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Star Trek Bridge Crew: Boldly Going Where no Game has Gone Before

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Star Trek Bridge Crew from Ubisoft is a dream come true for anyone wanting to experience the drama of a Federation Starship in TRUE first person.  Though it does now have a non-VR client anyone playing is missing out on a great deal of wonder but it is a rare gem of a game, anyway.

Bridge Crew puts you in the command crew of the U.S.S. Aegis, an experimental Federation starship with low energy signature stealth capabilities.   Her mission is to explore the Expanse and find a new home for the Vulcans….wait…find a new…this is a REBOOT GAME?  Oh shit.  It is, the ship’s exterior looks fucking ridiculous.  I don’t know how I can possibly play a game set in the damn JJ verse…”psst…Just ignore that shit.  You’re captaining a damn starship!” 

Bridge Crew puts you in the command crew of the U.S.S. Aegis, an experimental Federation starship with low energy signature stealth capabilities.  Her mission is to explore the Expanse and find out why it is so interesting to the Klingons.  Yes, that sounds better.  Once you’re done the official campaign there are repeatable missions that randomize every time so each play through is completely different allowing for infinite replayability. 

You are either the Captain of the Aegis with three AI bridge crew members or, if you have your friends playing with you, in charge of either the Helm, Engineering, Tactical, or the center chair itself.  Either way is a lot of fun and with the AI crew you have revolutionary voice commands as well as point and click.  You can even micromanage a station and temporarily take it over!

The far more fun method is to gather your friends and man the stations!  This game invites roleplay (and sometimes a little silliness).  Word of advice:  No matter what make sure at least one of you is on the helm.  The AI helmsman is an ass-clown. 

Controls are easy.  You can either glance at an officer and use their specific commands (for AI) or use the ship-wide commands or voice commands.  Each console is very simple to use and has an easy point and click interface.  Each officer has quite a bit to do to keep the game fun.  Mouse/Keyboard, Xbox Controller, or VR are similar enough that you can apply your knowledge to each, but I definitely suggest doing the trainings and learning every station in the multiple control sets.  You never know what you’re going to need.

The sound and voice for the game are phenomenal.  Offering the feel of a Star Trek episode and a video game in one it carries exactly what you’d expect to hear.  The phaser sounds a are little “off” but there’s a reason for it so I’ll give that a pass. 

Two more things make this game one of the most breathtaking games I’ve ever played.  The first is the graphics.  They are incredible.  Even in a JJ Verse ship the feel of Star Trek is prevalent.  Done with the main campaign?  The repeatable “on-going” missions can be done in the TOS Enterprise!  Word of warning though, the controls on the TOS Enterprise are just different enough to be really challenging.  Makes you really appreciate what poor Sulu went through to fly that thing.  This month they’re releasing the TNG DLC so soon the Enterprise-D will be flying around and encountering Borg all over again. Heh, I wonder if Q will make an appearance.

The other is the multiplayer.  Not only can a PC player play the game with their PC friends; you can play cross platform with the PS4 players!  Yes: The promise of cross platform gaming is real and it is working and it opens up whole worlds that other multiplayer games do not. 

There are a few inconsistencies with Star Trek beyond the use of the JJ Verse as the main campaign (no, I will not get entirely over that!).  The biggest is, and you will discover this quickly if you’re a Star Trek fan, “Impulse Power and Warp Drive don’t work that way….” But like the phasers there is an important point to how they work for game mechanics  (and to give Engineering something to do) so: PASS.

Summing up:

Story:  2/5 for the JJ shit but since we’re choosing to ignore the story elements of that I’ll give it a 5/5 for its story and use of infinite combination missions.
Graphics:  5/5:  When I first loaded the game on my standard monitor I said wow.  When I loaded it in VR all I could say was, “Holy Shit.”
Sound/Voice:  5/5:  Impressive and for lack of a better term, “next level.”  As good as if not better than a Star Trek episode itself.
Control:  4/5 for keyboard and controller and 5/5 for VR.  So I’m gonna say fuck it and overall say 5/5.  It is an amazing, natural control experience that adds a great deal to the immersion.
Playability:  2/5 for the JJ shit just because of the JJ shit but in reality it is a 5/5.  There isn’t much depth to characters or what is considered role playing by “Mass Effect” standards but what is there as a game is a fantastic vision of t

Star Trek Bridge Crew from Ubisoft is a dream come true for anyone wanting to experience the drama of a Federation Starship in TRUE first person.  Though it does now have a non-VR client anyone playing is missing out on a great deal of wonder but it is a rare gem of a game, anyway.

