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Andrew Kauz's c-blog
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What's your favorite PC game?

Alienware has a cool community opportunity coming up for all of you -- something E3 related, if that gives you a good hint. So, how do you get involved? Great question. If you want to be a part of this, start off by writing a C Blog abou...

 
 
 

C Blog cheat codes: How to do your first post

While your first blog at Destructoid isnít the best, most important blog youíll ever write here, itís close. A good first impression is key with the community here; take it from someone who didnít give a good first impression. Sure, my fi...

 
 
 

State of the Cblogs Address from the new Big Boss

In the interest of your time and to save some tl;drs, Iíll start off today with a summary: Iím Andrew Kauz, and Iím your new Cblog Commander, Blog Boss, or whatever you want to call me. In any event, Iím taking over as the main cblog help...

 
 
 
 
 
 
 

Thoughts on death and immersion

Death is an inevitability in life and in games alike, and in both we try to prolong the time that we get to spend on Earth, on Mars, in Hell, or in some generic fantasy land. Whether it's life over or game over, we struggle to persist, do...

 
 
 
 

Uncharted 2 and the burden of excellence

Much has been said about how much Uncharted 2 does right. The Destructoid review offers a ton of praise for the game, especially its ability to offer thrilling moment after thrilling moment, keeping your adrenaline pumping and your contro...

 
 
 

Home Alone: The most difficult game ever created

OK, so maybe thatís a slight exaggeration. But take a short trip with me into the past. A Mega Man poster hangs on a young boyís largely undecorated walls, situated directly above a television to which an NES is connected. Inside the slo...

 
 
 

A consuming power: The demon and the borderlands

Youíve been telling yourself to stay away from that latest gameplay video even as youíre clicking through the post and staring at the screen as the video buffers. The rise in your hype level is palpable as the sound thunders from your spe...

 
 
 

Toxic megacolon and other fresh status effects

For part one of this three-part status effect miniseries, head over to this post, Status effects are poisons that turn my silent heart to stone. For part 2, head over to Curse you, status effects, stop confusing my heart. The walls have ...

 
 
 
 
 

Can games transcend good and evil?

Heroes and villains have been a staple in gaming since its inception. Of course, this is the same in any storytelling medium, as prototypical stories must contain conflict, and the most direct way to fashion conflict is to introduce a str...

 
 
 

Hit the deck! Setup and collection blog incoming!

Welcome, friends, welcome. Step into my world. As some of you swell forum-dwellers might already know, I recently moved into a new apartment, where I make my bed below what can only be described as either an elephant or a human who someone...

 
 
 
 
 
 
 
 
 
 

Stories from the Past: Diablo and the Dark Ride

[We tend to forget that every person will experience a game in a different way. Weíre all unique people with unique pasts, after all. It was this consideration that bred the idea for this series. Like the name suggests, Iím going to use t...

 
 

About Andrew Kauzone of us since 5:10 PM on 04.30.2009

I'm Kauza, which is pronounced like cause-uh. My real name's Andrew Kauz, if you'd rather go for that.

I like talking to Dtoid people, so please add me on your favorite social networking site:
 
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