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Little Big Imagination!


Little Big Planet the Series

Our first glimpse at this new IP was back in October 23, 2008 when Little Big Planet came to the Playstation 3. The tech was ripe and the ability to bring the fun of a creation engine to an action platformer along with the charm of your favorite most cuddly stuffed animal and dressing him up in as many different costumes from official ones to the custom created user content. It was widely embraced by gamers and quickly the user created content took off..

The Singleplayer experience gave you everything you needed while Stephen Fry tongues your earhole with humor unmatched by most British comedians. The off brand humor may pass by most kid's capacity to understand while adults will feel they can safely enjoy all the joys of a creation sim. NPC's were unique and fit with the theme of your imagination being cute and quirky while others were more of the sarcastic side of humor. While the story may not be anything to write home about it certainly got the juices flowing for most as the multiplayer experience offered everything possible from Metal Gear solid to Final Fantasy. All of greatest designers soon made LBP online community something wonderful.

Everything wasn't so bunnies and confetti farts tho as the game experienced several bugs and issues in it's online portion, something MM at the time could have never predicted. The controls were pretty slippery which turn alot of people off to the idea of a platformer that played like two midgets in a dryer. The online community did also have a fetish for Super Mario Brothers and other platformers which you had to wade through the millions of terrible levels yet soon MM was handling things like a AAA studio, searches, filter listings, favorites.. everything that made gaming after the singleplayer possible and fun! Tho dont get me wrong, Lag was a severe issue and sometimes data became corrupt by certain updates.. Quite a hard thing to get past.

Little Big Planet for the Playstation Portable came out on 17th of November, 2009 to a hungry following. People had high hopes for the small platformer to bring all the excitement and hype from LBP for the ps3 to the PSP. I for one was a day one preorder as I have ALWAYS been a fan of the god game genre. To put my imagination into my works.. that was definitely something that sucked me in instantly about the series that I had hoped would be true for the PSP.

LBP Psp's single player experience felt huge for such a small portable even tho it cut down on the layers to 2 from LBP1's 3 layers as the power of the psp had to have the entire game redesigned which in turn caused many issues and bugs that soon became apparent. The launch was a disaster with many players unable to get their preorder DLC or collectors editions. The editor was the greatest issue as it was broken. Many features simply just fell apart or layers stuck together when glueing objects together.. it felt like a little kid had grabbed my psp, smudget paste all over it then stuck a giant dildo right on the viewscreen.

Despite all the issues of shifting values and leaky coding I was able to finish several levels and even had one published. Many of the same issues appeared tho as the online community was just as bad as LBP, Mario everywhere.. I dont know how many times I remade a level because the editor had shifted all values to the left effectively breaking switches..

LBP 2 for the PS3 came out in January 18, 2011 to once again stun critics and fans alike when many of the creation tools were revamped and upgraded to host tons of new game types such as RPG's, Fighters, Many Bullet Hell games among others. With this second incarnation there was much it could add and many new characters along for the ride along with new PS Move controls to make it all better.

The editor was crisp, the stickers, costumes and DLC were all must haves, completing levels made you feel stronger, overcoming the slightly slippery controls of the last 2 games it game a bit more control over the fun which made failure to make a platform less rage inducing as it was usually by one's own damned fault. I must also say that the PS Move was a welcome addition to beable to use as it gave "touch" based controls to the ps3's offering and made levels fun not stupidly implimented like some other motion sensing controller I know... The game also offered more powerups, the inclusion of water and even more move based gameplay.. FPS? LBP2 can do them.. Top down bullet hell games.. yep LBP 2 as well.

Somewhat soon after LBP Vita came out surprisingly a week or so before the set street date.. Much to my glee my preorder had gone through perfectly and I was soon finding myself booting up the LBP PSV version. Everything from the intro to the story was perfect. This game truely felt like it found it's home on the PSV like all along the game was just waiting for its debut on this very console.

Touch controls for the vita felt very fluid and didn't take much getting used to at all. I can safely say that this is my absolute favorite portable game of all time. This beats out so many others in my long line of portable titles that have set my heart ablaze.

All of Little Big Planet 2's features have stayed intact on this portable outing of said game yet lets not confuse this as a port of LBP2, this is all of the best of all the LBP series and it certainly has high replay value on the singleplayer alone. So far the best level is a Jawsome level where you run from floating rafts to which you must make it to the finish before a nasty shark attacks and devours you.. The endless fun this proves is a challenge of your skills to outsmart a pretty ruthlessly tuned AI monster shark..

As of writing this the game still hasn't officially dropped and my current DLC isn't accessible and after some digging on I was able to find out that all costumes should be finished by december, but lets hope that they release faster then that. I'm aching to bring Ghost from MW2 and War from darksiders on over to my vita.

For all of those who are expecting something epic from my LBP creations best stay tuned.. and to give you guys a teaser hint..

If anyone is expecting this game series to be given anything less then a 10 outta 10 from me then you all will be sorely disappointed!

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About BananaGobblerone of us since 3:29 PM on 04.07.2012

I am a Mandril of epic proportions..