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How-To: Atelier Annie


Well, that�s about all I can think to say offhand about Atelier Annie � much like its titular protagonist, it�s hardly perfect, but to its credit has no grand illusions about what it is, and if you take the plunge and get to know it, can be a lot of fun to hang around. Heck, you might even come to admire it, in a way, for handily and cheerfully doing what so many of its contemporaries seem to consider beneath their dignity. Obviously most people, even devoted gamers, will never so much as hear of Annie�s existence, and of those relative few who do give the game a try not everyone is going to like it � one might consider this a cross that such a game has to bear just for being what it is, but to those who discover and experience it that�s all gravy. Of course, obscurity or strangeness in and of itself isn�t ample reason to praise a game or be proud to have tried it (I learned that the hard way), but I can�t deny that there�s something special, at least to me, about playing a so-called �hidden gem� that just isn�t found anywhere else, even in well-regarded �AAA� titles � I liken it to the feeling of rooting against the odds for a gutsy underdog, in sports or any other venue, who you can�t help but love even if he falls short of the big, prestigious title, because you know he�ll never stoop to abandoning his convictions, or his love for the game, in the name of short-lived self-promotion.

Anyway, I hope you enjoyed this new kinda-review format, and definitely encourage you to check this game out if it makes you curious - at this point in time, NIS apparently has no plans to bring either of Annie�s fellow DS Atelier titles (Lise and the upcoming Lina), let alone any of its Japan-only past entries, over our way � all we currently have to look forward to on this front is Rorona on the PS3. As such, Annie is very much an anomaly, and an exceedingly lucky one for us, considering how few titles like this get picked up for localization in the age of multimillion-dollar marketing campaigns (and half a year�s worth of major releases being pushed back due to competitiveness concerns). Hopefully this little write-up of mine gives you some idea of whether or not Atelier Annie is for you � if the article�s format was effective enough to be helpful, let me know, as I�ve got another title in mind to cover soon, if anyone would be interested. Either way, thanks as always for reading � after all, even for someone who relishes the strange and unknown, it�s always nice to have company.
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About BulletMagnetone of us since 9:04 PM on 10.04.2008

Thanks kindly for paying my blog a visit.

I'm currently looking for paid writing gigs, so if you might want anything written shoot me a message (craighats at hotmail dot com).

In case the contents of this blog don't make it obvious enough, I have something of an affinity for slightly "offbeat" titles, so if there's something out there that few others cover, there's a fair chance I'm at least somewhat up on it.

If there's any sort of (reasonable) inquiry you'd like me to address, please don't hesitate to be in touch.

Below are a handful of recaps and other links (oldest listed first by section), in case you're interested - asterisks mark promoted articles.


'Magnet School


Curriculum: Puzzle Games

Course 1: Ochige 101
Course 2: Tossology
Course 3: Ochige 201
Course 4: Phys. Ed
Course 5: Ochige 301 (Adv.)
Course 6: Free Elective
Course 7: Ochige 401 (Hon.)
Course 8: Extra Credit
Graduation Speech



King of Fighters: Orochi Saga
Ar Tonelico II - Part 1 and Part 2
Prinny and Street Fighter IV
King of Fighters '98 Ultimate Match
Nintendo DS
*King of Fighters XII
How-To: Atelier Annie
How-To: Mushihime-sama Futari


The Forgotten Essentials

Part 1: RPGs
Part 2: Shmups
Part 3: Fighters
Part 4: Puzzlers


The Obscurer Tribune



Monthly Musings/Writers Wanted

The Fear: The End
*A Time to Destroy: I Cast Thee Out
*Expanded Universes: Triple Triad X
*Those About to Die: Nocturne's Demons
*Untapped Potential: The Second Dimension
*I Suck at Games: and I'm Here to Help
*The Forgotten: Real Life
*Love/Hate: The Weirdo, The Wall, and The Beast
*The Future: A Refreshing Cup of Hemlock
*More Than Just Noise: Digital Cheese LIVE
East vs. West: Where The Old Gods Dwell
Resolutions: Fresh Flowers
Collaboration: IF Only...
Violence: The Gatekeepers


Assorted Ramblings

Why Am I Here? (intro)
Non-Portable Portable Gaming
Hating the Unhateable
*Soul Bubbles, Mickey Mouse, Journey of the Self
Dreamcast: The Other Shmup Machine
One-Year Anniversary Reflections
Shmups: Gaming's EOE


Non-DT Writing


Saturn Shooter Rundown
PS1 Shooter Rundown
PS2 Shooter Rundown
Shmups 101
Shmups That Defined the Genre
"Hidden Gem" Shmups


Shadow Hearts


Unofficial Shmup Glossary (shmups.com, WIP)
My Backloggery (Warning: Inherent Shamefulness May Be Too Intense for Some Readers)