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LONG BLOG

Point & Counterpoint 4: Doom

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This is the fourth installation of a series of ‘Dueling Editorials’ I’ve been doing with Aerox. Today’s topic is Doom vs Marathon, both leading FPS games on their respective platforms in the mid 1990’s. You can view Aerox’s argument for Marathon here.

Previous editions:

Point & Counterpoint 3: Earthbound vs. Chrono Trigger

Earthbound
Chrono Trigger

Point & Counterpoint 2: Originals vs. Remakes

Originals
Remakes

Point & Counterpoint 1: Video Game Violence

Violence Doesn’t Affect Gamers
Violence Affects Gamers




While Marathon is indeed a great game, one that I was able to experience only because a friend had a Mac, and a generally underappreciated one, it did not do for the gaming world what Doom and its first sequel did for the first person genre. Doom was the pioneer, the groundbreaker, which brought the FPS genre to everyone. Without Doom and its greatness we wouldn’t have Half-Life, Quake, or Unreal (Or any mods that go with them, like Team Fortress). What wouldn’t we have without Marathon, Halo; I don’t think it would be sorely missed.
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About CaffeinePoweredone of us since 3:26 PM on 12.20.2006

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Been gaming since I was five when I bought my own NES


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