Bridge Crew puts you in the command crew of the U.S.S. Aegis, an experimental Federation starship with low energy signature stealth capabilities.   Her mission is to explore the Expanse and find a new home for the Vulcans….wait…find a new…this is a REBOOT GAME?  Oh shit.  It is, the ship’s exterior looks fucking ridiculous.  I don’t know how I can possibly play a game set in the damn JJ verse…”psst…Just ignore that shit.  You’re captaining a damn starship!” 

Bridge Crew puts you in the command crew of the U.S.S. Aegis, an experimental Federation starship with low energy signature stealth capabilities.  Her mission is to explore the Expanse and find out why it is so interesting to the Klingons.  Yes, that sounds better.  Once you’re done the official campaign there are repeatable missions that randomize every time so each play through is completely different allowing for infinite replayability. 

You are either the Captain of the Aegis with three AI bridge crew members or, if you have your friends playing with you, in charge of either the Helm, Engineering, Tactical, or the center chair itself.  Either way is a lot of fun and with the AI crew you have revolutionary voice commands as well as point and click.  You can even micromanage a station and temporarily take it over!

The far more fun method is to gather your friends and man the stations!  This game invites roleplay (and sometimes a little silliness).  Word of advice:  No matter what make sure at least one of you is on the helm.  The AI helmsman is an ass-clown. 

Controls are easy.  You can either glance at an officer and use their specific commands (for AI) or use the ship-wide commands or voice commands.  Each console is very simple to use and has an easy point and click interface.  Each officer has quite a bit to do to keep the game fun.  Mouse/Keyboard, Xbox Controller, or VR are similar enough that you can apply your knowledge to each, but I definitely suggest doing the trainings and learning every station in the multiple control sets.  You never know what you’re going to need.

The sound and voice for the game are phenomenal.  Offering the feel of a Star Trek episode and a video game in one it carries exactly what you’d expect to hear.  The phaser sounds a are little “off” but there’s a reason for it so I’ll give that a pass. 

Two more things make this game one of the most breathtaking games I’ve ever played.  The first is the graphics.  They are incredible.  Even in a JJ Verse ship the feel of Star Trek is prevalent.  Done with the main campaign?  The repeatable “on-going” missions can be done in the TOS Enterprise!  Word of warning though, the controls on the TOS Enterprise are just different enough to be really challenging.  Makes you really appreciate what poor Sulu went through to fly that thing.  This month they’re releasing the TNG DLC so soon the Enterprise-D will be flying around and encountering Borg all over again. Heh, I wonder if Q will make an appearance.

The other is the multiplayer.  Not only can a PC player play the game with their PC friends; you can play cross platform with the PS4 players!  Yes: The promise of cross platform gaming is real and it is working and it opens up whole worlds that other multiplayer games do not. 

There are a few inconsistencies with Star Trek beyond the use of the JJ Verse as the main campaign (no, I will not get entirely over that!).  The biggest is, and you will discover this quickly if you’re a Star Trek fan, “Impulse Power and Warp Drive don’t work that way….” But like the phasers there is an important point to how they work for game mechanics  (and to give Engineering something to do) so: PASS.

Summing up:

Story:  2/5 for the JJ shit but since we’re choosing to ignore the story elements of that I’ll give it a 5/5 for its story and use of infinite combination missions.
Graphics:  5/5:  When I first loaded the game on my standard monitor I said wow.  When I loaded it in VR all I could say was, “Holy Shit.”
Sound/Voice:  5/5:  Impressive and for lack of a better term, “next level.”  As good as if not better than a Star Trek episode itself.
Control:  4/5 for keyboard and controller and 5/5 for VR.  So I’m gonna say fuck it and overall say 5/5.  It is an amazing, natural control experience that adds a great deal to the immersion.
Playability:  2/5 for the JJ shit just because of the JJ shit but in reality it is a 5/5.  There isn’t much depth to characters or what is considered role playing by “Mass Effect” standards but what is there as a game is a fantastic vision of the future of gaming.

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About Aurachadone of us since 4:14 PM on 01.29.2018