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Aughndibi
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LONG BLOG

The importance of "good" graphics OR I didn't like Gears of War that much.

   0
After reading some of the comments on this post, I began thinking about next-gen graphics. To me, if a game runs well, without slowdown, jaggies, or other little technical glitches, I consider it to have "good" graphics. I don't care about normal mapping, bloom lighting, or anything along those lines, unless it directly affects the gameplay. Really, I'd rather play a game that has style over technical horsepower. For example, I'd rather play Paper Mario than Gears of War. But then, that's only if I'm playing games for something to LOOK AT, as opposed to something I can interact with. I can understand why someone would see a crappy movie simply for the special effects, surround sound, and so on, but would you play a crappy game just because it has good graphics? Really, if graphics are so important, then why isn't Lair selling like crazy? My point with this is to ask, are graphics really THAT important in the long run?

Ack. This is a rambling, incoherent post. But I'm writing after working the night shift, so I have an excuse.
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About Aughndibione of us since 7:55 AM on 06.17.2007

Hi there! I'm Andy, and I like to play on things that use electricity. I mostly make use of my Playing Station the Third, and I sometimes play Team Fortress the Second on my lapping top. I live in Michigan, and it sucks. I believe that I may currently be in the throes of a quarter-life crisis, if such a thing exists.

A good movie: District 9
A good TV show: Mad Men
A good band: They Might Be Giants
A good sandwich: Tuna melt
A good comic book series: Preacher
A good type of kick: Roundhouse
A good 90's era Nickelodeon variety show: Roundhouse. Actually, perhaps not. My memories of the show are spotty at best.

Oh, my banner image is from my brother. His work is majestic.
Xbox LIVE:Aughndibi
PSN ID:Andy-0-Bruce
Steam ID:Aughndibi


 

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