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Andrew Kauz's c-blog
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What's your favorite PC game?

Alienware has a cool community opportunity coming up for all of you -- something E3 related, if that gives you a good hint. So, how do you get involved? Great question. If you want to be a part of this, start off by writing a C Blog abou...

 
 
 

C Blog cheat codes: How to do your first post

While your first blog at Destructoid isnít the best, most important blog youíll ever write here, itís close. A good first impression is key with the community here; take it from someone who didnít give a good first impression. Sure, my fi...

 
 
 

State of the Cblogs Address from the new Big Boss

In the interest of your time and to save some tl;drs, Iíll start off today with a summary: Iím Andrew Kauz, and Iím your new Cblog Commander, Blog Boss, or whatever you want to call me. In any event, Iím taking over as the main cblog help...

 
 
 
 
 
 
 

Thoughts on death and immersion

Death is an inevitability in life and in games alike, and in both we try to prolong the time that we get to spend on Earth, on Mars, in Hell, or in some generic fantasy land. Whether it's life over or game over, we struggle to persist, do...

 
 
 
 

Uncharted 2 and the burden of excellence

Much has been said about how much Uncharted 2 does right. The Destructoid review offers a ton of praise for the game, especially its ability to offer thrilling moment after thrilling moment, keeping your adrenaline pumping and your contro...

 
 
 

Home Alone: The most difficult game ever created

OK, so maybe thatís a slight exaggeration. But take a short trip with me into the past. A Mega Man poster hangs on a young boyís largely undecorated walls, situated directly above a television to which an NES is connected. Inside the slo...

 
 
 

A consuming power: The demon and the borderlands

Youíve been telling yourself to stay away from that latest gameplay video even as youíre clicking through the post and staring at the screen as the video buffers. The rise in your hype level is palpable as the sound thunders from your spe...

 
 
 

Toxic megacolon and other fresh status effects

For part one of this three-part status effect miniseries, head over to this post, Status effects are poisons that turn my silent heart to stone. For part 2, head over to Curse you, status effects, stop confusing my heart. The walls have ...

 
 
 
 
 

Can games transcend good and evil?

Heroes and villains have been a staple in gaming since its inception. Of course, this is the same in any storytelling medium, as prototypical stories must contain conflict, and the most direct way to fashion conflict is to introduce a str...

 
 
 

Hit the deck! Setup and collection blog incoming!

Welcome, friends, welcome. Step into my world. As some of you swell forum-dwellers might already know, I recently moved into a new apartment, where I make my bed below what can only be described as either an elephant or a human who someone...

 
 
 
 
 
 
 
 
 
 

Stories from the Past: Diablo and the Dark Ride

[We tend to forget that every person will experience a game in a different way. Weíre all unique people with unique pasts, after all. It was this consideration that bred the idea for this series. Like the name suggests, Iím going to use t...

 
 

About Andrew Kauzone of us since 5:10 PM on 04.30.2009

In loving memory: PAX 2009 (thanks ZombiePlatypus! And WalkYourPath, of course)


I'm Kauza, which is pronounced like cause-uh. My real name's Andrew Kauz, if you'd rather go for that.

I like talking to Dtoid people, so please add me on your favorite social networking site:
Twitter: https://www.twitter.com/kauza
Gchat: santakauz[at]gmail.com.

Basics: I'm 25, and I write things.

Eternal thanks go out to Y0j1mb0 for the amazing header image you see above. So, thanks, sir!

Look at some of the things I've written.

Things on the Front Page:

Mass Effect, Metal Gear, Moon Unit, and more: An interview with Jennifer Hale
The Future: Demanding more from the voices of videogames
Love/Hate: A plea to play as a female Shepard
A warning: Regrets from a former life and experiences yet unlived
Top ten games for people who hate Thanksgiving
The wrong thing: Being evil should be more like sex
Staying dry in a sea of spoilers is a matter of building a boat
Lessons on taking games just seriously enough
Come, take your pilgrimage to gaming's one true mecca
Here's to you, random-JRPG-dialogue-writer-man
The forgotten: Crushing disappointment at the hands of Crash 'n the Boys
The people who have the power to change the world
Improving game communities: Enough with the negativity
The draw of exploration: Antarctica to Oblivion, Shackleton to Shadow Complex
I suck at games: BlazBlue and a slapdash attempt at fisticuffs
I, the Author: My Everest
Untapped Potential: The Gamer's Education
Other Worlds than These: Our World, Only Different

A series sort of thing about status effects
Toxic Megacolon and other fresh status effects
Curse you, status effects, stop confusing my heart
Status effects are poisons that turn my silent heart to stone
Also check out the related forum thread.

The Fall of the Titans (wherein I talk about dead or dying gaming companies)

The fall of the titans part 3: What once was shall be again
The fall of the titans: Sega died so that we might dream of the future
The fall of the titans: Why do the giants of gaming die?

Stories from the Past (a series about my experiences playing certain games):

Stories from the Past: Tobal 2, Tomba! 2, and console double-vision
Stories from the Past: Diablo and the Dark Ride
Stories from the Past: What the f*ck, mom?
Stories from the Past: Xexyz and the battle aboard Turtlestar Lobsterica
Stories from the Past: The One-Balled Man-Bear
Stories from the Past: The Battle of Olympus
Stories from the Past: Suikoden 2

Storytelling (a series about, well, storytelling):

Storytelling: The Problem of Genres
Storytelling: Mass Effect, Vonnegut, and the Fourth Rule
Storytelling: Doing Nothing in "The Darkness"
Storytelling: The Power of a Single Line (Yeah, it was my first post.)

Other stuff that is good:

Lessons on taking games just seriously enough
A consuming power: The demon and the borderlands
Can games transcend good and evil?
Nothing is sacred: We won't let you go alone, but we have made a tragic decision
How Destructoid single-handedly changed my motherís opinion of gaming
Why Tecmo Super Bowl is the greatest sports game of all time
Seven reasons that I will end you in creative ways if you don't play Folklore
Mother Nature and the Impending Death of the Gaming Spirit
Times Games Forgot: The Dark Ages
The Sins and Successes of In-game Collectibles
The Lock is Broken
When Music Surpasses the Game
Truckasaurus Rex and the Humor of Games
I Want to Cry (storytelling related, but not part of the series)

I have others as well that you can check out on my blog. You'll enjoy them or your money back.

Since it seems like the cool thing to do, here a list of my favorite games that is coming straight out of my ass and onto your computer screen, and in no particular order.

Fallout 3
Uncharted 2
Suikoden 2
Mass Effect / ME2
Metal Gear Solid followed by any number you can think of
Tales of Somethingendinginia (OK, and the Abyss)
Crackdown
Battlefield: Bad Company
Flower
 
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