Well, that’s about all I can think to say offhand about Atelier Annie
– much like its titular protagonist, it’s hardly perfect, but to its credit has no grand illusions about what it is, and if you take the plunge and get to know it, can be a lot of fun to hang around. Heck, you might even come to admire it, in a way, for handily and cheerfully doing what so many of its contemporaries seem to consider beneath their dignity. Obviously most people, even devoted gamers, will never so much as hear of Annie
’s existence, and of those relative few who do give the game a try not everyone is going to like it – one might consider this a cross that such a game has to bear just for being what it is, but to those who discover and experience it that’s all gravy. Of course, obscurity or strangeness in and of itself isn’t ample reason to praise a game or be proud to have tried it (I learned that the hard way
), but I can’t deny that there’s something special, at least to me, about playing a so-called “hidden gem” that just isn’t found anywhere else, even in well-regarded “AAA” titles – I liken it to the feeling of rooting against the odds for a gutsy underdog, in sports or any other venue, who you can’t help but love even if he falls short of the big, prestigious title, because you know he’ll never stoop to abandoning his convictions, or his love for the game, in the name of short-lived self-promotion.
Anyway, I hope you enjoyed this new kinda-review format, and definitely encourage you to check this game out if it makes you curious - at this point in time, NIS apparently has no plans to bring either of Annie
’s fellow DS Atelier
and the upcoming Lina
), let alone any of its Japan-only past entries, over our way – all we currently have to look forward to on this front is Rorona
on the PS3. As such, Annie
is very much an anomaly, and an exceedingly lucky one for us, considering how few titles like this get picked up for localization in the age of multimillion-dollar marketing campaigns (and half a year’s worth of major releases being pushed back due to competitiveness concerns). Hopefully this little write-up of mine gives you some idea of whether or not Atelier Annie
is for you – if the article’s format was effective enough to be helpful, let me know, as I’ve got another title in mind to cover soon, if anyone would be interested. Either way, thanks as always for reading – after all, even for someone who relishes the strange and unknown, it’s always nice to have company.
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