As you leave the shop, this concludes the scene if you'd taken the route you obviously did over the course of this 'level' by helping the shopkeeper. I imagine if you did things differently, consequentially the outlook of the scenario would hopefully be significantly varied from what you did the first time.
Either way, what I've taken away from this video essentially confirms my original belief that this game has the potential for a very strong story, engaging characters and an interesting plot as Quantic Dream is able to achieve. However, I'm still left with a lingering suspicion that this feels more film than game and if nothing else strikes me as a 'Choose your own adventure' sort of experience, except the glaringly obvious difference is you can't flip back the page if you make the wrong choice it seems.
for those interested, here is the video in it's entirety:
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About AndrewG009one of us since 1:33 PM on 07.28.2009
"I kind of miss the days when games were judged on their game-playing merit alone. I'm a little concerned about how far we (the game industry) are into the licensed four-page-ad marketing blitz era these days, which may be a natural evolution of the industry. But I'm always worried when we put more emphasis on glitz and production values than on the game. That's a trend that looks good for a while until you realize there's no game industry any more. If we don't have gameplay, we can't really compete with other forms of entertainment because we can't do graphics as good as the movie industry and we can't make sounds as well as the recording industry. All we can do that's special to us is be interactive. So we have to hang on to that and make sure we do a good job." - Sid Meier
Feel free to contact me with questions or suggestions