This is the first in a series of experimental ‘dueling cblog editorials’ I will be doing with Aerox, you can check out his ‘Point’ here
. And while the topic is slightly cliché, I think it is oddly appropriate.
As gaming has moved from a small group of people and into the main stream, it is inevitable that it will be targeted as something that is a bad influence on the youth. A recent article stated some wanted to even go so far as to ban the media entirely. As someone who has played games since the age of five and one of the most notorious violent games of its time, Doom, at the supple young age of ten, these insulations are those made by politicians attempting to scare concerned and impressionable parents, their ‘think of the children’ cries are nothing new, and the evidence directly contradicts the insulation that these violent games are causing an epidemic of increased violent acts. Thusly, I must OBJECT!
As you can see this evidence is clearly contradictory, but we don’t truly live in a black and white world. Video games, like any media, have some influence on children and young adults. However, games are not going to magically take a perfectly behaved child into the next school shooter by any means, nor would exposure to any other form of media. There will always be troubled youths, whose problems stem from a myriad of experiences ranging from parental fighting, bullying, or loneliness. A frightened and alarmist public will find a scapegoat somewhere, be it rock and roll, comic books, R-rated movies, banned literature, or in recent times, video games. What we can do is vote for politicians who recognize this and vote with a more ‘cool head’ on such issues than give into scare tactics to win votes from overbearing soccer moms.