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LONG BLOG

'Magnet School: Ochige 301 (Adv.)

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Anything Else? – An excellent alternative to Zintrick is Taito’s Pop ‘n Pop – while it takes on a more traditional top-to-bottom orientation, its “rotate, then shoot” mechanic is the same. An extra twist is that your “playfield” is a cloud which shifts side-to-side and gradually approaches you, similar to the aliens in Space Invaders – to help pop all the colored balloons before you’re zapped, stray ones sometimes float by and can be “pinned” to the cloud for some extra help, while stuff you don’t want can simply be flung past it altogether. Another possible choice is the Japanese Saturn exclusive Pappara Paoon. Oh, and before I forget, here’s one last quick tip to conclude the lesson – to play as hidden ninja character “Ryu Eagle” in Zintrick, set the game to “Free Play”, highlight Subberg (the muscular guy on the left) hold Up and B, and press A to select him. Enjoy!

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So, you’ve made it through your first “Advanced” course – how’s it feel? Hopefully your gaming horizons have been broadened at least a little bit by now…part of an educator’s job satisfaction comes from seeing his students grow in their aspirations along the way, after all. Is there a question there, in the back? Hm? “Will there be any more ochige lessons,” you ask? Well, to tell you the truth, there’s…oh, drat, a fire drill, now of all times. Let’s get this overwith, then: afterwards, make sure to start preparing for next week’s lecture. Be seeing you!
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About BulletMagnetone of us since 9:04 PM on 10.04.2008

Thanks kindly for paying my blog a visit.

I'm currently looking for paid writing gigs, so if you might want anything written shoot me a message (craighats at hotmail dot com).

In case the contents of this blog don't make it obvious enough, I have something of an affinity for slightly "offbeat" titles, so if there's something out there that few others cover, there's a fair chance I'm at least somewhat up on it.

If there's any sort of (reasonable) inquiry you'd like me to address, please don't hesitate to be in touch.

Below are a handful of recaps and other links (oldest listed first by section), in case you're interested - asterisks mark promoted articles.

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'Magnet School

Introduction

Curriculum: Puzzle Games

Course 1: Ochige 101
Course 2: Tossology
Course 3: Ochige 201
Course 4: Phys. Ed
Course 5: Ochige 301 (Adv.)
Course 6: Free Elective
Course 7: Ochige 401 (Hon.)
Course 8: Extra Credit
Graduation Speech

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Reviews/Impressions/Rants/etc.

King of Fighters: Orochi Saga
Ar Tonelico II - Part 1 and Part 2
Prinny and Street Fighter IV
King of Fighters '98 Ultimate Match
Nintendo DS
*King of Fighters XII
How-To: Atelier Annie
How-To: Mushihime-sama Futari

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The Forgotten Essentials

Part 1: RPGs
Part 2: Shmups
Part 3: Fighters
Part 4: Puzzlers

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The Obscurer Tribune

EXTRA! EXTRA!

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Monthly Musings/Writers Wanted

The Fear: The End
*A Time to Destroy: I Cast Thee Out
*Expanded Universes: Triple Triad X
*Those About to Die: Nocturne's Demons
*Untapped Potential: The Second Dimension
*I Suck at Games: and I'm Here to Help
*The Forgotten: Real Life
*Love/Hate: The Weirdo, The Wall, and The Beast
*The Future: A Refreshing Cup of Hemlock
*More Than Just Noise: Digital Cheese LIVE
East vs. West: Where The Old Gods Dwell
Resolutions: Fresh Flowers
Collaboration: IF Only...
Violence: The Gatekeepers

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Assorted Ramblings

Why Am I Here? (intro)
Non-Portable Portable Gaming
Hating the Unhateable
*Soul Bubbles, Mickey Mouse, Journey of the Self
Dreamcast: The Other Shmup Machine
One-Year Anniversary Reflections
Shmups: Gaming's EOE

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Non-DT Writing

Racketboy

Saturn Shooter Rundown
PS1 Shooter Rundown
PS2 Shooter Rundown
Shmups 101
Shmups That Defined the Genre
"Hidden Gem" Shmups

HG101

Deathsmiles
Espgaluda
Shadow Hearts

Misc.

Unofficial Shmup Glossary (shmups.com, WIP)
My Backloggery (Warning: Inherent Shamefulness May Be Too Intense for Some Readers)