within a time frame? About a specific topic? I'm being recorded? And someone will hear this? And...and...thank you, Captain Morgan. You are my hero. Trying not to be nervous and also some fraction of what is considered eloquent as well as trying to minimize dead air, with all kinds of thoughts going through my head while also reading things (some of which I wrote, but for some reason am ignoring...) I feel like fucking Lucille Ball trying to work that assembly line. Thanks Strider, for actually sticking with it. Good man.
Oh, look; it's uploaded. ...Yay?
Now that I'm done vomiting through my keyboard, let's get to the good stuff. YOUR people's stuff.
For this month's prompt, let's look back in time on our favorite games, then bring our gaze back to the present. Back then, Pokémon had 150 different monsters to collect, psychic types and ghosts were pretty strong, and the only reliable method of hatching eggs was riding a bike downhill on that bike path outside Celadon. Now, Pokémon has added three new types, psychics were toned down considerably (maybe too much until we see how Sun and Moon do), and we've since seen running and even rollerblading added to help in egg hatching.
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