As far as the causes of and/or solutions to the situation go, those are issues that I’m quite frankly ill-equipped to address. I will readily submit for your approval, however, that before anything at all can be done in this area we as a society need to honestly reassess what manner of ingredients we’re trying to stir into something swallowable. We gamers constantly hear what pervasive and corruptive threats violent video games are to our children, are harangued with lawsuits and legislation in the name of protecting them from that very threat, and proceed to waste our breaths for months and years on end, debating whether or not the charges contain any merit on their faces. All the while we manage to all but completely ignore the biggest, loudest, smelliest elephant in the room: for all the bluster about how diabolically awful violent video games are, on an individual, personal level very few parents seem willing to take much meaningful action to keep them out of their living rooms.
Something is missing here, or has been outright stolen away from under our noses; until we stop pretending that the problem with the gate is that it’s locked too tightly, as opposed to swinging freely upon rusty hinges, heaven only knows what might pass through it.
LOOK WHO CAME: