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Capm Trevo
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The True Meaning of Video Games

An interesting thing happened to me today at work. I had brought my laptop in to the very busy downtown Seattle sushi restaurant that I serve at to show my manager a shitty little game I programmed for my senior project in high school. The funny thing is, the manager that I brought it in to show it to didn't even show up today.

But before I move on, let me tell you a little bit about this game. For one, I am super proud of it. It is very simple, with barely better-than-placement-holder art, and it has a fun and addictive couple of gaming mechanics. I am also proud that I programmed this sucker in under a week. Now, I have to inform you that the week-long programming session was not by choice, I was extremely lazy and did not give a shit about school, but I had to come up with something, so I made the game and called it good (didn't even write a paper, and I still passed with an A through only my presentation).

I saved the game on a blank disc and kept it (this was 2007, i didn't have money for thumb drives, alright?) and in the many times that I moved from one place to another play musical roomates, I thought it had been mistaken as something else and tossed, because I had lost track of it. Fast forward to last week when my fiance and I finally moved into our own place (yes, THIS fiance: and I'm going through and tossing CD's, I find the little bastard and go crazy with excitement.

I start telling all my fellow employees about it, and they honestly could have probably cared less (not too many gamers at my restaurant). But I decide to bring it in to work anyway to show my boss. It gets towards the last few hours of the night, and all the other servers except me are phased out (I closed). So it's slow enough for me to go grab my laptop and I set it up at the bar to show it to the manager on duty. He plays it for a minute and then has to go take care of a few things. I, too, am busy, so I don't see him leave.

Next thing I know, there's a small group crowded around my laptop of off-duty employees and customers alike checking it out, getting all excited, and just... having fun.

It was the most amazing feeling.

Like... guys... I wish I could truly share with you what I felt today.

This stupid simple game that I made 6 years ago. It doesn't even have original characters! I was using Pacman and the ghosts! My own art assets of course, but still!

These people sat there for the whole 3 remaining hours of my shift, trading off trying to beat each other's high scores. They were laughing, trash talking, and enjoying each other's company. I mean... I'm a grown ass man, and I teared up a bit at one point.

Ugh, it's just that, this is the kind of shit that attracted me to the art of video games to begin with. And I guess, just the fact that something I made straight up recreated what drove my passion in the first place, THROUGH A STUPID GAME I MADE IN HIGH SCHOOL is... 



I'm 24 years old, and I've got the same disease many dumb people my age have where they can't commit to a career because they want to be the best at something right away.  I even have the more severe case where I feel like I can do anything, which cramps me into a type of limbo where I can't choose what to spend my time and energy on developing in my skillset.

Well tonight changed that, and I couldn't be more excited.

Thanks for reading my dumb, drunk blog, I miss singing karaoke with you guys in capitol hill. Come back to Seattle.
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About Capm Trevoone of us since 9:25 PM on 01.28.2009

Hello, I am Trevor.

I live in Seattle, WA.

It's freakin awesome here.

I can do stuff, lots of stuff.

I could probably be your friend.

If that's something you'd be into.

Either way, I love you.
Xbox LIVE:Capm Trevo
Mii code:1658060226420411


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